Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Johannaaa
Freya
Level 26
God Stats
5W - 1L
1,737 SR
Queue Stats
5W - 1L
1,604 Elo+
Party 1
Athena
Athena
izMiDARiiX
Athena
Level 40
God Stats
3W - 0L
1,805 SR
Queue Stats
5W - 3L
1,472 Elo+
Party 1
Tyr
Tyr
wrl13
Tyr
Level 48
God Stats
2W - 1L
1,687 SR
Queue Stats
16W - 20L
1,472 Elo+
Party 1
Team Averages
Level 58
1,646 SR
1,509 Elo+

VS

Team Averages
Level 68
1,598 SR
1,434 Elo+
Chiron
Chiron
CourageRa
Chiron
Level 107
God Stats
17W - 15L
1,739 SR
Queue Stats
193W - 199L
1,421 Elo+
Party 2
Thoth
Thoth
Luke200230
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,477 Elo+
Party 3
Thanatos
Thanatos
Matthew2704
Thanatos
Level 53
God Stats
3W - 1L
1,880 SR
Queue Stats
56W - 53L
1,480 Elo+
Party 3
Osiris
Osiris
Poulcodio23
Osiris
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
33W - 39L
1,425 Elo+
Party 3
Ares
Ares
Zdalker300
Ares
Level 62
God Stats
24W - 22L
1,592 SR
Queue Stats
93W - 106L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
3 / 0 / 2
4,979
711
3,342
5,138
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
 
Izanami
8
1 / 1 / 1
4,780
683
3,969
6,160
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Johannaaa
Freya
6
0 / 0 / 1
3,992
570
608
3,010
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
izMiDARiiX
Athena
5
0 / 0 / 1
3,635
519
1,720
3,021
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
wrl13
Tyr
8
4 / 0 / 1
4,780
683
5,008
4,620
2,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CourageRa
Chiron
6
0 / 1 / 1
3,870
553
1,271
2,078
980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
7
1 / 1 / 0
4,287
612
2,202
3,555
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Matthew2704
Thanatos
3
0 / 2 / 0
3,257
465
1,288
3,346
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
6
0 / 4 / 0
3,812
545
1,663
5,881
4,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 1
3,999
571
1,352
5,316
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
1
1
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
2
4
W
Izanami
 
Izanami
1
1
1
1.5
L
Chiron
CourageRa
Chiron
0
1
1
0.5
W
Freya
Johannaaa
Freya
0
0
1
0.5
L
Thoth
1
1
0
1
L
Thanatos
Matthew2704
Thanatos
0
2
0
0
L
Osiris
0
4
0
0
L
0
0
1
0.5
W
Athena
izMiDARiiX
Athena
0
0
1
0.5
W
Tyr
wrl13
Tyr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
7,776
21,949
Taken
20,176
7,868
Mitigated
10,266
6,129
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,342
2,377
0
1,483
5,138
1,643
0
624
4,514
0
23,997
W
Izanami
 
Izanami
3,969
2,750
0
2,246
6,160
2,029
0
2,021
4,139
0
30,809
L
Chiron
CourageRa
Chiron
1,271
429
652
249
2,078
980
253
360
1,520
0
19,354
W
Freya
Johannaaa
Freya
608
267
0
1,063
3,010
1,098
0
29
2,981
14,660
0
L
Thoth
2,202
199
0
340
3,555
777
0
0
3,525
26,463
0
L
Thanatos
Matthew2704
Thanatos
1,288
467
0
1,959
3,346
815
0
0
3,316
0
5,059
L
Osiris
1,663
831
0
1,030
5,881
4,930
0
0
5,870
0
15,951
L
1,352
84
68
1,389
5,316
2,764
0
1,778
3,233
14,266
0
W
Athena
izMiDARiiX
Athena
1,720
453
0
0
3,021
1,076
0
880
2,141
14,108
0
W
Tyr
wrl13
Tyr
5,008
1,075
0
1,337
4,620
2,022
0
0
4,620
0
18,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
19,225
190
Minions Killed
135
0
Camps Cleared
0
735,421
Distance Traveled
666,300
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,979
711
53
8
0
182,170
2
W
Izanami
4,780
683
65
9
0
123,533
2
L
Chiron
3,870
553
40
6
0
135,512
3
W
Freya
3,992
570
20
3
0
129,360
0
L
Thoth
4,287
612
37
5
0
138,167
2
L
Thanatos
3,257
465
17
2
0
94,066
2
L
Osiris
3,812
545
25
4
0
138,733
0
L
Ares
3,999
571
16
2
0
159,822
6
W
Athena
3,635
519
26
4
0
149,952
0
W
Tyr
4,780
683
26
4
0
150,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role