Player Matchup

Raijin
Raijin
 
Raijin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AlwaysChase
Artio
Level 45
God Stats
1W - 0L
1,855 SR
Queue Stats
32W - 6L
1,788 Elo+
Party 2
Yemoja
Yemoja
PocariCalpico
Yemoja
Level 160
God Stats
3W - 3L
2,059 SR
Queue Stats
92W - 48L
1,660 Elo+
Party 2
Baba Yaga
Baba Yaga
TingleMyWingle
Baba Yaga
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,765 Elo+
Party 2
Thanatos
Thanatos
zLethal
Thanatos
Level 160
God Stats
4W - 0L
2,063 SR
Queue Stats
48W - 8L
1,754 Elo+
Party 2
Team Averages
Level 109
1,795 SR
1,693 Elo+

VS

Team Averages
Level 55
1,619 SR
1,526 Elo+
Kukulkan
Kukulkan
AcTiVxCliPz
Kukulkan
Level 28
God Stats
3W - 1L
1,882 SR
Queue Stats
109W - 101L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
Compy Lock
Gilgamesh
Level 125
God Stats
4W - 4L
1,714 SR
Queue Stats
646W - 613L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
MidwayChill
Aphrodite
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
475W - 429L
1,559 Elo+
Party 1
Scylla
Scylla
ProfessorGLife
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
happy789
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 17
6,576
1,096
7,567
7,667
3,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 17
6,497
1,083
3,213
9,604
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 17
6,880
1,147
2,287
7,368
4,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
TingleMyWingle
Baba Yaga
12
2 / 1 / 18
6,813
1,136
8,787
6,663
2,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
zLethal
Thanatos
15
16 / 0 / 7
8,318
1,386
11,458
6,394
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcTiVxCliPz
Kukulkan
12
1 / 3 / 2
5,895
983
4,305
4,252
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Compy Lock
Gilgamesh
11
2 / 4 / 2
6,039
1,007
3,330
10,173
7,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
MidwayChill
Aphrodite
13
1 / 2 / 2
5,970
995
2,477
6,155
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 7 / 0
5,319
887
1,349
7,097
2,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
7
0 / 7 / 1
4,937
823
1,729
8,349
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
23
Kills
5
6
Deaths
23
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
17
5.25
L
Kukulkan
AcTiVxCliPz
Kukulkan
1
3
2
0.67
W
1
1
17
9.5
L
Gilgamesh
Compy Lock
Gilgamesh
2
4
2
0.75
L
Aphrodite
MidwayChill
Aphrodite
1
2
2
1
W
2
2
17
5.25
L
1
7
0
0.14
W
Baba Yaga
TingleMyWingle
Baba Yaga
2
1
18
11
L
Kali
0
7
1
0.07
W
Thanatos
zLethal
Thanatos
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
13,190
37,696
Taken
36,026
22,498
Mitigated
20,293
27,563
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,567
1,072
168
1,236
7,667
3,663
300
3,798
3,869
17,370
0
L
Kukulkan
AcTiVxCliPz
Kukulkan
4,305
310
88
103
4,252
2,178
0
3,362
890
13,557
0
W
3,213
180
2,143
3,982
9,604
7,522
381
1,721
7,883
5,362
0
L
Gilgamesh
Compy Lock
Gilgamesh
3,330
709
685
644
10,173
7,909
0
5,989
4,184
0
5,834
L
Aphrodite
MidwayChill
Aphrodite
2,477
426
2,063
2,501
6,155
4,641
0
5,164
991
9,484
0
W
2,287
889
8,158
1,992
7,368
4,718
465
1,008
6,360
4,185
0
L
1,349
417
0
0
7,097
2,146
0
2,572
4,525
2,944
0
W
Baba Yaga
TingleMyWingle
Baba Yaga
8,787
482
536
1,505
6,663
2,827
941
684
5,979
19,611
0
L
Kali
1,729
602
0
111
8,349
3,419
0
4,767
3,582
0
2,940
W
Thanatos
zLethal
Thanatos
11,458
4,634
259
7,584
6,394
3,768
931
920
5,474
0
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
28,160
65
Minions Killed
51
0
Camps Cleared
0
637,527
Distance Traveled
481,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,576
1,096
17
3
0
107,095
0
L
Kukulkan
5,895
983
19
3
0
120,504
0
W
Artio
6,497
1,083
4
1
0
132,580
0
L
Gilgamesh
6,039
1,007
3
1
0
99,302
0
L
Aphrodite
5,970
995
24
4
0
105,070
0
W
Yemoja
6,880
1,147
7
1
0
111,099
1
L
Scylla
5,319
887
3
1
0
76,027
0
W
Baba Yaga
6,813
1,136
23
4
0
129,793
1
L
Kali
4,937
823
2
0
0
80,892
0
W
Thanatos
8,318
1,386
14
2
0
156,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role