Player Matchup

Hachiman
Hachiman
Bloo CyClone
Hachiman
Level 66
God Stats
0W - 2L
1,536 SR
Queue Stats
18W - 21L
1,440 Elo+
Party 1
Serqet
Serqet
DUMNUT1234
Serqet
Level 77
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 30L
1,454 Elo+
Party 1
Tyr
Tyr
DeucesFives-RJ
Tyr
Level 31
God Stats
1W - 2L
1,811 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
Jagillard42
Kukulkan
Level 88
God Stats
1W - 2L
1,619 SR
Queue Stats
33W - 33L
1,459 Elo+
Party 1
Ymir
Ymir
Plaatox
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,257 Elo+
Party 1
Team Averages
Level 66
1,635 SR
1,415 Elo+

VS

Team Averages
Level 87
1,478 SR
1,532 Elo+
Cernunnos
Cernunnos
ApexJackz
Cernunnos
Level 46
God Stats
1W - 1L
1,353 SR
Queue Stats
62W - 27L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
BILLY_BE_BLAZEIN
Baron Samedi
Level 78
God Stats
3W - 1L
1,567 SR
Queue Stats
11W - 5L
1,483 Elo+
Party 2
Neith
Neith
LunaRainz
Neith
Level 144
God Stats
6W - 2L
1,548 SR
Queue Stats
95W - 66L
1,626 Elo+
Party 2
Ganesha
Ganesha
RythmicRick
Ganesha
Level 128
God Stats
5W - 1L
1,632 SR
Queue Stats
53W - 30L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zingynevada26
Tsukuyomi
Level 39
God Stats
4W - 4L
1,292 SR
Queue Stats
208W - 211L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bloo CyClone
Hachiman
20
5 / 4 / 3
13,594
453
24,477
27,074
12,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
DUMNUT1234
Serqet
18
0 / 8 / 3
11,808
394
5,203
29,354
13,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 2
11,294
376
7,390
29,910
44,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Jagillard42
Kukulkan
20
7 / 7 / 2
14,504
483
33,456
19,393
9,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Plaatox
Ymir
16
1 / 12 / 7
11,010
367
11,141
42,554
54,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApexJackz
Cernunnos
20
8 / 1 / 11
17,377
579
34,645
32,699
23,695
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BILLY_BE_BLAZEIN
Baron Samedi
20
10 / 2 / 10
14,874
496
27,593
30,812
21,741
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LunaRainz
Neith
20
12 / 2 / 12
16,150
538
29,460
19,785
12,998
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
RythmicRick
Ganesha
19
2 / 4 / 18
14,247
475
9,178
36,572
57,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
zingynevada26
Tsukuyomi
20
4 / 5 / 9
13,718
457
12,304
28,227
17,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
14
Kills
36
36
Deaths
14
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ApexJackz
Cernunnos
8
1
11
13.5
W
Baron Samedi
BILLY_BE_BLAZEIN
Baron Samedi
10
2
10
7.5
L
Hachiman
Bloo CyClone
Hachiman
5
4
3
1.63
L
Serqet
DUMNUT1234
Serqet
0
8
3
0.19
L
1
5
2
0.4
L
Kukulkan
Jagillard42
Kukulkan
7
7
2
1.14
W
Neith
LunaRainz
Neith
12
2
12
9
L
Ymir
Plaatox
Ymir
1
12
7
0.38
W
Ganesha
RythmicRick
Ganesha
2
4
18
2.75
W
Tsukuyomi
zingynevada26
Tsukuyomi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,667
Damage
113,180
148,285
Taken
148,095
133,903
Mitigated
132,730
16,050
Healing
70,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ApexJackz
Cernunnos
34,645
19,864
0
22,097
32,699
23,695
9,736
5,477
26,356
0
179,264
W
Baron Samedi
BILLY_BE_BLAZEIN
Baron Samedi
27,593
1,932
5,809
14,771
30,812
21,741
936
12,434
17,559
138,745
0
L
Hachiman
Bloo CyClone
Hachiman
24,477
15,641
0
7,003
27,074
12,559
256
6,581
20,493
0
129,124
L
Serqet
DUMNUT1234
Serqet
5,203
1,507
0
130
29,354
13,262
0
7,253
22,101
0
107,707
L
7,390
884
0
4,721
29,910
44,140
251
1,673
28,237
0
72,358
L
Kukulkan
Jagillard42
Kukulkan
33,456
1,655
0
1,378
19,393
9,414
0
7,838
11,555
154,524
0
W
Neith
LunaRainz
Neith
29,460
8,983
0
6,616
19,785
12,998
1,993
5,084
14,420
0
122,994
L
Ymir
Plaatox
Ymir
11,141
1,916
91
2,727
42,554
54,528
32
13,797
28,757
55,113
0
W
Ganesha
RythmicRick
Ganesha
9,178
1,026
509
9,516
36,572
57,082
776
13,050
23,522
50,957
0
W
Tsukuyomi
zingynevada26
Tsukuyomi
12,304
4,858
228
10,826
28,227
17,214
2,081
10,841
17,386
0
111,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
76,366
770
Minions Killed
799
0
Camps Cleared
0
2,561,925
Distance Traveled
2,609,035
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,377
579
244
8
0
454,354
5
W
Baron Samedi
14,874
496
178
6
0
518,008
9
L
Hachiman
13,594
453
189
6
0
481,943
6
L
Serqet
11,808
394
150
5
0
552,219
2
L
Tyr
11,294
376
129
4
0
561,363
4
L
Kukulkan
14,504
483
242
8
0
536,080
7
W
Neith
16,150
538
194
6
0
498,069
3
L
Ymir
11,010
367
60
2
0
430,320
2
W
Ganesha
14,247
475
42
1
0
497,438
0
W
Tsukuyomi
13,718
457
141
5
0
641,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role