Player Matchup

Hou Yi
Hou Yi
Bolitas_01
Hou Yi
Level 88
God Stats
1W - 4L
1,629 SR
Queue Stats
15W - 20L
1,447 Elo+
Party 1
Artio
Artio
GrumpyEveryday
Artio
Level 61
God Stats
1W - 4L
1,789 SR
Queue Stats
5W - 12L
1,258 Elo+
Party 1
He Bo
He Bo
The--True--Star
He Bo
Level 138
God Stats
0W - 3L
1,276 SR
Queue Stats
122W - 125L
1,498 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,401 Elo+

VS

Team Averages
Level 125
1,489 SR
1,467 Elo+
Cliodhna
Cliodhna
Bellonasocks
Cliodhna
Level 115
God Stats
1W - 2L
1,492 SR
Queue Stats
535W - 898L
1,246 Elo+
Party 2
Zeus
Zeus
InjectedLED187
Zeus
Level 151
God Stats
31W - 59L
1,476 SR
Queue Stats
471W - 808L
1,257 Elo+
Party 2
Hercules
Hercules
Pentiox
Hercules
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
236W - 106L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bolitas_01
Hou Yi
13
2 / 4 / 0
9,820
614
6,752
13,104
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 3
9,487
593
3,153
18,997
20,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 2
12,124
758
13,967
15,295
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bellonasocks
Cliodhna
15
2 / 3 / 10
10,265
642
5,554
10,715
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 7
11,181
699
17,219
9,013
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Pentiox
Hercules
16
7 / 1 / 7
11,275
705
20,075
18,561
18,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
14
14
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bellonasocks
Cliodhna
2
3
10
2.33
L
Hou Yi
Bolitas_01
Hou Yi
2
4
0
0.5
L
0
6
3
0.25
W
5
3
7
2.83
W
Hercules
Pentiox
Hercules
7
1
7
10.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
42,848
47,396
Taken
38,289
34,430
Mitigated
27,349
6,600
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bellonasocks
Cliodhna
5,554
0
0
1,520
10,715
4,745
198
5,700
5,015
0
23,486
L
Hou Yi
Bolitas_01
Hou Yi
6,752
2,454
0
1,414
13,104
6,618
0
6,079
6,617
0
24,829
L
3,153
609
287
2,303
18,997
20,826
60
7,329
11,053
7,351
0
W
17,219
2,728
907
443
9,013
3,890
446
3,855
5,158
53,289
0
W
Hercules
Pentiox
Hercules
20,075
5,998
0
4,466
18,561
18,714
0
8,081
10,480
3,648
28,873
L
13,967
741
96
2,500
15,295
6,986
567
5,552
9,442
47,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
32,721
128
Minions Killed
146
4
Camps Cleared
10
764,208
Distance Traveled
893,052
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,265
642
43
3
4
315,420
1
L
Hou Yi
9,820
614
38
2
0
246,051
7
L
Artio
9,487
593
6
0
0
253,822
0
W
Zeus
11,181
699
80
5
4
272,386
4
W
Hercules
11,275
705
23
1
2
305,246
1
L
He Bo
12,124
758
84
5
4
264,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role