Player Matchup

Hou Yi
Hou Yi
Bronze V
BilbroFraggins
Hou Yi
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,492 MMR
Solo
Khepri
Khepri
Gold V
Ckonna
Khepri
Gold V
Level 65
God Stats
9W - 5L
1,596 SR
Queue Stats
16W - 17L
1,502 MMR
Solo
Arachne
Arachne
Gold IV
LilCrimp
Arachne
Gold IV
Level 127
God Stats
14W - 11L
1,532 SR
Queue Stats
96W - 101L
1,525 MMR
Solo
Rama
Rama
Gold III
MrNeiShiM
Rama
Gold III
Level 141
God Stats
5W - 11L
1,440 SR
Queue Stats
143W - 140L
1,509 MMR
Solo
Thoth
Thoth
Gold II
hamoddaa
Thoth
Gold II
Level 146
God Stats
2W - 5L
1,374 SR
Queue Stats
330W - 322L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,488 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,631 SR
1,502 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold I
CaptainMcTreeJr
Neith
Gold I
Level 160
God Stats
154W - 163L
1,588 SR
Queue Stats
501W - 510L
1,580 MMR
Solo
Xbalanque
Xbalanque
Gold V
NoSoyScorp
Xbalanque
Gold V
Level 40
God Stats
2W - 1L
1,709 SR
Queue Stats
20W - 11L
1,692 MMR
Party 1
Olorun
Olorun
Silver I
ReginaldXI
Olorun
Silver I
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 60L
1,553 MMR
Solo
Bastet
Bastet
Silver V
Reynockzw
Bastet
Silver V
Level 121
God Stats
8W - 6L
1,860 SR
Queue Stats
44W - 63L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,118
434
7,449
16,302
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Ckonna
Khepri
11
0 / 5 / 1
7,691
366
3,242
20,623
24,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
LilCrimp
Arachne
16
4 / 4 / 1
9,891
471
9,041
23,866
12,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
16
2 / 6 / 1
10,248
488
8,336
22,315
9,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
hamoddaa
Thoth
14
1 / 4 / 2
8,918
425
12,471
12,655
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baron SamediBakasuraPoseidon

VS

Bans
ArtioMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 2 / 7
11,924
568
11,734
23,416
28,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 0 / 3
13,738
654
13,717
11,395
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
NoSoyScorp
Xbalanque
20
6 / 0 / 7
13,682
652
29,433
16,788
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
ReginaldXI
Olorun
19
3 / 3 / 5
12,554
598
12,673
17,471
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Reynockzw
Bastet
17
3 / 4 / 4
11,699
557
9,221
22,557
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
21
21
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
7
4.25
L
1
2
0
0.5
W
4
0
3
5.5
L
Khepri
Ckonna
Khepri
0
5
1
0.1
L
Arachne
LilCrimp
Arachne
4
4
1
1.13
L
Rama
2
6
1
0.42
W
Xbalanque
NoSoyScorp
Xbalanque
6
0
7
9.5
W
Olorun
ReginaldXI
Olorun
3
3
5
1.83
W
Bastet
Reynockzw
Bastet
3
4
4
1.25
L
Thoth
hamoddaa
Thoth
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
76,778
95,761
Taken
91,627
60,886
Mitigated
62,417
19,980
Healing
37,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,734
473
0
5,509
23,416
28,782
171
4,080
19,336
37,621
0
L
7,449
2,635
0
4,585
16,302
7,591
0
4,246
12,056
0
79,956
W
13,717
4,397
0
4,742
11,395
5,404
4,484
537
10,858
0
114,342
L
Khepri
Ckonna
Khepri
3,242
116
0
1,443
20,623
24,621
80
7,448
12,958
14,273
0
L
Arachne
LilCrimp
Arachne
9,041
5,321
0
9,345
23,866
12,876
65
4,830
18,838
0
86,162
L
Rama
8,336
6,796
0
4,357
22,315
9,710
0
1,145
21,062
0
86,433
W
Xbalanque
NoSoyScorp
Xbalanque
29,433
14,930
0
10,409
16,788
9,238
7,827
3,698
13,090
0
159,222
W
Olorun
ReginaldXI
Olorun
12,673
5,261
681
9,111
17,471
9,246
5,149
6,716
10,755
116,973
13,428
W
Bastet
Reynockzw
Bastet
9,221
3,167
0
7,417
22,557
9,747
2,381
3,720
18,837
0
91,957
L
Thoth
hamoddaa
Thoth
12,471
278
0
250
12,655
6,088
0
5,565
7,088
72,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
63,597
553
Minions Killed
735
0
Camps Cleared
0
1,893,609
Distance Traveled
2,016,791
33
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,924
568
34
2
0
420,995
10
L
Hou Yi
9,118
434
138
7
0
360,617
5
W
Neith
13,738
654
196
9
0
359,503
14
L
Khepri
7,691
366
28
1
0
389,512
10
L
Arachne
9,891
471
118
6
0
412,371
5
L
Rama
10,248
488
160
8
0
337,179
4
W
Xbalanque
13,682
652
199
9
0
394,024
6
W
Olorun
12,554
598
187
9
0
377,409
4
W
Bastet
11,699
557
119
6
0
464,860
8
L
Thoth
8,918
425
109
5
0
393,930
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role