Player Matchup

Baba Yaga
Baba Yaga
DiosYisus77
Baba Yaga
Level 110
God Stats
3W - 1L
1,903 SR
Queue Stats
155W - 158L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Gory-gory93
Danzaburou
Level 63
God Stats
5W - 5L
1,513 SR
Queue Stats
161W - 176L
1,471 Elo+
Party 1
Izanami
Izanami
Sunnyboy13
Izanami
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
74W - 84L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
UriaHeep
Kuzenbo
Level 105
God Stats
3W - 5L
1,411 SR
Queue Stats
149W - 172L
1,449 Elo+
Party 2
Mercury
Mercury
kidgonemad
Mercury
Level 46
God Stats
9W - 7L
1,487 SR
Queue Stats
171W - 180L
1,459 Elo+
Party 1
Team Averages
Level 71
1,568 SR
1,455 Elo+

VS

Team Averages
Level 64
1,571 SR
1,492 Elo+
Olorun
Olorun
Luke200230
Olorun
Level 88
God Stats
2W - 3L
1,493 SR
Queue Stats
89W - 101L
1,499 Elo+
Party 3
Atlas
Atlas
Matthew2704
Atlas
Level 53
God Stats
12W - 10L
1,667 SR
Queue Stats
56W - 53L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
Poulcodio23
Jormungandr
Level 29
God Stats
6W - 6L
1,585 SR
Queue Stats
33W - 39L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
Sammdunster
Danzaburou
Level 101
God Stats
11W - 12L
1,608 SR
Queue Stats
265W - 241L
1,550 Elo+
Solo
Bakasura
Bakasura
SryBinFett
Bakasura
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
419W - 449L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DiosYisus77
Baba Yaga
20
4 / 0 / 9
15,535
536
30,551
14,385
8,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Gory-gory93
Danzaburou
20
8 / 1 / 5
18,443
636
29,508
21,724
10,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Sunnyboy13
Izanami
19
0 / 3 / 2
12,964
447
9,543
15,633
6,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
UriaHeep
Kuzenbo
19
0 / 6 / 4
12,856
443
10,354
24,176
35,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
kidgonemad
Mercury
20
10 / 7 / 0
15,880
548
20,819
29,871
14,354
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Luke200230
Olorun
20
4 / 7 / 2
13,853
478
22,735
33,806
20,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 8
13,134
453
14,569
20,699
31,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Poulcodio23
Jormungandr
18
0 / 5 / 3
12,601
435
12,347
28,457
36,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Sammdunster
Danzaburou
20
8 / 2 / 2
15,486
534
16,432
23,469
13,894
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SryBinFett
Bakasura
20
3 / 7 / 5
14,328
494
11,644
29,145
18,470
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
22
Kills
17
17
Deaths
22
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DiosYisus77
Baba Yaga
4
0
9
8.5
W
Danzaburou
Gory-gory93
Danzaburou
8
1
5
10.5
L
Olorun
Luke200230
Olorun
4
7
2
0.71
L
2
1
8
6
L
Jormungandr
Poulcodio23
Jormungandr
0
5
3
0.3
L
Danzaburou
Sammdunster
Danzaburou
8
2
2
4.5
L
Bakasura
SryBinFett
Bakasura
3
7
5
0.79
W
Izanami
Sunnyboy13
Izanami
0
3
2
0.33
W
Kuzenbo
UriaHeep
Kuzenbo
0
6
4
0.33
W
Mercury
kidgonemad
Mercury
10
7
0
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,775
Damage
77,727
105,789
Taken
135,576
75,827
Mitigated
120,047
25,654
Healing
41,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DiosYisus77
Baba Yaga
30,551
1,391
0
5,367
14,385
8,538
584
10,438
3,897
145,311
0
W
Danzaburou
Gory-gory93
Danzaburou
29,508
16,450
0
10,406
21,724
10,726
4,671
12,761
8,868
0
172,761
L
Olorun
Luke200230
Olorun
22,735
11,572
765
15,152
33,806
20,150
835
18,074
15,732
151,253
0
L
14,569
4,752
567
5,055
20,699
31,489
0
9,160
11,539
52,724
0
L
Jormungandr
Poulcodio23
Jormungandr
12,347
5,446
0
3,595
28,457
36,044
0
4,818
23,639
95,620
0
L
Danzaburou
Sammdunster
Danzaburou
16,432
10,239
0
12,603
23,469
13,894
1,313
4,927
18,542
0
162,026
L
Bakasura
SryBinFett
Bakasura
11,644
8,248
0
3,643
29,145
18,470
0
4,465
24,680
0
153,866
W
Izanami
Sunnyboy13
Izanami
9,543
6,251
0
1,156
15,633
6,594
2,688
6,474
9,159
0
113,918
W
Kuzenbo
UriaHeep
Kuzenbo
10,354
3,434
0
6,551
24,176
35,615
234
9,636
14,540
57,584
0
W
Mercury
kidgonemad
Mercury
20,819
10,032
0
2,174
29,871
14,354
0
11,565
17,868
0
174,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,678
Gold Earned
69,402
870
Minions Killed
867
0
Camps Cleared
0
2,763,484
Distance Traveled
2,672,714
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,535
536
190
7
0
621,470
13
W
Danzaburou
18,443
636
241
8
0
504,663
6
L
Olorun
13,853
478
215
7
0
485,009
8
L
Atlas
13,134
453
66
2
0
581,732
10
L
Jormungandr
12,601
435
163
6
0
512,848
3
L
Danzaburou
15,486
534
227
8
0
514,225
11
L
Bakasura
14,328
494
196
7
0
578,900
2
W
Izanami
12,964
447
207
7
0
513,012
9
W
Kuzenbo
12,856
443
65
2
0
476,041
6
W
Mercury
15,880
548
167
6
0
648,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role