Player Matchup

Hun Batz
Hun Batz
G_M_RePeR
Hun Batz
Level 25
God Stats
1W - 3L
1,355 SR
Queue Stats
24W - 32L
1,307 Elo+
Party 1
Chaac
Chaac
Grimm Apollo
Chaac
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 3
Raijin
Raijin
Jenna Tolls6817
Raijin
Level 63
God Stats
1W - 3L
1,248 SR
Queue Stats
14W - 23L
1,336 Elo+
Party 3
Ah Puch
Ah Puch
LexxiSenpaii
Ah Puch
Level 67
God Stats
16W - 31L
1,409 SR
Queue Stats
221W - 230L
1,393 Elo+
Party 1
Cupid
Cupid
lastedcrafter
Cupid
Level 18
God Stats
5W - 13L
1,146 SR
Queue Stats
11W - 20L
1,305 Elo+
Party 3
Team Averages
Level 38
1,288 SR
1,337 Elo+

VS

Team Averages
Level 64
1,581 SR
1,501 Elo+
Terra
Terra
Cyberwolf0212
Terra
Level 33
God Stats
3W - 1L
1,356 SR
Queue Stats
38W - 59L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dux1673
Ah Muzen Cab
Level 49
God Stats
74W - 66L
1,390 SR
Queue Stats
357W - 366L
1,407 Elo+
Solo
Chiron
Chiron
ElanifFreddo
Chiron
Level 68
God Stats
5W - 8L
1,544 SR
Queue Stats
35W - 44L
1,459 Elo+
Party 2
Arachne
Arachne
Goodbat12
Arachne
Level 143
God Stats
4W - 8L
1,792 SR
Queue Stats
40W - 36L
1,612 Elo+
Party 2
Zhong Kui
Zhong Kui
Goodbat14
Zhong Kui
Level 26
God Stats
2W - 2L
1,820 SR
Queue Stats
7W - 6L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
G_M_RePeR
Hun Batz
17
0 / 11 / 3
11,556
889
12,354
25,641
10,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
0 / 8 / 3
11,627
894
12,945
28,952
22,591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 2
13,101
1,008
24,758
22,695
10,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
LexxiSenpaii
Ah Puch
17
1 / 4 / 3
11,855
912
13,130
20,362
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 7 / 2
11,890
915
17,643
25,338
10,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 17
13,628
1,048
6,019
25,669
29,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Dux1673
Ah Muzen Cab
20
5 / 0 / 25
14,150
1,088
25,653
14,340
7,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
19
0 / 1 / 11
12,570
967
16,127
12,441
6,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Goodbat12
Arachne
20
23 / 1 / 10
16,746
1,288
31,263
18,039
9,502
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Goodbat14
Zhong Kui
20
6 / 0 / 24
14,388
1,107
41,152
17,263
13,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
121
4
Kills
34
34
Deaths
4
13
Assists
87
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
W
Ah Muzen Cab
Dux1673
Ah Muzen Cab
5
0
25
17.5
W
Chiron
0
1
11
5.5
L
Hun Batz
G_M_RePeR
Hun Batz
0
11
3
0.14
W
Arachne
Goodbat12
Arachne
23
1
10
28
W
Zhong Kui
Goodbat14
Zhong Kui
6
0
24
18
L
0
8
3
0.19
L
2
4
2
0.75
L
Ah Puch
LexxiSenpaii
Ah Puch
1
4
3
0.63
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,830
Damage
120,214
122,988
Taken
87,752
64,249
Mitigated
65,948
15,111
Healing
40,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,019
704
4,701
5,110
25,669
29,041
0
11,200
14,469
14,477
0
W
Ah Muzen Cab
Dux1673
Ah Muzen Cab
25,653
15,084
0
9,926
14,340
7,460
0
8,095
6,245
0
54,582
W
Chiron
16,127
4,322
1,054
3,422
12,441
6,026
0
4,738
7,703
0
49,961
L
Hun Batz
G_M_RePeR
Hun Batz
12,354
3,375
0
71
25,641
10,978
0
10,376
14,900
0
25,207
W
Arachne
Goodbat12
Arachne
31,263
25,468
0
8,353
18,039
9,502
0
7,874
10,165
0
54,782
W
Zhong Kui
Goodbat14
Zhong Kui
41,152
1,320
0
8,065
17,263
13,919
0
5,613
11,650
57,516
0
L
12,945
2,487
0
5,426
28,952
22,591
0
7,992
20,628
134
28,870
L
24,758
2,540
683
3,735
22,695
10,729
0
9,110
13,409
72,679
0
L
Ah Puch
LexxiSenpaii
Ah Puch
13,130
1,827
0
2,370
20,362
9,132
0
9,823
10,323
32,413
1,048
L
17,643
11,667
952
1,874
25,338
10,819
0
8,601
16,557
0
40,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
71,482
314
Minions Killed
325
4
Camps Cleared
14
1,135,031
Distance Traveled
1,267,254
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,628
1,048
32
2
3
241,640
0
W
Ah Muzen Cab
14,150
1,088
73
6
0
254,842
0
W
Chiron
12,570
967
103
8
0
220,643
0
L
Hun Batz
11,556
889
45
3
0
239,862
1
W
Arachne
16,746
1,288
50
4
11
278,389
1
W
Zhong Kui
14,388
1,107
67
5
0
271,740
1
L
Chaac
11,627
894
32
2
2
247,148
0
L
Raijin
13,101
1,008
115
9
2
222,882
0
L
Ah Puch
11,855
912
58
4
0
184,444
0
L
Cupid
11,890
915
64
5
0
240,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role