Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bormensin
Fenrir
Level 154
God Stats
1W - 1L
1,276 SR
Queue Stats
131W - 125L
1,639 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordDanii
Tsukuyomi
Level 158
God Stats
4W - 5L
1,533 SR
Queue Stats
225W - 237L
1,642 Elo+
Solo
Hachiman
Hachiman
WASBETTERONXBOX
Hachiman
Level 81
God Stats
1W - 0L
1,433 SR
Queue Stats
139W - 144L
1,599 Elo+
Solo
Team Averages
Level 123
1,449 SR
1,576 Elo+

VS

Team Averages
Level 141
1,391 SR
1,579 Elo+
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
RoseStalin
Discordia
Level 147
God Stats
0W - 4L
1,112 SR
Queue Stats
123W - 113L
1,675 Elo+
Solo
Ares
Ares
Uncoolwhip
Ares
Level 160
God Stats
4W - 4L
1,345 SR
Queue Stats
254W - 246L
1,662 Elo+
Solo
Jormungandr
Jormungandr
i4CoWbOySi4
Jormungandr
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
522W - 534L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 2 / 9
7,663
958
4,675
8,851
8,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
 
He Bo
13
3 / 2 / 8
7,291
911
10,671
6,411
2,946
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Bormensin
Fenrir
13
2 / 4 / 7
7,292
912
6,219
11,061
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
LordDanii
Tsukuyomi
14
4 / 2 / 8
8,181
1,023
8,679
8,051
3,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
13
5 / 3 / 7
7,700
963
10,165
6,829
3,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 5 / 3
7,224
903
9,211
10,673
5,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
 
Achilles
12
0 / 3 / 5
6,481
810
6,116
9,447
14,366
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
RoseStalin
Discordia
5
0 / 2 / 1
5,124
641
580
1,838
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 4
8,225
1,028
11,224
12,616
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
i4CoWbOySi4
Jormungandr
13
2 / 3 / 5
7,244
906
6,135
12,406
15,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
15
Kills
12
13
Deaths
15
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
9
2.75
W
He Bo
 
He Bo
3
2
8
3.5
L
Hachiman
 
Hachiman
5
5
3
1.3
L
Achilles
 
Achilles
0
3
5
0.83
W
Fenrir
Bormensin
Fenrir
2
4
7
1.38
W
Tsukuyomi
LordDanii
Tsukuyomi
4
2
8
4
L
Discordia
RoseStalin
Discordia
0
2
1
0.25
L
5
2
4
3.5
W
Hachiman
5
3
7
2.83
L
Jormungandr
i4CoWbOySi4
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
33,266
41,203
Taken
46,980
25,517
Mitigated
49,784
10,664
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,675
1,974
2,488
1,461
8,851
8,638
511
3,907
4,814
0
8,695
W
He Bo
 
He Bo
10,671
594
521
1,388
6,411
2,946
425
3,201
3,143
15,585
0
L
Hachiman
 
Hachiman
9,211
4,107
926
1,682
10,673
5,114
504
2,961
7,616
0
18,383
L
Achilles
 
Achilles
6,116
1,238
522
1,792
9,447
14,366
0
1,345
7,869
0
9,605
W
Fenrir
Bormensin
Fenrir
6,219
2,181
543
2,809
11,061
6,565
0
3,443
7,346
0
8,582
W
Tsukuyomi
LordDanii
Tsukuyomi
8,679
2,229
0
263
8,051
3,939
0
4,769
3,172
0
18,356
L
Discordia
RoseStalin
Discordia
580
0
0
0
1,838
584
0
0
1,781
536
0
L
11,224
320
384
2,169
12,616
14,344
0
3,453
9,135
17,134
0
W
Hachiman
10,165
4,863
818
373
6,829
3,429
1,160
2,575
4,165
0
22,933
L
Jormungandr
i4CoWbOySi4
Jormungandr
6,135
888
583
2,415
12,406
15,376
0
2,912
9,454
14,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
34,298
77
Minions Killed
57
0
Camps Cleared
0
827,297
Distance Traveled
617,850
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,663
958
14
2
0
149,610
0
W
He Bo
7,291
911
8
1
0
161,238
0
L
Hachiman
7,224
903
19
2
0
135,577
0
L
Achilles
6,481
810
13
2
0
146,928
1
W
Fenrir
7,292
912
6
1
0
182,534
3
W
Tsukuyomi
8,181
1,023
24
3
0
194,745
1
L
Discordia
5,124
641
0
0
0
29,163
0
L
Ares
8,225
1,028
12
2
0
159,834
1
W
Hachiman
7,700
963
25
3
0
139,170
1
L
Jormungandr
7,244
906
13
2
0
146,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role