Player Matchup

Xing Tian
Xing Tian
CLWokee
Xing Tian
Level 62
God Stats
1W - 1L
1,555 SR
Queue Stats
18W - 13L
1,541 Elo+
Party 4
Rama
Rama
SirArteis
Rama
Level 105
God Stats
12W - 6L
1,669 SR
Queue Stats
62W - 51L
1,606 Elo+
Party 3
Bakasura
Bakasura
ThatOneScylla
Bakasura
Level 112
God Stats
20W - 4L
2,038 SR
Queue Stats
115W - 114L
1,625 Elo+
Party 4
Baron Samedi
Baron Samedi
WHITEHAMMER HMB
Baron Samedi
Level 115
God Stats
5W - 4L
1,608 SR
Queue Stats
120W - 120L
1,552 Elo+
Party 3
Eset
Eset
tundrahmb
Eset
Level 127
God Stats
12W - 5L
1,693 SR
Queue Stats
180W - 160L
1,468 Elo+
Party 3
Team Averages
Level 104
1,713 SR
1,558 Elo+

VS

Team Averages
Level 106
1,588 SR
1,537 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BMFrost
Da Ji
Level 128
God Stats
1W - 1L
1,767 SR
Queue Stats
60W - 52L
1,611 Elo+
Party 1
Cernunnos
Cernunnos
RBALLER
Cernunnos
Level 112
God Stats
19W - 12L
1,754 SR
Queue Stats
317W - 317L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wulgarr
Morgan Le Fay
Level 67
God Stats
3W - 6L
1,217 SR
Queue Stats
35W - 33L
1,444 Elo+
Party 1
Eset
Eset
zstorm6
Eset
Level 115
God Stats
6W - 4L
1,704 SR
Queue Stats
110W - 102L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CLWokee
Xing Tian
14
2 / 0 / 1
8,218
587
6,981
9,371
6,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
7 / 0 / 1
8,935
638
10,145
8,962
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ThatOneScylla
Bakasura
13
4 / 0 / 5
8,063
576
7,991
12,743
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
WHITEHAMMER HMB
Baron Samedi
13
3 / 1 / 7
7,633
545
9,439
8,517
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
10
1 / 3 / 6
7,102
507
4,403
13,106
10,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
6,315
451
9,361
13,816
8,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
BMFrost
Da Ji
9
0 / 4 / 4
5,939
424
4,198
11,177
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
RBALLER
Cernunnos
9
1 / 3 / 0
5,860
419
4,160
9,421
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Wulgarr
Morgan Le Fay
10
3 / 5 / 0
6,243
446
10,957
9,646
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Eset
zstorm6
Eset
9
0 / 4 / 3
5,880
420
4,164
12,799
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
4
4
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Da Ji
BMFrost
Da Ji
0
4
4
0.5
W
Xing Tian
CLWokee
Xing Tian
2
0
1
2.5
L
Cernunnos
RBALLER
Cernunnos
1
3
0
0.33
W
Rama
7
0
1
7.5
W
Bakasura
ThatOneScylla
Bakasura
4
0
5
6.5
W
Baron Samedi
WHITEHAMMER HMB
Baron Samedi
3
1
7
6.5
L
Morgan Le Fay
Wulgarr
Morgan Le Fay
3
5
0
0.6
W
Eset
1
3
6
1.33
L
Eset
zstorm6
Eset
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
32,840
52,699
Taken
56,859
30,236
Mitigated
29,404
19,421
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,361
1,646
0
4,338
13,816
8,248
0
6,140
7,116
0
43,829
L
Da Ji
BMFrost
Da Ji
4,198
744
0
3,456
11,177
4,155
0
1,137
9,835
0
35,282
W
Xing Tian
CLWokee
Xing Tian
6,981
527
0
1,504
9,371
6,458
599
1,068
8,303
52,929
0
L
Cernunnos
RBALLER
Cernunnos
4,160
2,002
0
2,284
9,421
3,079
0
1,759
7,417
0
33,339
W
Rama
10,145
8,423
0
5,420
8,962
3,919
900
1,572
7,390
0
70,547
W
Bakasura
ThatOneScylla
Bakasura
7,991
4,808
0
3,768
12,743
5,699
151
3,070
9,673
0
59,971
W
Baron Samedi
WHITEHAMMER HMB
Baron Samedi
9,439
269
599
3,146
8,517
4,115
105
4,453
4,064
60,268
0
L
Morgan Le Fay
Wulgarr
Morgan Le Fay
10,957
1,588
0
1,179
9,646
4,071
105
5,136
3,842
46,997
0
W
Eset
4,403
656
1,890
3,094
13,106
10,045
27
5,294
7,812
12,428
0
L
Eset
zstorm6
Eset
4,164
410
548
2,453
12,799
9,851
0
6,651
5,851
21,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
30,237
427
Minions Killed
255
0
Camps Cleared
0
1,397,184
Distance Traveled
1,322,533
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,315
451
73
5
0
264,975
3
L
Da Ji
5,939
424
43
3
0
288,158
1
W
Xing Tian
8,218
587
99
7
0
271,717
2
L
Cernunnos
5,860
419
57
4
0
258,685
3
W
Rama
8,935
638
103
7
0
247,390
3
W
Bakasura
8,063
576
125
9
0
363,145
0
W
Baron Samedi
7,633
545
83
6
0
256,423
2
L
Morgan Le Fay
6,243
446
61
4
0
248,374
6
W
Eset
7,102
507
17
1
0
258,509
4
L
Eset
5,880
420
21
2
0
262,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role