Player Matchup

Cliodhna
Cliodhna
Flyingunicorn56
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,567 Elo+
Solo
Horus
Horus
GrimmNation1
Horus
Level 109
God Stats
28W - 17L
1,635 SR
Queue Stats
704W - 656L
1,467 Elo+
Solo
Hera
Hera
NightLuv20
Hera
Level 113
God Stats
4W - 3L
1,532 SR
Queue Stats
289W - 256L
1,550 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,528 Elo+

VS

Team Averages
Level 96
1,639 SR
1,725 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Izsrael
Chronos
Level 103
God Stats
21W - 4L
1,716 SR
Queue Stats
891W - 307L
1,802 Elo+
Party 1
Loki
Loki
SymbolOfJustice0
Loki
Level 79
God Stats
22W - 1L
1,702 SR
Queue Stats
67W - 11L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 6 / 5
7,265
660
3,316
9,863
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 4 / 4
8,028
730
11,623
13,738
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 5
8,531
776
11,288
6,890
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 4 / 10
7,441
676
5,546
10,895
6,866
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Chronos
Izsrael
Chronos
15
8 / 1 / 4
9,487
862
10,943
12,127
8,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 5
8,467
770
8,443
8,080
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
12
12
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
4
10
1.25
L
Cliodhna
2
6
5
0.75
L
4
4
4
1.5
W
Chronos
Izsrael
Chronos
8
1
4
10
L
2
2
5
2.25
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
24,932
30,491
Taken
31,102
18,510
Mitigated
18,619
5,966
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,546
1,239
0
568
10,895
6,866
0
3,914
6,680
0
15,946
L
Cliodhna
3,316
358
0
1,169
9,863
3,767
0
4,222
5,641
0
7,119
L
11,623
5,667
924
3,034
13,738
12,102
77
3,800
9,938
0
19,778
W
Chronos
Izsrael
Chronos
10,943
4,783
0
4,036
12,127
8,233
108
5,460
6,360
50,996
0
L
11,288
2,569
17
822
6,890
2,641
0
3,103
3,787
39,495
0
W
8,443
2,646
0
1,171
8,080
3,520
0
2,347
5,564
0
23,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,824
Gold Earned
25,395
99
Minions Killed
145
1
Camps Cleared
8
616,988
Distance Traveled
629,654
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,441
676
15
1
1
214,322
1
L
Cliodhna
7,265
660
11
1
0
203,397
1
L
Horus
8,028
730
15
1
0
203,218
5
W
Chronos
9,487
862
98
9
5
217,178
1
L
Hera
8,531
776
73
7
1
210,373
1
W
Loki
8,467
770
32
3
2
198,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role