Player Matchup

Kukulkan
Kukulkan
SAR Menace
Kukulkan
Level 15
God Stats
9W - 8L
1,547 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 1
Shiva
Shiva
Sleak87
Shiva
Level 159
God Stats
29W - 36L
1,433 SR
Queue Stats
288W - 359L
1,335 Elo+
Solo
Mercury
Mercury
Zulu256
Mercury
Level 146
God Stats
2W - 0L
1,731 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 1
Team Averages
Level 107
1,570 SR
1,426 Elo+

VS

Team Averages
Level 55
1,421 SR
1,300 Elo+
Bellona
Bellona
Alphanatedog683
Bellona
Level 23
God Stats
1W - 9L
1,173 SR
Queue Stats
4W - 18L
1,121 Elo+
Party 2
Chronos
Chronos
Wiiggly
Chronos
Level 108
God Stats
0W - 1L
1,719 SR
Queue Stats
59W - 70L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
l YBC l DC 2x
Gilgamesh
Level 35
God Stats
5W - 10L
1,372 SR
Queue Stats
78W - 109L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SAR Menace
Kukulkan
19
5 / 2 / 13
14,130
707
24,990
11,140
5,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Sleak87
Shiva
20
11 / 2 / 8
15,076
754
29,693
24,355
31,040
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Zulu256
Mercury
16
5 / 4 / 8
12,824
641
8,351
18,501
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
11,460
573
7,462
22,922
15,258
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Wiiggly
Chronos
19
4 / 7 / 3
14,322
716
17,630
20,664
9,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
l YBC l DC 2x
Gilgamesh
17
4 / 6 / 4
13,755
688
13,845
29,705
33,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
8
8
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Kukulkan
SAR Menace
Kukulkan
5
2
13
5.75
W
Shiva
Sleak87
Shiva
11
2
8
7.5
L
Chronos
Wiiggly
Chronos
4
7
3
0.79
W
Mercury
Zulu256
Mercury
5
4
8
2.25
L
Gilgamesh
l YBC l DC 2x
Gilgamesh
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,034
Damage
38,937
53,996
Taken
73,291
46,118
Mitigated
58,625
14,683
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,462
1,807
0
1,451
22,922
15,258
38
8,846
14,076
0
35,911
W
Kukulkan
SAR Menace
Kukulkan
24,990
2,277
729
1,940
11,140
5,607
1,056
3,711
7,236
72,017
0
W
Shiva
Sleak87
Shiva
29,693
2,884
3,345
6,097
24,355
31,040
150
9,323
14,508
0
78,691
L
Chronos
Wiiggly
Chronos
17,630
4,117
0
2,045
20,664
9,450
1,061
5,786
14,878
65,978
0
W
Mercury
Zulu256
Mercury
8,351
4,210
103
2,469
18,501
9,471
1,191
5,885
12,161
0
26,157
L
Gilgamesh
l YBC l DC 2x
Gilgamesh
13,845
2,637
0
5,125
29,705
33,917
50
10,834
18,840
552
37,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
39,537
205
Minions Killed
189
10
Camps Cleared
6
1,112,903
Distance Traveled
957,789
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,460
573
48
2
1
312,076
0
W
Kukulkan
14,130
707
102
5
1
343,608
2
W
Shiva
15,076
754
90
5
8
410,288
5
L
Chronos
14,322
716
93
5
4
312,686
3
W
Mercury
12,824
641
13
1
1
359,007
13
L
Gilgamesh
13,755
688
48
2
1
333,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role