Player Matchup

Thanatos
Thanatos
DOCTOR ANNIBAL
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,543 Elo+
Party 3
Persephone
Persephone
Fenathos
Persephone
Level 48
God Stats
10W - 4L
1,620 SR
Queue Stats
90W - 72L
1,456 Elo+
Party 1
Sobek
Sobek
JoJailo
Sobek
Level 43
God Stats
11W - 9L
1,608 SR
Queue Stats
81W - 79L
1,523 Elo+
Party 3
Neith
Neith
Julooo
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 50L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
РыжийАп
Ah Puch
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 62L
1,497 Elo+
Solo
Team Averages
Level 42
1,546 SR
1,497 Elo+

VS

Team Averages
Level 50
1,611 SR
1,483 Elo+
Izanami
Izanami
BulkaKG
Izanami
Level 62
God Stats
29W - 18L
1,533 SR
Queue Stats
262W - 387L
1,394 Elo+
Solo
Vamana
Vamana
ChanChanBing
Vamana
Level 81
God Stats
4W - 2L
1,740 SR
Queue Stats
56W - 30L
1,532 Elo+
Party 2
Merlin
Merlin
MEgaPiXhaR
Merlin
Level 49
God Stats
41W - 53L
1,558 SR
Queue Stats
479W - 479L
1,476 Elo+
Solo
Ares
Ares
NotBecko
Ares
Level 26
God Stats
4W - 0L
1,840 SR
Queue Stats
42W - 16L
1,640 Elo+
Party 2
Nox
Nox
Toobiinator93
Nox
Level 32
God Stats
16W - 16L
1,383 SR
Queue Stats
24W - 26L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 9 / 2
10,361
1,036
11,677
16,976
8,262
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Fenathos
Persephone
15
2 / 1 / 3
10,703
1,070
15,397
11,674
5,572
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
JoJailo
Sobek
15
0 / 5 / 5
9,507
951
6,683
22,736
29,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Julooo
Neith
15
1 / 1 / 3
9,778
978
7,436
14,454
7,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 5
9,554
955
8,387
15,689
7,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

136

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BulkaKG
Izanami
17
4 / 1 / 9
10,319
1,032
5,241
9,816
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
16
10 / 3 / 5
11,783
1,178
17,894
14,420
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
MEgaPiXhaR
Merlin
17
3 / 2 / 14
11,250
1,125
19,109
8,879
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
18
7 / 1 / 13
11,533
1,153
21,204
13,929
18,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 0 / 15
10,453
1,045
12,340
6,077
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
7
Kills
24
24
Deaths
7
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
BulkaKG
Izanami
4
1
9
8.5
W
Vamana
10
3
5
4.17
L
Thanatos
4
9
2
0.56
L
Persephone
Fenathos
Persephone
2
1
3
3.5
L
Sobek
JoJailo
Sobek
0
5
5
0.5
L
Neith
Julooo
Neith
1
1
3
2.5
W
Merlin
MEgaPiXhaR
Merlin
3
2
14
5
W
Ares
7
1
13
13.5
W
0
0
15
7.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,580
Damage
75,788
81,529
Taken
53,121
58,809
Mitigated
39,482
7,985
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BulkaKG
Izanami
5,241
3,266
0
671
9,816
3,782
0
5,957
3,859
0
18,429
W
Vamana
17,894
10,963
0
3,256
14,420
10,614
0
7,127
6,828
0
25,514
L
Thanatos
11,677
3,397
0
4,310
16,976
8,262
0
8,488
8,069
0
18,935
L
Persephone
Fenathos
Persephone
15,397
990
87
1,128
11,674
5,572
0
7,740
3,696
40,402
0
L
Sobek
JoJailo
Sobek
6,683
983
0
1,244
22,736
29,801
0
14,134
7,909
16,623
0
L
Neith
Julooo
Neith
7,436
3,034
0
1,014
14,454
7,438
0
10,286
4,054
0
26,167
W
Merlin
MEgaPiXhaR
Merlin
19,109
1,211
245
1,208
8,879
4,059
0
5,824
3,055
46,001
0
W
Ares
21,204
2,079
0
1,862
13,929
18,585
0
8,187
5,742
27,278
0
W
12,340
271
38
909
6,077
2,442
0
3,372
2,705
28,221
0
L
8,387
1,401
0
202
15,689
7,736
0
10,950
4,394
24,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
55,338
158
Minions Killed
201
4
Camps Cleared
5
941,437
Distance Traveled
961,065
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,319
1,032
44
4
0
150,035
0
W
Vamana
11,783
1,178
23
2
2
187,168
0
L
Thanatos
10,361
1,036
15
2
2
210,142
2
L
Persephone
10,703
1,070
50
5
0
184,049
0
L
Sobek
9,507
951
24
2
0
192,748
1
L
Neith
9,778
978
41
4
2
198,321
0
W
Merlin
11,250
1,125
77
8
1
184,584
0
W
Ares
11,533
1,153
8
1
0
228,741
0
W
Nox
10,453
1,045
49
5
2
210,537
0
L
Ah Puch
9,554
955
28
3
0
156,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role