Player Matchup

Geb
Geb
Silver I
GrimDipper
Geb
Silver I
Level 127
God Stats
3W - 0L
1,867 SR
Queue Stats
39W - 34L
1,470 MMR
Solo
Bastet
Bastet
Gold V
Mystic Skyline
Bastet
Gold V
Level 121
God Stats
4W - 2L
1,436 SR
Queue Stats
144W - 149L
1,387 MMR
Solo
Bakasura
Bakasura
Silver II
NotAGingerGuy
Bakasura
Silver II
Level 125
God Stats
2W - 2L
1,311 SR
Queue Stats
149W - 138L
1,491 MMR
Solo
Jing Wei
Jing Wei
Silver II
SAD CHAINSAW
Jing Wei
Silver II
Level 80
God Stats
2W - 1L
1,596 SR
Queue Stats
3W - 3L
1,455 MMR
Solo
The Morrigan
The Morrigan
Gold III
mr hoppz
The Morrigan
Gold III
Level 128
God Stats
18W - 21L
1,149 SR
Queue Stats
152W - 154L
1,447 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,472 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,582 SR
1,465 MMR
Loki
Loki
Gold III
Blurzzy-
Loki
Gold III
Level 123
God Stats
21W - 10L
1,655 SR
Queue Stats
120W - 133L
1,421 MMR
Solo
King Arthur
King Arthur
Silver IV
Hi DLB
King Arthur
Silver IV
Level 157
God Stats
0W - 1L
1,498 SR
Queue Stats
3W - 2L
1,606 MMR
Party 1
Rama
Rama
Bronze III
lilbigolmike
Rama
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
tripyzx
Aphrodite
Gold IV
Level 126
God Stats
23W - 21L
1,525 SR
Queue Stats
194W - 192L
1,432 MMR
Solo
Yemoja
Yemoja
Silver II
xMaverick21x
Yemoja
Silver II
Level 102
God Stats
1W - 2L
1,734 SR
Queue Stats
4W - 16L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,920
496
7,760
15,504
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 1 / 6
12,016
601
16,884
14,192
6,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
NotAGingerGuy
Bakasura
20
11 / 0 / 6
12,485
624
26,089
21,282
12,996
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
SAD CHAINSAW
Jing Wei
17
2 / 2 / 3
10,415
521
7,918
14,078
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
mr hoppz
The Morrigan
16
2 / 3 / 7
10,457
523
9,819
11,157
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArachneSkadiAtlasYmirAthena

VS

Bans
Baron SamediMulanAchillesSobekCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 5 / 1
9,872
494
8,331
17,920
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Hi DLB
King Arthur
13
3 / 7 / 0
9,096
455
9,911
19,676
15,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 1
9,550
478
10,870
17,187
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
tripyzx
Aphrodite
13
0 / 6 / 3
8,171
409
9,252
16,939
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
0 / 2 / 3
8,074
404
4,552
16,843
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
7
7
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
1
0.7
W
1
1
8
5
L
King Arthur
Hi DLB
King Arthur
3
7
0
0.43
W
8
1
6
11
W
Bakasura
NotAGingerGuy
Bakasura
11
0
6
14
W
Jing Wei
SAD CHAINSAW
Jing Wei
2
2
3
1.75
L
1
4
1
0.38
W
The Morrigan
mr hoppz
The Morrigan
2
3
7
1.83
L
Aphrodite
tripyzx
Aphrodite
0
6
3
0.25
L
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,470
Damage
42,916
76,213
Taken
88,565
48,317
Mitigated
54,013
25,659
Healing
32,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,331
2,306
0
6,736
17,920
7,021
0
1,979
15,366
0
93,327
W
7,760
880
0
2,599
15,504
17,090
233
3,594
11,634
34,653
0
L
King Arthur
Hi DLB
King Arthur
9,911
2,652
0
4,181
19,676
15,365
550
474
18,403
0
55,673
W
16,884
6,654
0
6,230
14,192
6,670
3,345
898
12,838
0
96,284
W
Bakasura
NotAGingerGuy
Bakasura
26,089
18,132
0
9,165
21,282
12,996
531
4,185
16,704
0
130,461
W
Jing Wei
SAD CHAINSAW
Jing Wei
7,918
6,936
0
4,887
14,078
5,667
489
344
13,734
0
74,785
L
10,870
8,489
0
5,441
17,187
7,029
1,566
4,408
12,643
0
84,069
W
The Morrigan
mr hoppz
The Morrigan
9,819
2,993
0
2,778
11,157
5,894
1,127
4,019
6,850
79,722
9,136
L
Aphrodite
tripyzx
Aphrodite
9,252
1,100
3,393
6,546
16,939
7,342
0
5,440
10,608
55,491
0
L
Yemoja
4,552
1,238
2,879
3,245
16,843
17,256
0
2,914
12,271
26,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
44,763
633
Minions Killed
521
0
Camps Cleared
0
2,011,682
Distance Traveled
1,764,834
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,872
494
138
7
0
418,672
3
W
Geb
9,920
496
41
2
0
422,815
5
L
King Arthur
9,096
455
104
5
0
352,345
0
W
Bastet
12,016
601
136
7
0
379,110
4
W
Bakasura
12,485
624
186
9
0
481,989
0
W
Jing Wei
10,415
521
127
6
0
362,418
1
L
Rama
9,550
478
137
7
0
339,979
1
W
The Morrigan
10,457
523
143
7
0
365,350
6
L
Aphrodite
8,171
409
103
5
0
309,186
0
L
Yemoja
8,074
404
39
2
0
344,652
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role