Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
LostinTokio
Zhong Kui
Level 160
God Stats
0W - 2L
1,293 SR
Queue Stats
284W - 274L
1,603 Elo+
Solo
Bakasura
Bakasura
ScriptedFailure
Bakasura
Level 86
God Stats
27W - 16L
1,456 SR
Queue Stats
390W - 386L
1,491 Elo+
Solo
Ullr
Ullr
TheAlmightySteez
Ullr
Level 141
God Stats
1W - 3L
1,511 SR
Queue Stats
653W - 542L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
crowhuntersbadge
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,518 Elo+
Party 2
Team Averages
Level 119
1,452 SR
1,550 Elo+

VS

Team Averages
Level 136
1,459 SR
1,551 Elo+
Awilix
Awilix
BronzGear
Awilix
Level 83
God Stats
18W - 14L
1,568 SR
Queue Stats
110W - 108L
1,495 Elo+
Solo
King Arthur
King Arthur
Eyrico
King Arthur
Level 156
God Stats
139W - 101L
1,567 SR
Queue Stats
370W - 336L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
Shlemmertoot
Hou Yi
Level 135
God Stats
1W - 0L
1,150 SR
Queue Stats
125W - 135L
1,534 Elo+
Party 1
Loki
Loki
Viper169th_2
Loki
Level 147
God Stats
3W - 2L
1,400 SR
Queue Stats
116W - 117L
1,538 Elo+
Party 1
Poseidon
Poseidon
iOmorfia
Poseidon
Level 158
God Stats
4W - 0L
1,611 SR
Queue Stats
468W - 278L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 0
8,439
444
6,642
13,568
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
LostinTokio
Zhong Kui
13
0 / 6 / 0
8,185
431
4,477
16,655
12,653
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
14
2 / 6 / 1
8,770
462
3,041
19,008
9,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 1
7,991
421
4,743
15,147
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
crowhuntersbadge
Baron Samedi
13
1 / 3 / 5
8,723
459
7,112
9,825
7,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BronzGear
Awilix
17
9 / 1 / 4
11,172
588
9,393
10,478
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Eyrico
King Arthur
18
6 / 0 / 2
11,739
618
14,690
13,845
15,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
17
0 / 3 / 4
10,460
551
6,398
13,688
6,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 8
8,735
460
4,347
16,502
7,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
iOmorfia
Poseidon
17
9 / 1 / 6
11,189
589
16,677
12,266
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
26
26
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
0
1
W
Awilix
BronzGear
Awilix
9
1
4
11
W
King Arthur
Eyrico
King Arthur
6
0
2
7
L
Zhong Kui
LostinTokio
Zhong Kui
0
6
0
0
L
Bakasura
2
6
1
0.42
W
Hou Yi
0
3
4
0.67
L
0
8
1
0.06
W
2
2
8
3
L
Baron Samedi
crowhuntersbadge
Baron Samedi
1
3
5
1.17
W
Poseidon
iOmorfia
Poseidon
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
51,505
74,203
Taken
66,779
40,688
Mitigated
38,152
20,140
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,642
2,760
0
4,903
13,568
4,958
1,054
1,779
11,703
0
70,536
W
Awilix
BronzGear
Awilix
9,393
4,459
0
4,674
10,478
4,440
2,410
1,023
9,445
0
80,520
W
King Arthur
Eyrico
King Arthur
14,690
2,265
0
1,932
13,845
15,243
134
3,849
9,718
0
102,852
L
Zhong Kui
LostinTokio
Zhong Kui
4,477
1,237
0
5,495
16,655
12,653
0
0
16,655
56,691
0
L
Bakasura
3,041
2,052
0
3,636
19,008
9,139
0
5,413
13,083
0
60,986
W
Hou Yi
6,398
2,529
0
4,713
13,688
6,217
0
3,644
10,012
0
83,569
L
4,743
1,648
0
1,384
15,147
6,476
0
7,185
7,526
0
64,061
W
4,347
875
300
4,479
16,502
7,739
663
2,233
14,269
0
47,757
L
Baron Samedi
crowhuntersbadge
Baron Samedi
7,112
957
1,744
2,978
9,825
7,462
146
1,503
7,907
34,761
0
W
Poseidon
iOmorfia
Poseidon
16,677
2,321
76
4,446
12,266
4,513
1,732
840
11,206
95,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
53,295
498
Minions Killed
663
0
Camps Cleared
0
1,564,809
Distance Traveled
1,859,361
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,439
444
91
5
0
333,817
5
W
Awilix
11,172
588
130
7
0
442,795
4
W
King Arthur
11,739
618
165
9
0
355,966
7
L
Zhong Kui
8,185
431
113
6
0
203,294
6
L
Bakasura
8,770
462
136
7
0
376,252
1
W
Hou Yi
10,460
551
152
8
0
306,306
7
L
Ullr
7,991
421
96
5
0
320,442
1
W
Loki
8,735
460
66
3
0
366,020
0
L
Baron Samedi
8,723
459
62
3
0
331,004
4
W
Poseidon
11,189
589
150
8
0
388,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role