Player Matchup

Kumbhakarna
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 3
Odin
Odin
PharaohTheKing
Odin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
SadBoyBrandon
Anubis
Level 63
God Stats
7W - 8L
1,577 SR
Queue Stats
140W - 176L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zapptie
Tsukuyomi
Level 62
God Stats
4W - 7L
1,411 SR
Queue Stats
81W - 121L
1,323 Elo+
Party 1
Vamana
Vamana
exxvro--
Vamana
Level 47
God Stats
3W - 10L
1,530 SR
Queue Stats
89W - 143L
1,348 Elo+
Party 1
Team Averages
Level 51
1,504 SR
1,409 Elo+

VS

Team Averages
Level 95
1,340 SR
1,463 Elo+
Nemesis
Nemesis
Gos2eleven
Nemesis
Level 107
God Stats
46W - 42L
1,338 SR
Queue Stats
164W - 173L
1,379 Elo+
Solo
Artemis
Artemis
SeveN62ARMED
Artemis
Level 101
God Stats
22W - 24L
1,213 SR
Queue Stats
398W - 455L
1,354 Elo+
Solo
Khepri
Khepri
Shinokye
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
377W - 310L
1,514 Elo+
Party 2
Ravana
Ravana
TheSnakeGawd
Ravana
Level 26
God Stats
1W - 1L
1,330 SR
Queue Stats
95W - 90L
1,544 Elo+
Party 2
Sol
Sol
TwistedTeej
Sol
Level 155
God Stats
10W - 9L
1,317 SR
Queue Stats
317W - 272L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
10
1 / 0 / 2
5,780
445
2,926
4,623
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 0
6,082
468
1,283
7,016
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 0
6,890
530
6,118
9,534
5,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Zapptie
Tsukuyomi
10
0 / 1 / 2
5,950
458
3,143
10,386
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
exxvro--
Vamana
11
1 / 2 / 1
6,558
504
4,494
9,436
5,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gos2eleven
Nemesis
11
1 / 2 / 2
6,494
500
3,202
9,378
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Artemis
SeveN62ARMED
Artemis
10
0 / 2 / 0
5,868
451
2,791
7,439
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Shinokye
Khepri
10
0 / 0 / 2
6,271
482
3,104
8,033
5,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
12
2 / 2 / 2
7,288
561
8,121
8,749
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 1
7,084
545
8,863
3,581
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
5
5
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gos2eleven
Nemesis
1
2
2
1
L
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
1
0
2
2
L
2
0
0
2
L
1
2
0
0.5
W
Artemis
SeveN62ARMED
Artemis
0
2
0
0
W
Khepri
Shinokye
Khepri
0
0
2
1
W
Ravana
2
2
2
1.5
W
2
0
1
2.5
L
Tsukuyomi
Zapptie
Tsukuyomi
0
1
2
1
L
Vamana
exxvro--
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
26,081
40,995
Taken
37,180
22,255
Mitigated
20,710
14,914
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gos2eleven
Nemesis
3,202
1,124
0
3,221
9,378
4,433
1,313
1,026
8,229
0
44,236
L
Kumbhakarna
HYPHERGODz7_7
Kumbhakarna
2,926
425
416
726
4,623
3,435
542
704
3,919
20,608
0
L
1,283
713
275
1,267
7,016
3,959
556
615
6,401
0
16,335
L
6,118
395
0
4,688
9,534
5,852
234
6,940
2,594
60,884
0
W
Artemis
SeveN62ARMED
Artemis
2,791
1,146
0
1,564
7,439
2,670
347
1,476
5,768
0
28,540
W
Khepri
Shinokye
Khepri
3,104
417
1,753
1,901
8,033
5,102
330
3,996
3,964
22,868
0
W
Ravana
8,121
2,263
0
3,161
8,749
7,013
1,054
1,145
7,604
0
48,974
W
8,863
3,973
0
1,735
3,581
1,492
984
1,010
2,571
61,348
0
L
Tsukuyomi
Zapptie
Tsukuyomi
3,143
830
0
4,295
10,386
3,894
0
3,303
7,048
0
31,088
L
Vamana
exxvro--
Vamana
4,494
2,108
0
3,247
9,436
5,115
0
405
8,429
0
36,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
33,005
298
Minions Killed
339
0
Camps Cleared
0
1,194,259
Distance Traveled
1,201,030
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,494
500
66
5
0
244,990
0
L
Kumbhakarna
5,780
445
30
2
0
217,255
0
L
Odin
6,082
468
31
2
0
203,648
0
L
Anubis
6,890
530
108
8
0
217,897
0
W
Artemis
5,868
451
40
3
0
219,366
3
W
Khepri
6,271
482
28
2
0
260,183
2
W
Ravana
7,288
561
96
7
0
227,483
0
W
Sol
7,084
545
109
8
0
249,008
2
L
Tsukuyomi
5,950
458
58
4
0
283,632
3
L
Vamana
6,558
504
71
5
0
271,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role