Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mega_GamerBr13
King Arthur
Level 89
God Stats
9W - 13L
1,449 SR
Queue Stats
295W - 415L
1,369 Elo+
Party 2
Scylla
Scylla
NIXXIS32
Scylla
Level 69
God Stats
1W - 1L
1,954 SR
Queue Stats
18W - 28L
1,299 Elo+
Solo
Chernobog
Chernobog
Suruc
Chernobog
Level 28
God Stats
26W - 20L
1,642 SR
Queue Stats
85W - 84L
1,530 Elo+
Party 1
Nemesis
Nemesis
yDashGoD_
Nemesis
Level 79
God Stats
3W - 2L
1,291 SR
Queue Stats
117W - 161L
1,397 Elo+
Party 2
Team Averages
Level 75
1,567 SR
1,419 Elo+

VS

Team Averages
Level 80
1,499 SR
1,451 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dw-0WN3D
Ne Zha
Level 93
God Stats
2W - 7L
1,342 SR
Queue Stats
236W - 289L
1,379 Elo+
Solo
Set
Set
JonnSnowy
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 98L
1,401 Elo+
Solo
Anubis
Anubis
Sonecabrb
Anubis
Level 49
God Stats
1W - 2L
1,479 SR
Queue Stats
82W - 91L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
davixys-davicava
Erlang Shen
Level 65
God Stats
11W - 9L
1,671 SR
Queue Stats
157W - 140L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 6
5,317
532
3,468
5,229
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Mega_GamerBr13
King Arthur
10
0 / 0 / 1
5,887
589
4,334
4,554
3,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
NIXXIS32
Scylla
10
3 / 1 / 0
5,674
567
3,343
5,112
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Suruc
Chernobog
10
4 / 1 / 2
6,002
600
4,557
7,113
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
yDashGoD_
Nemesis
9
1 / 0 / 1
5,224
522
958
5,606
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 0 / 0
5,406
541
4,099
5,549
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Dw-0WN3D
Ne Zha
3
0 / 3 / 0
3,632
363
1,064
3,041
774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,405
541
2,616
6,549
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
Sonecabrb
Anubis
9
0 / 3 / 1
5,074
507
3,222
6,558
3,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
davixys-davicava
Erlang Shen
10
0 / 1 / 0
5,683
568
2,240
7,966
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
6
3
L
Jing Wei
 
Jing Wei
1
0
0
1
L
Ne Zha
Dw-0WN3D
Ne Zha
0
3
0
0
L
1
1
0
1
W
King Arthur
Mega_GamerBr13
King Arthur
0
0
1
0.5
W
Scylla
NIXXIS32
Scylla
3
1
0
3
L
Anubis
Sonecabrb
Anubis
0
3
1
0.17
W
Chernobog
Suruc
Chernobog
4
1
2
5
L
Erlang Shen
davixys-davicava
Erlang Shen
0
1
0
0
W
Nemesis
yDashGoD_
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
13,241
27,614
Taken
29,663
11,664
Mitigated
12,568
7,570
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,468
1,727
451
1,856
5,229
2,633
0
0
5,229
0
11,063
L
Jing Wei
 
Jing Wei
4,099
2,900
0
2,864
5,549
1,472
0
0
5,549
0
34,059
L
Ne Zha
Dw-0WN3D
Ne Zha
1,064
512
0
137
3,041
774
0
0
3,041
0
3,868
L
2,616
952
0
1,030
6,549
2,208
0
302
6,247
0
27,941
W
King Arthur
Mega_GamerBr13
King Arthur
4,334
973
0
750
4,554
3,496
0
0
4,554
0
43,109
W
Scylla
NIXXIS32
Scylla
3,343
315
0
1,390
5,112
1,495
296
2,659
2,453
33,452
0
L
Anubis
Sonecabrb
Anubis
3,222
71
0
2,037
6,558
3,398
0
3,041
3,517
28,097
0
W
Chernobog
Suruc
Chernobog
4,557
3,373
0
2,581
7,113
2,248
0
206
6,907
0
41,046
L
Erlang Shen
davixys-davicava
Erlang Shen
2,240
1,632
0
4,262
7,966
4,716
0
0
7,966
0
41,050
W
Nemesis
yDashGoD_
Nemesis
958
420
0
542
5,606
1,792
0
357
5,249
0
33,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
25,200
284
Minions Killed
269
0
Camps Cleared
0
1,016,078
Distance Traveled
834,684
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,317
532
20
2
0
215,438
2
L
Jing Wei
5,406
541
55
6
0
222,542
5
L
Ne Zha
3,632
363
13
1
0
85,377
0
L
Set
5,405
541
65
7
0
188,759
2
W
King Arthur
5,887
589
84
8
0
224,470
5
W
Scylla
5,674
567
46
5
0
175,553
4
L
Anubis
5,074
507
47
5
0
156,333
3
W
Chernobog
6,002
600
67
7
0
165,092
0
L
Erlang Shen
5,683
568
89
9
0
181,673
2
W
Nemesis
5,224
522
67
7
0
235,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role