Player Matchup

Geb
Geb
Alondrapau
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Arachne
Arachne
Chainy815
Arachne
Level 86
God Stats
5W - 11L
1,525 SR
Queue Stats
367W - 377L
1,348 Elo+
Solo
Sol
Sol
Fastfocus21
Sol
Level 63
God Stats
5W - 8L
1,500 SR
Queue Stats
126W - 115L
1,384 Elo+
Party 1
Khepri
Khepri
IveBeenDr1nk1ng
Khepri
Level 88
God Stats
9W - 7L
1,410 SR
Queue Stats
328W - 333L
1,351 Elo+
Party 1
Chaac
Chaac
Shiggity Bean
Chaac
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 143L
1,281 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,373 Elo+

VS

Team Averages
Level 91
1,486 SR
1,458 Elo+
Danzaburou
Danzaburou
AFLUFFYCOYOTE
Danzaburou
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 35L
1,634 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BrokenDusty
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LimpoBizkito
Kukulkan
Level 85
God Stats
2W - 1L
1,656 SR
Queue Stats
101W - 89L
1,397 Elo+
Solo
Neith
Neith
rmarie0711
Neith
Level 128
God Stats
1W - 2L
1,078 SR
Queue Stats
38W - 35L
1,407 Elo+
Solo
Geb
Geb
wilddesert
Geb
Level 67
God Stats
2W - 1L
1,698 SR
Queue Stats
124W - 116L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 6
11,626
528
12,018
27,829
35,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Chainy815
Arachne
20
7 / 6 / 3
12,458
566
25,542
24,979
15,398
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 5
11,703
532
15,841
23,508
15,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
0 / 4 / 8
11,819
537
16,860
32,107
31,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 3 / 4
12,507
569
30,670
33,442
50,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFLUFFYCOYOTE
Danzaburou
20
9 / 4 / 10
15,309
696
31,242
27,037
14,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
BrokenDusty
Ah Muzen Cab
20
6 / 1 / 13
14,379
654
38,006
22,499
13,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LimpoBizkito
Kukulkan
20
3 / 1 / 15
14,108
641
23,327
11,789
7,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
3 / 2 / 14
13,772
626
23,802
22,441
13,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 4 / 18
12,585
572
17,294
30,657
36,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
12
Kills
22
22
Deaths
12
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFLUFFYCOYOTE
Danzaburou
9
4
10
3.5
L
0
4
6
0.75
W
Ah Muzen Cab
BrokenDusty
Ah Muzen Cab
6
1
13
12.5
L
Arachne
Chainy815
Arachne
7
6
3
1.42
L
2
5
5
0.9
L
0
4
8
1
W
Kukulkan
LimpoBizkito
Kukulkan
3
1
15
10.5
L
3
3
4
1.67
W
Neith
3
2
14
5
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,931
Damage
133,671
141,865
Taken
114,423
148,831
Mitigated
85,431
48,912
Healing
47,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFLUFFYCOYOTE
Danzaburou
31,242
14,924
2,794
10,604
27,037
14,905
1,435
11,060
15,977
0
63,590
L
12,018
386
524
4,659
27,829
35,742
0
7,223
20,606
25,168
0
W
Ah Muzen Cab
BrokenDusty
Ah Muzen Cab
38,006
15,715
2,067
6,474
22,499
13,363
3,489
9,167
13,332
0
69,736
L
Arachne
Chainy815
Arachne
25,542
19,564
1,047
3,166
24,979
15,398
0
7,908
17,071
0
29,486
L
15,841
4,916
596
6,396
23,508
15,293
0
7,391
16,117
47,060
0
L
16,860
542
3,788
11,097
32,107
31,876
0
9,939
22,168
34,946
0
W
Kukulkan
LimpoBizkito
Kukulkan
23,327
1,245
2,777
1,374
11,789
7,571
894
2,550
9,239
68,498
0
L
30,670
3,539
3,124
14,515
33,442
50,522
0
8,160
25,282
0
69,938
W
Neith
23,802
9,106
779
5,724
22,441
13,422
1,872
9,854
12,587
0
66,925
W
17,294
2,301
8,284
6,644
30,657
36,170
87
12,088
18,569
30,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
70,153
262
Minions Killed
352
0
Camps Cleared
0
1,952,921
Distance Traveled
1,955,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,309
696
81
4
0
320,067
0
L
Geb
11,626
528
27
1
0
405,319
1
W
Ah Muzen Cab
14,379
654
62
3
0
438,551
0
L
Arachne
12,458
566
16
1
0
387,652
0
L
Sol
11,703
532
69
3
0
344,064
1
L
Khepri
11,819
537
54
2
0
392,939
0
W
Kukulkan
14,108
641
87
4
0
427,684
0
L
Chaac
12,507
569
96
4
0
422,947
1
W
Neith
13,772
626
107
5
0
356,565
4
W
Geb
12,585
572
15
1
0
412,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role