Player Matchup

Anubis
Anubis
Iqohn
Anubis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,474 Elo+
Party 2
Atlas
Atlas
JTM69
Atlas
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 2
Nike
Nike
bobtheblob21
Nike
Level 56
God Stats
2W - 2L
1,527 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 2
Team Averages
Level 60
1,509 SR
1,446 Elo+

VS

Team Averages
Level 52
1,464 SR
1,258 Elo+
Hel
Hel
BleachdOut
Hel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,320 Elo+
Party 1
Ymir
Ymir
Celub
Ymir
Level 67
God Stats
0W - 2L
1,393 SR
Queue Stats
5W - 5L
1,170 Elo+
Party 1
Bellona
Bellona
UnformedHorizon
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Iqohn
Anubis
17
15 / 2 / 11
12,756
850
24,027
13,387
8,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
JTM69
Atlas
16
4 / 2 / 21
12,003
800
9,351
15,693
18,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
9 / 1 / 15
11,604
774
15,980
12,452
10,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 2
9,808
654
10,474
18,115
6,665
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Celub
Ymir
14
2 / 7 / 3
9,640
643
11,245
26,792
19,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 10 / 2
7,976
532
3,974
19,485
17,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
28
Kills
5
5
Deaths
28
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
L
Ymir
Celub
Ymir
2
7
3
0.5
W
Anubis
Iqohn
Anubis
15
2
11
10.25
W
Atlas
JTM69
Atlas
4
2
21
7.25
L
0
10
2
0.1
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
25,693
41,532
Taken
64,392
37,225
Mitigated
44,366
12,110
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,474
1,481
4,336
3,964
18,115
6,665
308
10,825
7,290
30,506
0
L
Ymir
Celub
Ymir
11,245
2,849
265
2,620
26,792
19,963
146
15,900
10,892
28,369
0
W
Anubis
Iqohn
Anubis
24,027
1,348
0
6,106
13,387
8,607
1,188
8,259
5,128
66,770
0
W
Atlas
JTM69
Atlas
9,351
3,849
0
3,639
15,693
18,075
481
7,914
7,779
24,736
0
L
3,974
1,713
0
860
19,485
17,738
0
10,076
9,409
0
15,727
W
15,980
3,573
532
1,833
12,452
10,543
528
5,672
6,780
9,549
23,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
27,424
140
Minions Killed
88
4
Camps Cleared
0
794,148
Distance Traveled
597,983
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,808
654
41
3
0
184,898
1
L
Ymir
9,640
643
32
2
0
214,186
0
W
Anubis
12,756
850
88
6
4
230,958
4
W
Atlas
12,003
800
20
1
0
264,506
3
L
Bellona
7,976
532
15
1
0
198,899
0
W
Nike
11,604
774
32
2
0
298,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role