Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cole135215
Xing Tian
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,094 Elo+
Party 1
Charybdis
Charybdis
H1ll1X
Charybdis
Level 62
God Stats
3W - 5L
1,224 SR
Queue Stats
5W - 12L
1,088 Elo+
Party 1
Zeus
Zeus
sergiioo23
Zeus
Level 57
God Stats
21W - 13L
1,537 SR
Queue Stats
131W - 143L
1,417 Elo+
Party 2
Pele
Pele
yunesdiaz
Pele
Level 68
God Stats
20W - 12L
1,508 SR
Queue Stats
155W - 144L
1,466 Elo+
Party 2
Team Averages
Level 74
1,454 SR
1,313 Elo+

VS

Team Averages
Level 68
1,599 SR
1,427 Elo+
Nu Wa
Nu Wa
Do5pbIu
Nu Wa
Level 68
God Stats
4W - 3L
1,540 SR
Queue Stats
5W - 5L
1,371 Elo+
Solo
Bakasura
Bakasura
MazasisLaidas
Bakasura
Level 49
God Stats
19W - 23L
1,493 SR
Queue Stats
141W - 151L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Taida99
Sun Wukong
Level 78
God Stats
3W - 3L
1,702 SR
Queue Stats
164W - 146L
1,388 Elo+
Solo
Sobek
Sobek
dragongod507
Sobek
Level 59
God Stats
1W - 1L
1,471 SR
Queue Stats
7W - 8L
1,454 Elo+
Solo
Anhur
Anhur
omiros2004
Anhur
Level 85
God Stats
6W - 5L
1,788 SR
Queue Stats
240W - 232L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 4
7,312
487
6,934
12,063
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Cole135215
Xing Tian
12
3 / 0 / 7
7,939
529
6,369
8,897
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
H1ll1X
Charybdis
14
7 / 1 / 3
8,516
568
11,106
10,688
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 2
8,619
575
3,489
7,102
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
4 / 3 / 0
9,044
603
6,367
12,281
5,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Do5pbIu
Nu Wa
11
1 / 5 / 2
6,810
454
6,587
8,989
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MazasisLaidas
Bakasura
13
4 / 3 / 0
7,984
532
7,855
13,103
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Taida99
Sun Wukong
12
1 / 4 / 2
6,911
461
3,884
11,711
6,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 4 / 1
6,976
465
5,530
11,451
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
10
0 / 2 / 1
6,115
408
4,143
10,141
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
7
7
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
4
1.5
W
Xing Tian
Cole135215
Xing Tian
3
0
7
6.5
L
Nu Wa
Do5pbIu
Nu Wa
1
5
2
0.4
W
Charybdis
H1ll1X
Charybdis
7
1
3
8.5
L
Bakasura
MazasisLaidas
Bakasura
4
3
0
1.33
L
Sun Wukong
Taida99
Sun Wukong
1
4
2
0.5
L
1
4
1
0.38
L
Anhur
0
2
1
0.25
W
3
1
2
4
W
Pele
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
27,999
51,031
Taken
55,395
23,641
Mitigated
28,351
16,923
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,934
730
0
1,562
12,063
4,565
0
2,476
9,452
0
60,225
W
Xing Tian
Cole135215
Xing Tian
6,369
319
90
1,779
8,897
7,309
408
3,956
4,931
15,765
0
L
Nu Wa
Do5pbIu
Nu Wa
6,587
957
0
1,140
8,989
3,006
0
2,660
6,329
40,754
0
W
Charybdis
H1ll1X
Charybdis
11,106
7,227
0
5,987
10,688
3,398
540
2,338
8,130
0
59,659
L
Bakasura
MazasisLaidas
Bakasura
7,855
5,917
0
2,348
13,103
5,853
72
2,245
10,858
0
49,829
L
Sun Wukong
Taida99
Sun Wukong
3,884
811
0
2,356
11,711
6,481
414
359
11,352
0
41,351
L
5,530
504
0
1,738
11,451
9,914
0
2,919
8,532
25,944
0
L
Anhur
4,143
1,445
0
3,773
10,141
3,097
0
1,675
8,466
0
40,500
W
3,489
532
0
3,473
7,102
2,398
0
2,841
4,061
65,464
0
W
Pele
6,367
1,789
0
4,032
12,281
5,971
606
506
11,521
0
67,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,430
Gold Earned
34,796
458
Minions Killed
299
0
Camps Cleared
0
1,387,940
Distance Traveled
1,275,730
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,312
487
101
7
0
297,740
4
W
Xing Tian
7,939
529
13
1
0
288,692
3
L
Nu Wa
6,810
454
54
4
0
239,734
7
W
Charybdis
8,516
568
90
6
0
259,049
0
L
Bakasura
7,984
532
98
7
0
297,343
0
L
Sun Wukong
6,911
461
47
3
0
223,741
6
L
Sobek
6,976
465
38
3
0
255,978
2
L
Anhur
6,115
408
62
4
0
258,934
7
W
Zeus
8,619
575
134
9
0
265,389
1
W
Pele
9,044
603
120
8
0
277,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role