Player Matchup

Nemesis
Nemesis
Kalaise
Nemesis
Level 48
God Stats
14W - 8L
1,872 SR
Queue Stats
65W - 58L
1,590 Elo+
Party 3
Charybdis
Charybdis
Moonlightleaf
Charybdis
Level 128
God Stats
4W - 5L
1,421 SR
Queue Stats
34W - 25L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Pancakkezz
Gilgamesh
Level 147
God Stats
2W - 0L
1,705 SR
Queue Stats
85W - 76L
1,530 Elo+
Party 3
Yemoja
Yemoja
SoggyMen
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,796 Elo+
Party 1
Thoth
Thoth
babybear754
Thoth
Level 126
God Stats
2W - 1L
1,594 SR
Queue Stats
210W - 186L
1,520 Elo+
Party 1
Team Averages
Level 91
1,618 SR
1,601 Elo+

VS

Team Averages
Level 30
1,512 SR
1,396 Elo+
Hachiman
Hachiman
GIL6AMESH
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
MIERDONDEJUEGO
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,499 Elo+
Party 2
Ra
Ra
eddua18
Ra
Level 25
God Stats
0W - 3L
1,236 SR
Queue Stats
5W - 10L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
flinflanflin
Guan Yu
Level 42
God Stats
5W - 2L
1,826 SR
Queue Stats
46W - 61L
1,434 Elo+
Party 2
Thor
Thor
trashgod28
Thor
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kalaise
Nemesis
10
5 / 0 / 6
7,030
586
7,092
9,231
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Moonlightleaf
Charybdis
10
4 / 1 / 3
6,547
546
12,466
10,057
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Pancakkezz
Gilgamesh
12
0 / 0 / 2
7,488
624
6,700
9,403
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
SoggyMen
Yemoja
10
2 / 0 / 6
6,781
565
4,216
6,508
3,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 2
7,318
610
4,042
1,962
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GIL6AMESH
Hachiman
8
0 / 3 / 0
5,186
432
5,587
8,083
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,488
457
6,227
14,531
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 0
5,442
454
1,910
6,614
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
flinflanflin
Guan Yu
11
0 / 1 / 0
6,025
502
5,523
10,556
6,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,091
508
1,974
9,920
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
1
1
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GIL6AMESH
Hachiman
0
3
0
0
W
Nemesis
Kalaise
Nemesis
5
0
6
8
L
0
4
1
0.13
W
Charybdis
Moonlightleaf
Charybdis
4
1
3
5.5
W
Gilgamesh
Pancakkezz
Gilgamesh
0
0
2
1
W
Yemoja
SoggyMen
Yemoja
2
0
6
5
W
3
0
2
4
L
1
4
0
0.25
L
Guan Yu
flinflanflin
Guan Yu
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
21,221
37,161
Taken
49,704
17,226
Mitigated
23,009
16,741
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GIL6AMESH
Hachiman
5,587
4,227
554
1,825
8,083
1,915
442
1,171
6,912
0
25,045
W
Nemesis
Kalaise
Nemesis
7,092
3,113
0
877
9,231
3,852
0
2,028
7,153
0
34,279
L
6,227
970
341
4,536
14,531
8,754
135
2,890
11,641
26,197
0
W
Charybdis
Moonlightleaf
Charybdis
12,466
8,163
0
4,804
10,057
3,574
0
4,155
5,862
0
51,980
W
Gilgamesh
Pancakkezz
Gilgamesh
6,700
2,677
0
5,342
9,403
5,344
492
0
9,403
0
50,335
W
Yemoja
SoggyMen
Yemoja
4,216
2,282
3,128
2,590
6,508
3,680
0
2,311
4,197
15,860
0
W
4,042
351
0
0
1,962
776
0
570
1,374
57,256
0
L
1,910
165
76
779
6,614
2,309
0
3,807
2,807
29,342
0
L
Guan Yu
flinflanflin
Guan Yu
5,523
843
85
1,431
10,556
6,432
0
0
10,556
0
40,495
L
1,974
504
0
3,823
9,920
3,599
0
390
9,530
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
28,232
323
Minions Killed
293
0
Camps Cleared
0
1,148,643
Distance Traveled
1,206,002
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,186
432
56
5
0
211,309
0
W
Nemesis
7,030
586
45
4
0
254,883
2
L
Cthulhu
5,488
457
29
2
0
239,826
0
W
Charybdis
6,547
546
84
7
0
196,200
1
W
Gilgamesh
7,488
624
97
8
0
255,057
4
W
Yemoja
6,781
565
20
2
0
223,254
1
W
Thoth
7,318
610
77
6
0
219,249
3
L
Ra
5,442
454
46
4
0
225,303
1
L
Guan Yu
6,025
502
75
6
0
269,713
4
L
Thor
6,091
508
87
7
0
259,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role