Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Gaboone18
Danzaburou
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 117L
1,529 Elo+
Party 3
Bellona
Bellona
JkPeakedGlaz
Bellona
Level 12
God Stats
2W - 1L
1,764 SR
Queue Stats
16W - 9L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
YoinkMyKills
Baron Samedi
Level 123
God Stats
17W - 9L
1,659 SR
Queue Stats
451W - 459L
1,501 Elo+
Party 2
Ares
Ares
darkmars12
Ares
Level 138
God Stats
2W - 2L
1,416 SR
Queue Stats
347W - 363L
1,483 Elo+
Party 3
Team Averages
Level 89
1,568 SR
1,532 Elo+

VS

Team Averages
Level 95
1,517 SR
1,540 Elo+
Danzaburou
Danzaburou
Alejandri_to12
Danzaburou
Level 129
God Stats
5W - 7L
1,479 SR
Queue Stats
377W - 384L
1,469 Elo+
Party 1
Ravana
Ravana
Iphantom123
Ravana
Level 37
God Stats
2W - 2L
1,733 SR
Queue Stats
93W - 48L
1,586 Elo+
Party 1
Loki
Loki
Maddog_VASI
Loki
Level 40
God Stats
1W - 3L
1,171 SR
Queue Stats
93W - 79L
1,517 Elo+
Solo
Ra
Ra
OvaSeaDripJoel
Ra
Level 125
God Stats
5W - 4L
1,696 SR
Queue Stats
323W - 258L
1,544 Elo+
Party 1
Hachiman
Hachiman
Sangramos
Hachiman
Level 144
God Stats
2W - 4L
1,505 SR
Queue Stats
21W - 14L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 2 / 3
9,229
543
7,497
17,752
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Gaboone18
Danzaburou
14
1 / 2 / 2
8,709
512
8,896
11,500
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
JkPeakedGlaz
Bellona
17
4 / 1 / 2
10,239
602
12,097
14,899
13,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
YoinkMyKills
Baron Samedi
15
6 / 1 / 4
9,369
551
11,229
7,775
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 5
8,054
474
7,385
15,686
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alejandri_to12
Danzaburou
14
1 / 3 / 0
8,517
501
9,081
12,816
5,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
10
1 / 3 / 3
7,199
423
4,865
15,192
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 6 / 0
7,489
441
3,159
15,980
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 1
8,530
502
10,433
11,990
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Sangramos
Hachiman
14
1 / 1 / 3
8,159
480
7,211
10,690
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
3
2.25
L
Danzaburou
Alejandri_to12
Danzaburou
1
3
0
0.33
W
Danzaburou
Gaboone18
Danzaburou
1
2
2
1
L
Ravana
1
3
3
0.83
W
Bellona
JkPeakedGlaz
Bellona
4
1
2
5
L
0
6
0
0
L
4
3
1
1.5
L
Hachiman
Sangramos
Hachiman
1
1
3
2.5
W
Baron Samedi
YoinkMyKills
Baron Samedi
6
1
4
8
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
34,749
67,612
Taken
66,668
47,209
Mitigated
34,465
23,831
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,497
2,278
0
4,636
17,752
7,265
183
2,579
15,173
80,062
0
L
Danzaburou
Alejandri_to12
Danzaburou
9,081
3,480
0
3,074
12,816
5,860
162
566
12,250
0
62,915
W
Danzaburou
Gaboone18
Danzaburou
8,896
5,121
0
4,748
11,500
4,924
1,020
1,248
10,252
0
80,952
L
Ravana
4,865
837
1,885
3,600
15,192
11,282
0
6,560
8,632
0
22,679
W
Bellona
JkPeakedGlaz
Bellona
12,097
4,566
76
7,502
14,899
13,387
1,164
238
14,661
0
79,077
L
3,159
448
0
5,430
15,980
7,021
0
7,266
8,714
0
52,733
L
10,433
659
988
2,840
11,990
6,272
0
7,469
4,521
80,351
0
L
Hachiman
Sangramos
Hachiman
7,211
3,880
0
5,600
10,690
4,030
0
4,250
6,440
0
62,709
W
Baron Samedi
YoinkMyKills
Baron Samedi
11,229
574
818
2,447
7,775
3,859
100
2,488
5,287
62,086
0
W
7,385
187
510
3,094
15,686
17,774
143
3,880
11,806
23,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,600
Gold Earned
39,894
525
Minions Killed
496
0
Camps Cleared
0
1,728,164
Distance Traveled
1,550,251
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,229
543
120
7
0
371,027
9
L
Danzaburou
8,517
501
126
7
0
280,898
1
W
Danzaburou
8,709
512
119
7
0
300,543
2
L
Ravana
7,199
423
29
2
0
339,801
4
W
Bellona
10,239
602
150
9
0
382,085
3
L
Loki
7,489
441
102
6
0
323,521
0
L
Ra
8,530
502
128
8
0
312,675
0
L
Hachiman
8,159
480
111
7
0
293,356
6
W
Baron Samedi
9,369
551
105
6
0
330,100
3
W
Ares
8,054
474
31
2
0
344,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role