Player Matchup

Cthulhu
Cthulhu
Ayokooo
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,504 Elo+
Party 2
King Arthur
King Arthur
Bleekmiddel
King Arthur
Level 82
God Stats
2W - 3L
1,311 SR
Queue Stats
14W - 12L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
WaterFlowZz
Danzaburou
Level 68
God Stats
7W - 7L
1,496 SR
Queue Stats
14W - 12L
1,483 Elo+
Party 2
Olorun
Olorun
XxDominikixX
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
szampontampon
Sun Wukong
Level 62
God Stats
5W - 4L
1,559 SR
Queue Stats
10W - 9L
1,474 Elo+
Party 2
Team Averages
Level 57
1,473 SR
1,491 Elo+

VS

Team Averages
Level 63
1,444 SR
1,334 Elo+
Achilles
Achilles
Doaon
Achilles
Level 29
God Stats
3W - 5L
1,460 SR
Queue Stats
25W - 38L
1,373 Elo+
Party 1
Apollo
Apollo
HerIock
Apollo
Level 110
God Stats
0W - 4L
1,269 SR
Queue Stats
51W - 73L
1,374 Elo+
Party 1
Bakasura
Bakasura
Melkis01
Bakasura
Level 101
God Stats
6W - 10L
1,576 SR
Queue Stats
23W - 33L
1,398 Elo+
Party 1
Chernobog
Chernobog
SirianHiadGaming
Chernobog
Level 11
God Stats
9W - 3L
1,500 SR
Queue Stats
55W - 57L
1,231 Elo+
Party 3
Horus
Horus
Umbreon424
Horus
Level 64
God Stats
12W - 7L
1,414 SR
Queue Stats
106W - 124L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayokooo
Cthulhu
20
3 / 5 / 19
15,873
467
23,996
32,717
60,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Bleekmiddel
King Arthur
20
13 / 6 / 14
16,974
499
39,908
36,106
85,450
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
WaterFlowZz
Danzaburou
20
13 / 6 / 13
19,167
564
30,649
28,976
15,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
20
7 / 6 / 8
19,657
578
25,665
32,041
20,301
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
szampontampon
Sun Wukong
20
10 / 7 / 14
16,763
493
20,273
39,094
29,627
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Doaon
Achilles
20
5 / 6 / 12
15,176
446
24,393
31,858
42,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
HerIock
Apollo
20
5 / 13 / 11
15,884
467
23,087
35,797
19,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bakasura
Melkis01
Bakasura
20
19 / 7 / 5
18,033
530
39,721
49,722
29,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chernobog
18
0 / 14 / 13
12,446
366
17,933
29,523
15,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
17
1 / 7 / 10
12,974
382
14,959
40,757
56,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
81
46
Kills
30
30
Deaths
47
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ayokooo
Cthulhu
3
5
19
2.5
W
King Arthur
Bleekmiddel
King Arthur
13
6
14
3.33
L
Achilles
Doaon
Achilles
5
6
12
1.83
L
Apollo
HerIock
Apollo
5
13
11
0.81
L
Bakasura
Melkis01
Bakasura
19
7
5
3.07
L
Chernobog
0
14
13
0.46
L
Horus
1
7
10
0.86
W
Danzaburou
WaterFlowZz
Danzaburou
13
6
13
3.25
W
Olorun
7
6
8
1.83
W
Sun Wukong
szampontampon
Sun Wukong
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,491
Damage
120,093
168,934
Taken
187,657
212,181
Mitigated
163,699
66,711
Healing
29,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ayokooo
Cthulhu
23,996
1,177
1,358
8,733
32,717
60,853
171
1,915
29,633
67,273
0
W
King Arthur
Bleekmiddel
King Arthur
39,908
5,782
0
10,737
36,106
85,450
598
480
33,849
15,609
93,378
L
Achilles
Doaon
Achilles
24,393
5,569
0
2,416
31,858
42,973
117
11,759
20,099
0
82,397
L
Apollo
HerIock
Apollo
23,087
11,302
0
5,482
35,797
19,028
92
14,580
21,217
0
122,558
L
Bakasura
Melkis01
Bakasura
39,721
25,152
0
7,597
49,722
29,703
50
11,968
37,754
0
187,416
L
Chernobog
17,933
9,468
0
2,963
29,523
15,471
21
7,820
21,703
0
76,392
L
Horus
14,959
6,546
2,396
8,563
40,757
56,524
581
12,721
28,036
0
54,759
W
Danzaburou
WaterFlowZz
Danzaburou
30,649
15,794
365
11,504
28,976
15,950
8,474
1,319
27,470
0
172,538
W
Olorun
25,665
14,453
853
17,289
32,041
20,301
7,548
0
31,534
206,562
0
W
Sun Wukong
szampontampon
Sun Wukong
20,273
4,337
0
15,872
39,094
29,627
959
1,172
37,346
0
102,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,434
Gold Earned
74,513
717
Minions Killed
662
0
Camps Cleared
0
3,138,090
Distance Traveled
3,231,857
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,873
467
63
2
0
657,243
0
W
King Arthur
16,974
499
120
4
0
642,567
0
L
Achilles
15,176
446
98
3
0
616,650
3
L
Apollo
15,884
467
187
6
0
654,672
1
L
Bakasura
18,033
530
197
6
0
795,438
1
L
Chernobog
12,446
366
107
3
0
541,961
0
L
Horus
12,974
382
73
2
0
623,136
5
W
Danzaburou
19,167
564
171
5
0
592,757
2
W
Olorun
19,657
578
256
8
0
574,152
5
W
Sun Wukong
16,763
493
107
3
0
671,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role