Player Matchup

Izanami
Izanami
LilRhees
Izanami
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
18W - 38L
1,378 Elo+
Party 2
Ganesha
Ganesha
Majin Soundwave
Ganesha
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 27L
1,626 Elo+
Party 3
Chaac
Chaac
Sayzwhu
Chaac
Level 96
God Stats
11W - 10L
1,961 SR
Queue Stats
91W - 126L
1,425 Elo+
Solo
Ra
Ra
WackyWebSlinger
Ra
Level 44
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 13L
1,438 Elo+
Party 3
Anubis
Anubis
Wehrmanator18
Anubis
Level 29
God Stats
8W - 11L
1,448 SR
Queue Stats
12W - 33L
1,324 Elo+
Party 2
Team Averages
Level 83
1,583 SR
1,438 Elo+

VS

Team Averages
Level 89
1,536 SR
1,521 Elo+
Cernunnos
Cernunnos
ImArchy
Cernunnos
Level 99
God Stats
10W - 10L
1,573 SR
Queue Stats
30W - 28L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Moroshu
Amaterasu
Level 141
God Stats
5W - 4L
1,498 SR
Queue Stats
101W - 94L
1,553 Elo+
Party 1
Terra
Terra
PrimoVongola
Terra
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 10L
1,467 Elo+
Party 1
Tiamat
Tiamat
REALMAN PROTOGY
Tiamat
Level 127
God Stats
2W - 2L
1,479 SR
Queue Stats
7W - 4L
1,510 Elo+
Solo
Hera
Hera
Suchabeast
Hera
Level 64
God Stats
16W - 11L
1,631 SR
Queue Stats
86W - 74L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilRhees
Izanami
14
0 / 3 / 1
7,493
681
4,303
8,327
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 5
8,492
772
7,067
9,042
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Sayzwhu
Chaac
14
1 / 2 / 2
7,866
715
5,610
11,041
7,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 2
7,671
697
4,427
9,463
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 0
8,028
730
4,022
9,443
5,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImArchy
Cernunnos
16
5 / 3 / 7
8,726
793
9,684
8,857
3,191
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Moroshu
Amaterasu
16
7 / 1 / 5
8,889
808
7,995
11,703
10,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 9
7,347
668
2,661
9,746
7,303
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 5
8,305
755
4,072
6,840
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 0 / 6
9,178
834
15,169
5,449
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
17
17
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ImArchy
Cernunnos
5
3
7
2.83
L
Izanami
LilRhees
Izanami
0
3
1
0.17
L
0
2
5
1.25
W
Amaterasu
Moroshu
Amaterasu
7
1
5
9.5
W
0
2
9
2.25
W
0
0
5
2.5
L
Chaac
Sayzwhu
Chaac
1
2
2
1
W
5
0
6
8
L
1
5
2
0.4
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
39,581
47,316
Taken
42,595
28,601
Mitigated
27,626
5,991
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ImArchy
Cernunnos
9,684
5,189
0
1,373
8,857
3,191
792
5,207
3,650
0
30,383
L
Izanami
LilRhees
Izanami
4,303
2,369
143
695
8,327
3,689
857
2,558
5,769
0
23,020
L
7,067
196
0
961
9,042
8,603
0
4,422
4,620
21,242
0
W
Amaterasu
Moroshu
Amaterasu
7,995
3,391
0
3,847
11,703
10,105
500
2,179
9,524
0
26,530
W
2,661
1,037
1,981
1,491
9,746
7,303
217
4,787
4,959
7,677
0
W
4,072
245
180
1,903
6,840
4,724
742
1,461
5,379
31,147
0
L
Chaac
Sayzwhu
Chaac
5,610
983
0
1,948
11,041
7,130
240
5,189
5,852
0
26,162
W
15,169
3,698
0
0
5,449
2,303
1,391
1,882
3,567
44,339
0
L
4,427
278
222
558
9,463
3,791
252
5,405
4,058
12,636
0
L
4,022
41
0
1,464
9,443
5,388
460
4,328
5,115
19,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
42,445
178
Minions Killed
217
0
Camps Cleared
0
1,080,493
Distance Traveled
1,115,908
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,726
793
30
3
0
217,113
3
L
Izanami
7,493
681
47
4
0
189,603
0
L
Ganesha
8,492
772
6
1
0
242,726
1
W
Amaterasu
8,889
808
36
3
0
245,680
3
W
Terra
7,347
668
5
0
0
208,558
3
W
Tiamat
8,305
755
55
5
0
193,457
0
L
Chaac
7,866
715
54
5
0
237,020
0
W
Hera
9,178
834
91
8
0
251,100
2
L
Ra
7,671
697
26
2
0
212,289
0
L
Anubis
8,028
730
45
4
0
198,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role