Player Matchup

Sol
Sol
Jeremius
Sol
Level 117
God Stats
22W - 12L
1,636 SR
Queue Stats
230W - 204L
1,493 Elo+
Solo
Fafnir
Fafnir
NUMBERS2020
Fafnir
Level 102
God Stats
4W - 1L
1,869 SR
Queue Stats
27W - 23L
1,520 Elo+
Solo
Ravana
Ravana
NoOneQuinn
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,559 Elo+
Solo
Chiron
Chiron
Zombiinator
Chiron
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 139L
1,477 Elo+
Solo
Ra
Ra
ishhhhh
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,497 Elo+
Solo
Team Averages
Level 112
1,601 SR
1,509 Elo+

VS

Team Averages
Level 106
1,381 SR
1,596 Elo+
Artio
Artio
Mikesplat
Artio
Level 148
God Stats
1W - 3L
1,306 SR
Queue Stats
254W - 259L
1,578 Elo+
Solo
Bastet
Bastet
SoggyMen
Bastet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,820 Elo+
Party 1
Vamana
Vamana
Thelidrin
Vamana
Level 92
God Stats
5W - 6L
1,269 SR
Queue Stats
214W - 177L
1,536 Elo+
Solo
Chernobog
Chernobog
babybear754
Chernobog
Level 126
God Stats
3W - 7L
1,370 SR
Queue Stats
210W - 186L
1,527 Elo+
Party 1
Merlin
Merlin
llKingWeedll
Merlin
Level 155
God Stats
8W - 11L
1,461 SR
Queue Stats
453W - 443L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 13
13,586
503
30,220
25,246
13,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
18
0 / 1 / 13
13,438
498
8,895
27,404
40,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
NoOneQuinn
Ravana
20
15 / 1 / 5
15,466
573
21,175
25,662
23,562
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
6 / 3 / 4
13,920
516
26,435
22,263
11,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 3 / 13
14,834
549
21,444
28,828
27,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Mikesplat
Artio
16
0 / 4 / 6
11,385
422
9,866
40,180
42,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
SoggyMen
Bastet
20
4 / 2 / 2
12,529
464
20,811
26,910
12,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Thelidrin
Vamana
17
2 / 5 / 0
11,724
434
15,601
27,741
22,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
babybear754
Chernobog
19
3 / 6 / 1
12,562
465
15,690
24,114
12,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
17
0 / 7 / 2
10,826
401
19,445
20,262
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
24
Kills
9
9
Deaths
24
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Artio
Mikesplat
Artio
0
4
6
0.75
W
Fafnir
0
1
13
6.5
W
Ravana
NoOneQuinn
Ravana
15
1
5
17.5
L
Bastet
SoggyMen
Bastet
4
2
2
2.5
L
Vamana
Thelidrin
Vamana
2
5
0
0.4
W
Chiron
6
3
4
2.67
L
Chernobog
babybear754
Chernobog
3
6
1
0.58
W
2
3
13
2.83
L
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,169
Damage
81,413
129,403
Taken
139,207
116,548
Mitigated
98,337
68,343
Healing
44,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,220
13,210
0
15,189
25,246
13,779
4,329
7,828
17,418
148,643
0
L
Artio
Mikesplat
Artio
9,866
539
4,939
7,496
40,180
42,082
270
19,781
20,079
32,073
0
W
Fafnir
8,895
2,517
0
10,783
27,404
40,624
519
7,178
20,226
41,489
0
W
Ravana
NoOneQuinn
Ravana
21,175
7,244
0
12,625
25,662
23,562
992
5,638
19,668
0
114,140
L
Bastet
SoggyMen
Bastet
20,811
3,657
0
12,830
26,910
12,831
0
6,517
20,313
0
111,859
L
Vamana
Thelidrin
Vamana
15,601
7,298
0
10,899
27,741
22,135
29
17,092
10,649
0
100,450
W
Chiron
26,435
14,150
1,856
7,174
22,263
11,289
6,056
5,189
16,717
0
134,706
L
Chernobog
babybear754
Chernobog
15,690
9,183
0
5,625
24,114
12,599
0
9,071
15,043
0
113,462
W
21,444
2,685
5,227
15,489
28,828
27,294
1,688
5,004
22,996
135,707
0
L
Merlin
19,445
337
0
2,240
20,262
8,690
322
8,725
11,537
104,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,244
Gold Earned
59,026
735
Minions Killed
746
0
Camps Cleared
0
2,580,989
Distance Traveled
2,494,989
47
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,586
503
161
6
0
487,736
5
L
Artio
11,385
422
45
2
0
582,992
3
W
Fafnir
13,438
498
56
2
0
510,969
22
W
Ravana
15,466
573
129
5
0
622,335
9
L
Bastet
12,529
464
144
5
0
615,576
1
L
Vamana
11,724
434
175
6
0
375,577
4
W
Chiron
13,920
516
165
6
0
464,022
5
L
Chernobog
12,562
465
217
8
0
456,706
3
W
Ra
14,834
549
224
8
0
495,927
6
L
Merlin
10,826
401
165
6
0
464,138
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role