Player Matchup

Ymir
Ymir
Descary
Ymir
Level 129
God Stats
9W - 5L
1,583 SR
Queue Stats
67W - 65L
1,530 Elo+
Solo
Cupid
Cupid
Lokismydad
Cupid
Level 57
God Stats
9W - 1L
1,828 SR
Queue Stats
66W - 76L
1,540 Elo+
Solo
Scylla
Scylla
SayHallaTTV
Scylla
Level 117
God Stats
1W - 0L
1,619 SR
Queue Stats
33W - 25L
1,512 Elo+
Party 2
Chaac
Chaac
TheDrakan
Chaac
Level 37
God Stats
1W - 1L
1,316 SR
Queue Stats
9W - 14L
1,214 Elo+
Solo
Cerberus
Cerberus
Trisdiddy5003
Cerberus
Level 27
God Stats
1W - 0L
1,784 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 2
Team Averages
Level 73
1,626 SR
1,468 Elo+

VS

Team Averages
Level 73
1,577 SR
1,520 Elo+
Sylvanus
Sylvanus
BagClips88
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 201L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Balancer5167
Danzaburou
Level 44
God Stats
23W - 12L
1,649 SR
Queue Stats
28W - 17L
1,561 Elo+
Solo
Hercules
Hercules
Zigster
Hercules
Level 106
God Stats
4W - 2L
1,645 SR
Queue Stats
86W - 76L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
berumen
Ah Muzen Cab
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 135L
1,514 Elo+
Party 1
Freya
Freya
tonixcz34nmms
Freya
Level 77
God Stats
1W - 3L
1,590 SR
Queue Stats
180W - 147L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Descary
Ymir
20
4 / 3 / 26
14,877
1,063
19,151
24,346
36,304
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
20
17 / 2 / 11
17,877
1,277
37,913
15,648
7,196
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
13 / 3 / 18
16,282
1,163
36,054
17,673
8,273
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
TheDrakan
Chaac
20
1 / 4 / 27
13,761
983
13,151
20,251
25,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Trisdiddy5003
Cerberus
20
0 / 4 / 25
14,550
1,039
10,606
30,507
36,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BagClips88
Sylvanus
20
2 / 8 / 9
14,871
1,062
9,459
33,233
58,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Balancer5167
Danzaburou
16
0 / 0 / 1
9,592
685
0
0
0
Hercules
Zigster
Hercules
20
3 / 9 / 9
14,313
1,022
16,112
41,958
47,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
berumen
Ah Muzen Cab
20
9 / 8 / 5
16,711
1,194
44,594
20,785
10,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 10 / 11
13,456
961
26,703
26,581
13,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
51
35
Kills
16
16
Deaths
35
107
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BagClips88
Sylvanus
2
8
9
0.81
L
Danzaburou
Balancer5167
Danzaburou
0
0
1
0.5
W
Ymir
Descary
Ymir
4
3
26
5.67
W
Cupid
17
2
11
11.25
W
Scylla
13
3
18
7.33
W
Chaac
TheDrakan
Chaac
1
4
27
3.63
W
Cerberus
Trisdiddy5003
Cerberus
0
4
25
3.13
L
Hercules
Zigster
Hercules
3
9
9
0.83
L
Ah Muzen Cab
berumen
Ah Muzen Cab
9
8
5
1.44
L
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,875
Damage
96,868
108,425
Taken
122,557
114,643
Mitigated
130,397
20,703
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BagClips88
Sylvanus
9,459
2,538
1,343
2,905
33,233
58,821
0
19,259
13,974
16,735
0
L
Danzaburou
Balancer5167
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Descary
Ymir
19,151
5,552
128
947
24,346
36,304
0
8,807
15,539
28,885
0
W
Cupid
37,913
29,390
401
3,318
15,648
7,196
0
3,348
12,300
0
93,979
W
Scylla
36,054
3,222
0
1,996
17,673
8,273
0
5,171
12,502
60,965
0
W
Chaac
TheDrakan
Chaac
13,151
2,974
0
4,220
20,251
25,949
0
7,888
12,363
501
35,644
W
Cerberus
Trisdiddy5003
Cerberus
10,606
2,146
1,454
8,239
30,507
36,921
0
8,732
18,134
21,363
0
L
Hercules
Zigster
Hercules
16,112
4,270
154
3,637
41,958
47,205
0
18,466
23,492
0
35,093
L
Ah Muzen Cab
berumen
Ah Muzen Cab
44,594
9,227
0
2,211
20,785
10,879
0
10,565
10,220
0
106,466
L
26,703
7,198
0
2,166
26,581
13,492
0
17,793
8,788
48,533
3,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,347
Gold Earned
68,943
371
Minions Killed
263
11
Camps Cleared
4
1,305,672
Distance Traveled
990,894
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,871
1,062
10
1
0
215,979
0
L
Danzaburou
9,592
685
0
0
0
0
0
W
Ymir
14,877
1,063
44
3
2
276,428
3
W
Cupid
17,877
1,277
175
13
8
261,013
0
W
Scylla
16,282
1,163
70
5
1
248,795
0
W
Chaac
13,761
983
54
4
0
276,940
0
W
Cerberus
14,550
1,039
28
2
0
242,496
4
L
Hercules
14,313
1,022
44
3
1
242,037
1
L
Ah Muzen Cab
16,711
1,194
151
11
1
280,995
3
L
Freya
13,456
961
58
4
2
251,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role