Player Matchup

Tsukuyomi
Tsukuyomi
Silver V
Redghosthunter77
Tsukuyomi
Silver V
Level 159
God Stats
1W - 3L
1,456 SR
Queue Stats
16W - 22L
1,306 MMR
Solo
Ullr
Ullr
Gold I
SCalix10
Ullr
Gold I
Level 150
God Stats
6W - 6L
1,341 SR
Queue Stats
288W - 298L
1,473 MMR
Solo
Artemis
Artemis
Gold V
VU-L-C-A_N_
Artemis
Gold V
Level 160
God Stats
8W - 7L
1,615 SR
Queue Stats
447W - 449L
1,295 MMR
Solo
Ymir
Ymir
Gold II
maartenkorte
Ymir
Gold II
Level 145
God Stats
8W - 6L
1,729 SR
Queue Stats
82W - 81L
1,430 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
superzeleph
Baron Samedi
Gold II
Level 107
God Stats
7W - 10L
1,629 SR
Queue Stats
303W - 303L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,554 SR
1,395 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,511 SR
1,448 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
JodenHuckt
Heimdallr
Silver I
Level 85
God Stats
2W - 5L
1,558 SR
Queue Stats
188W - 188L
1,453 MMR
Solo
Nemesis
Nemesis
Silver II
Rubeen_mrls
Nemesis
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,419 MMR
Solo
Chaac
Chaac
Bronze III
SStxne
Chaac
Bronze III
Level 89
God Stats
1W - 4L
1,436 SR
Queue Stats
2W - 8L
1,414 MMR
Solo
Nu Wa
Nu Wa
Bronze V
p2011683
Nu Wa
Bronze V
Level 101
God Stats
6W - 5L
1,564 SR
Queue Stats
19W - 17L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
5 / 2 / 12
11,046
552
9,579
17,727
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
17
10 / 0 / 9
11,512
576
19,899
13,917
7,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
VU-L-C-A_N_
Artemis
18
5 / 1 / 7
11,178
559
10,866
11,911
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 15
9,114
456
6,769
16,060
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
superzeleph
Baron Samedi
18
5 / 0 / 9
11,650
583
11,559
12,115
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MercuryJing WeiShivaAtlas

VS

Bans
ArachneCliodhnaBastetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 4 / 2
8,082
404
7,110
20,249
21,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
JodenHuckt
Heimdallr
13
3 / 5 / 0
8,463
423
7,119
11,717
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rubeen_mrls
Nemesis
14
1 / 4 / 0
8,243
412
4,786
14,980
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SStxne
Chaac
13
0 / 6 / 1
8,123
406
6,935
20,429
13,707
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
p2011683
Nu Wa
13
0 / 6 / 0
8,294
415
10,325
11,918
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
25
Kills
4
4
Deaths
25
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
L
Heimdallr
JodenHuckt
Heimdallr
3
5
0
0.6
W
Tsukuyomi
5
2
12
5.5
L
Nemesis
Rubeen_mrls
Nemesis
1
4
0
0.25
W
Ullr
10
0
9
14.5
L
Chaac
SStxne
Chaac
0
6
1
0.08
W
Artemis
VU-L-C-A_N_
Artemis
5
1
7
8.5
W
0
1
15
7.5
L
Nu Wa
p2011683
Nu Wa
0
6
0
0
W
Baron Samedi
superzeleph
Baron Samedi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,672
Damage
36,275
71,730
Taken
79,293
45,520
Mitigated
51,799
22,236
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,110
577
0
2,530
20,249
21,368
0
4,670
15,579
32,793
0
L
Heimdallr
JodenHuckt
Heimdallr
7,119
1,507
0
890
11,717
5,477
590
2,537
9,180
0
56,442
W
Tsukuyomi
9,579
2,526
0
9,120
17,727
7,882
2,777
2,653
15,074
0
94,717
L
Nemesis
Rubeen_mrls
Nemesis
4,786
1,333
0
1,097
14,980
6,920
0
2,855
12,125
0
66,553
W
Ullr
19,899
8,803
0
2,003
13,917
7,079
568
4,868
9,049
0
102,644
L
Chaac
SStxne
Chaac
6,935
536
0
2,817
20,429
13,707
0
7,237
13,192
0
50,735
W
Artemis
VU-L-C-A_N_
Artemis
10,866
4,680
0
2,487
11,911
5,133
3,891
1,966
9,945
0
84,308
W
6,769
1,719
0
2,469
16,060
17,917
0
4,939
11,121
24,317
0
L
Nu Wa
p2011683
Nu Wa
10,325
2,116
0
500
11,918
4,327
0
1,029
10,889
73,797
0
W
Baron Samedi
superzeleph
Baron Samedi
11,559
1,690
815
5,342
12,115
7,509
2,217
3,614
8,501
98,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
41,205
604
Minions Killed
469
0
Camps Cleared
0
1,926,366
Distance Traveled
1,786,349
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,082
404
33
2
0
359,922
4
L
Heimdallr
8,463
423
93
5
0
325,333
8
W
Tsukuyomi
11,046
552
118
6
0
491,745
5
L
Nemesis
8,243
412
121
6
0
425,072
1
W
Ullr
11,512
576
151
8
0
409,413
3
L
Chaac
8,123
406
99
5
0
361,504
0
W
Artemis
11,178
559
122
6
0
327,489
1
W
Ymir
9,114
456
28
1
0
380,068
7
L
Nu Wa
8,294
415
123
6
0
314,518
3
W
Baron Samedi
11,650
583
185
9
0
317,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role