Player Matchup

Sol
Sol
Itsslucxss-_-
Sol
Level 85
God Stats
4W - 2L
1,392 SR
Queue Stats
41W - 64L
1,358 Elo+
Solo
Osiris
Osiris
Jurtenchiller
Osiris
Level 87
God Stats
8W - 5L
1,497 SR
Queue Stats
393W - 353L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Phetryska
Cernunnos
Level 47
God Stats
4W - 6L
1,196 SR
Queue Stats
103W - 110L
1,473 Elo+
Solo
Bastet
Bastet
jorgenhoem
Bastet
Level 79
God Stats
81W - 57L
1,609 SR
Queue Stats
185W - 133L
1,551 Elo+
Solo
Hades
Hades
wessamalhtaitani
Hades
Level 148
God Stats
22W - 14L
1,646 SR
Queue Stats
197W - 196L
1,440 Elo+
Solo
Team Averages
Level 89
1,468 SR
1,463 Elo+

VS

Team Averages
Level 77
1,528 SR
1,407 Elo+
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alfry_99
Tiamat
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 44L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Gregory_Olutunji
Jing Wei
Level 49
God Stats
4W - 2L
1,689 SR
Queue Stats
153W - 154L
1,453 Elo+
Solo
Odin
Odin
Qubixrl
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,329 Elo+
Solo
Pele
Pele
TF_KAIILOU
Pele
Level 42
God Stats
1W - 3L
1,451 SR
Queue Stats
23W - 33L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
12,086
576
14,655
19,559
8,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 2
12,806
610
15,122
17,026
13,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Phetryska
Cernunnos
18
2 / 1 / 4
11,338
540
9,628
13,252
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
jorgenhoem
Bastet
17
6 / 1 / 4
11,757
560
9,240
15,507
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 6
11,482
547
13,276
18,988
9,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 2
7,948
378
6,512
16,938
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Alfry_99
Tiamat
17
3 / 8 / 2
10,063
479
8,528
17,339
11,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
9,815
467
10,085
16,722
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Qubixrl
Odin
10
0 / 2 / 1
7,277
347
2,672
9,419
4,665
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 3
10,120
482
13,282
23,244
11,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
8
8
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
L
Tiamat
Alfry_99
Tiamat
3
8
2
0.5
L
2
2
2
1.5
W
3
1
3
4.5
W
4
2
2
2.5
W
Cernunnos
Phetryska
Cernunnos
2
1
4
4
L
Odin
Qubixrl
Odin
0
2
1
0.25
L
3
3
3
1.5
W
Bastet
jorgenhoem
Bastet
6
1
4
8
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,921
Damage
41,079
84,332
Taken
83,662
43,151
Mitigated
54,197
46,490
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,512
1,064
380
2,141
16,938
20,997
124
6,066
10,872
34,861
0
L
Tiamat
Alfry_99
Tiamat
8,528
577
0
2,586
17,339
11,026
0
9,113
8,226
65,432
0
L
10,085
7,031
0
3,597
16,722
6,496
90
6,684
10,038
0
77,578
W
14,655
7,164
0
13,291
19,559
8,230
8,192
5,467
14,092
113,014
0
W
15,122
6,659
0
8,822
17,026
13,193
212
2,630
14,396
0
113,505
W
Cernunnos
Phetryska
Cernunnos
9,628
4,938
0
4,754
13,252
5,771
1,251
2,391
10,861
0
75,221
L
Odin
Qubixrl
Odin
2,672
656
0
1,721
9,419
4,665
0
0
9,419
0
30,665
L
13,282
1,212
0
5,657
23,244
11,013
0
6,068
17,176
0
89,766
W
Bastet
jorgenhoem
Bastet
9,240
1,973
0
8,973
15,507
6,820
0
1,227
14,280
0
90,893
W
13,276
1,001
421
10,229
18,988
9,137
2,196
5,252
13,736
70,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
45,223
686
Minions Killed
455
0
Camps Cleared
0
1,993,243
Distance Traveled
1,735,234
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,948
378
42
2
0
307,466
1
L
Tiamat
10,063
479
104
5
0
362,284
1
L
Jing Wei
9,815
467
126
6
0
411,430
2
W
Sol
12,086
576
161
8
0
389,967
1
W
Osiris
12,806
610
172
8
0
370,214
6
W
Cernunnos
11,338
540
106
5
0
379,878
5
L
Odin
7,277
347
63
3
0
214,349
2
L
Pele
10,120
482
120
6
0
439,705
0
W
Bastet
11,757
560
115
5
0
459,465
7
W
Hades
11,482
547
132
6
0
393,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role