Player Matchup

Geb
Geb
Agnamas
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,366 Elo+
Solo
Mercury
Mercury
Leppur
Mercury
Level 68
God Stats
2W - 1L
1,719 SR
Queue Stats
113W - 98L
1,539 Elo+
Solo
Apollo
Apollo
Sttiiyx
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,500 Elo+
Solo
Hou Yi
Hou Yi
foismrdi
Hou Yi
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 104L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
granthorse
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,384 Elo+
Solo
Team Averages
Level 29
1,544 SR
1,463 Elo+

VS

Team Averages
Level 54
1,500 SR
1,538 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
L3NAMZ
Tsukuyomi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,923 Elo+
Party 1
Thor
Thor
Sokrat55
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
loker123
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 6 / 6
8,665
788
6,472
16,557
15,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Leppur
Mercury
15
2 / 7 / 4
8,438
767
8,425
12,049
5,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Sttiiyx
Apollo
15
2 / 7 / 5
7,897
718
4,593
12,877
5,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
foismrdi
Hou Yi
16
5 / 6 / 4
9,058
823
9,714
12,848
6,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
granthorse
Kuzenbo
7
1 / 2 / 1
6,489
590
3,113
4,569
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
7 / 4 / 13
9,703
882
9,929
10,378
5,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
15
5 / 3 / 10
9,084
826
7,186
15,158
19,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
L3NAMZ
Tsukuyomi
17
8 / 2 / 12
10,535
958
15,701
13,115
7,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
4 / 2 / 11
9,583
871
9,419
10,598
5,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
loker123
Nu Wa
16
4 / 3 / 16
9,797
891
11,461
8,650
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
12
Kills
28
28
Deaths
14
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
7
4
13
3.38
W
Sun Wukong
 
Sun Wukong
5
3
10
3.33
L
Geb
2
6
6
0.83
W
Tsukuyomi
L3NAMZ
Tsukuyomi
8
2
12
7
L
Mercury
Leppur
Mercury
2
7
4
0.57
W
Thor
4
2
11
4.75
L
Apollo
Sttiiyx
Apollo
2
7
5
0.64
L
Hou Yi
foismrdi
Hou Yi
5
6
4
1.17
L
Kuzenbo
granthorse
Kuzenbo
1
2
1
0.75
W
Nu Wa
loker123
Nu Wa
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
53,696
58,900
Taken
57,899
37,296
Mitigated
42,655
5,984
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,929
225
701
2,172
10,378
5,359
328
966
9,412
20,805
0
W
Sun Wukong
 
Sun Wukong
7,186
1,147
762
3,321
15,158
19,871
490
2,882
12,276
0
11,510
L
Geb
6,472
592
1,049
1,738
16,557
15,839
0
4,063
12,202
13,957
0
W
Tsukuyomi
L3NAMZ
Tsukuyomi
15,701
4,312
420
4,189
13,115
7,505
2,069
2,343
10,772
0
31,907
L
Mercury
Leppur
Mercury
8,425
2,575
613
450
12,049
5,301
0
5,007
6,884
0
23,528
W
Thor
9,419
1,699
1,166
1,516
10,598
5,763
1,533
2,105
8,493
0
20,790
L
Apollo
Sttiiyx
Apollo
4,593
1,658
654
263
12,877
5,694
0
4,349
8,273
0
12,138
L
Hou Yi
foismrdi
Hou Yi
9,714
3,489
74
582
12,848
6,153
0
4,831
7,699
0
29,075
L
Kuzenbo
granthorse
Kuzenbo
3,113
803
179
382
4,569
4,309
0
1,907
2,452
4,626
0
W
Nu Wa
loker123
Nu Wa
11,461
3,468
1,165
1,524
8,650
4,157
2,902
1,289
7,361
27,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
48,702
90
Minions Killed
119
0
Camps Cleared
0
707,866
Distance Traveled
1,025,874
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,703
882
25
2
0
202,444
1
W
Sun Wukong
9,084
826
10
1
0
200,138
1
L
Geb
8,665
788
9
1
0
164,266
1
W
Tsukuyomi
10,535
958
33
3
0
228,317
2
L
Mercury
8,438
767
25
2
0
183,162
0
W
Thor
9,583
871
20
2
0
230,041
1
L
Apollo
7,897
718
12
1
0
150,781
0
L
Hou Yi
9,058
823
38
3
0
139,787
0
L
Kuzenbo
6,489
590
6
1
0
69,870
0
W
Nu Wa
9,797
891
31
3
0
164,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role