Player Matchup

Horus
Horus
KinqLeo
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,640 Elo+
Party 1
Kukulkan
Kukulkan
OREU rhino
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,426 Elo+
Party 2
Hera
Hera
RaggedGrub903
Hera
Level 153
God Stats
2W - 1L
1,420 SR
Queue Stats
127W - 121L
1,600 Elo+
Party 2
Merlin
Merlin
deadknight31
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,493 Elo+
Solo
Osiris
Osiris
thankyouunclebbb
Osiris
Level 141
God Stats
2W - 1L
1,551 SR
Queue Stats
103W - 100L
1,648 Elo+
Party 1
Team Averages
Level 73
1,494 SR
1,561 Elo+

VS

Team Averages
Level 51
1,489 SR
1,630 Elo+
Zhong Kui
Zhong Kui
BigTiddySkeletor
Zhong Kui
Level 25
God Stats
2W - 0L
1,763 SR
Queue Stats
20W - 7L
1,826 Elo+
Party 3
Sobek
Sobek
IconicFlower373
Sobek
Level 26
God Stats
1W - 2L
1,185 SR
Queue Stats
13W - 30L
1,267 Elo+
Solo
Chang'e
Chang'e
NataliaDames
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,610 Elo+
Party 3
Ne Zha
Ne Zha
YeetacusMaximus
Ne Zha
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,633 Elo+
Party 3
Tyr
Tyr
lamplover69
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,814 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KinqLeo
Horus
16
2 / 6 / 3
9,424
628
5,449
23,497
29,196
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
OREU rhino
Kukulkan
16
3 / 7 / 5
9,693
646
18,937
14,082
7,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 9 / 7
9,627
642
23,176
15,298
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
2 / 10 / 3
9,422
628
11,222
17,341
8,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 3
9,988
666
20,543
30,350
37,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
4 / 4 / 22
11,171
745
24,239
24,040
22,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 29
11,650
777
13,244
41,529
41,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
NataliaDames
Chang'e
18
5 / 1 / 21
11,666
778
14,071
26,613
14,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 3 / 24
11,435
762
13,877
20,428
23,349
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
22 / 3 / 10
13,113
874
27,519
28,350
36,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
145
10
Kills
39
39
Deaths
12
21
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
4
4
22
3.75
W
5
1
29
19.5
L
Horus
KinqLeo
Horus
2
6
3
0.58
W
Chang'e
NataliaDames
Chang'e
5
1
21
15.5
L
Kukulkan
OREU rhino
Kukulkan
3
7
5
0.79
L
1
9
7
0.5
W
3
3
24
5
L
Merlin
2
10
3
0.35
W
22
3
10
9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,327
Damage
92,950
100,568
Taken
140,960
90,404
Mitigated
139,061
29,883
Healing
82,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
24,239
2,351
5,738
6,641
24,040
22,211
2,025
7,998
15,702
41,248
0
W
13,244
534
3,307
19,958
41,529
41,922
1,382
17,651
23,409
26,276
0
L
Horus
KinqLeo
Horus
5,449
2,458
6,516
6,788
23,497
29,196
0
13,886
9,042
1,332
6,763
W
Chang'e
NataliaDames
Chang'e
14,071
1,867
21,655
13,000
26,613
14,952
3,564
11,915
14,501
42,697
0
L
Kukulkan
OREU rhino
Kukulkan
18,937
1,699
1,165
1,053
14,082
7,979
0
7,631
6,310
38,869
0
L
23,176
5,348
1,292
1,172
15,298
7,502
0
4,426
10,716
43,831
0
W
13,877
2,285
1,552
3,557
20,428
23,349
447
7,674
12,187
385
26,092
L
Merlin
11,222
1,006
1,128
1,763
17,341
8,591
0
7,728
9,451
22,568
0
W
27,519
1,744
777
6,583
28,350
36,627
1,265
8,897
19,021
630
40,030
L
20,543
3,259
1,159
7,847
30,350
37,136
0
16,927
12,943
0
31,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,154
Gold Earned
59,035
111
Minions Killed
155
0
Camps Cleared
0
1,162,002
Distance Traveled
1,511,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,171
745
37
2
0
289,065
0
W
Sobek
11,650
777
17
1
0
333,146
0
L
Horus
9,424
628
9
1
0
264,615
5
W
Chang'e
11,666
778
61
4
0
285,154
1
L
Kukulkan
9,693
646
32
2
0
218,143
1
L
Hera
9,627
642
24
2
0
229,231
0
W
Ne Zha
11,435
762
23
2
0
305,806
5
L
Merlin
9,422
628
39
3
0
204,373
0
W
Tyr
13,113
874
17
1
0
298,346
1
L
Osiris
9,988
666
7
0
0
245,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role