Player Matchup

Agni
Agni
Evilpumpkin94
Agni
Level 88
God Stats
1W - 0L
1,270 SR
Queue Stats
48W - 72L
1,353 Elo+
Party 1
Hun Batz
Hun Batz
TA19
Hun Batz
Level 103
God Stats
2W - 1L
1,418 SR
Queue Stats
52W - 76L
1,348 Elo+
Party 1
Hercules
Hercules
ThinJesus58
Hercules
Level 29
God Stats
2W - 2L
1,220 SR
Queue Stats
54W - 57L
1,391 Elo+
Party 1
Team Averages
Level 73
1,303 SR
1,364 Elo+

VS

Team Averages
Level 60
1,591 SR
1,290 Elo+
Loki
Loki
DonScarleon
Loki
Level 68
God Stats
0W - 1L
1,671 SR
Queue Stats
67W - 107L
1,288 Elo+
Solo
Chaac
Chaac
JUST-ATOMIC-SAM-
Chaac
Level 45
God Stats
0W - 2L
1,700 SR
Queue Stats
15W - 33L
1,310 Elo+
Solo
Cthulhu
Cthulhu
vLethalxDosev
Cthulhu
Level 68
God Stats
188W - 252L
1,402 SR
Queue Stats
302W - 534L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,635
688
12,295
8,710
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TA19
Hun Batz
15
4 / 1 / 7
10,225
730
12,898
10,676
5,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
ThinJesus58
Hercules
15
5 / 0 / 7
10,989
785
8,970
17,607
23,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,558
611
5,585
9,821
4,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 2 / 2
8,540
610
6,093
16,438
12,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
12
1 / 6 / 3
8,486
606
9,663
14,553
13,137
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
5
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
4
4
5
1.63
L
1
2
2
1
W
Hun Batz
TA19
Hun Batz
4
1
7
7.5
W
Hercules
ThinJesus58
Hercules
5
0
7
8.5
L
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
21,341
36,993
Taken
40,812
32,425
Mitigated
29,513
16,658
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,585
1,359
0
0
9,821
4,038
0
2,660
7,161
0
15,600
W
12,295
1,191
0
1,200
8,710
3,752
340
3,092
5,618
43,877
0
L
6,093
799
0
2,074
16,438
12,338
0
4,695
11,743
0
19,929
W
Hun Batz
TA19
Hun Batz
12,898
3,665
0
2,716
10,676
5,108
1,702
2,749
7,927
0
44,763
W
Hercules
ThinJesus58
Hercules
8,970
2,127
613
12,129
17,607
23,565
617
4,451
13,156
0
15,608
L
Cthulhu
9,663
654
929
752
14,553
13,137
0
5,493
9,060
34,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
25,584
161
Minions Killed
103
9
Camps Cleared
2
712,909
Distance Traveled
704,261
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,558
611
12
1
1
201,000
1
W
Agni
9,635
688
82
6
5
207,330
1
L
Chaac
8,540
610
36
3
1
293,046
0
W
Hun Batz
10,225
730
68
5
3
242,202
2
W
Hercules
10,989
785
11
1
1
263,377
2
L
Cthulhu
8,486
606
55
4
0
210,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role