Player Matchup

Ymir
Ymir
AmManny
Ymir
Level 62
God Stats
5W - 4L
1,875 SR
Queue Stats
97W - 122L
1,508 Elo+
Party 2
Neith
Neith
CamDameron
Neith
Level 97
God Stats
17W - 20L
1,610 SR
Queue Stats
147W - 171L
1,573 Elo+
Party 2
Nox
Nox
LuvSk8s
Nox
Level 109
God Stats
13W - 1L
1,721 SR
Queue Stats
237W - 255L
1,571 Elo+
Party 2
Da Ji
Da Ji
MushyCactus
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 109L
1,593 Elo+
Party 2
Nike
Nike
PixelPouch
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 248L
1,565 Elo+
Party 2
Team Averages
Level 99
1,641 SR
1,562 Elo+

VS

Team Averages
Level 125
1,462 SR
1,618 Elo+
Chaac
Chaac
DRiX Killings
Chaac
Level 128
God Stats
9W - 6L
1,519 SR
Queue Stats
319W - 277L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ElectroV3nom
Morgan Le Fay
Level 141
God Stats
3W - 1L
1,770 SR
Queue Stats
300W - 256L
1,651 Elo+
Party 1
Olorun
Olorun
ImTooLazy75
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 53L
1,816 Elo+
Solo
Jing Wei
Jing Wei
Umbrafox96
Jing Wei
Level 90
God Stats
1W - 0L
1,273 SR
Queue Stats
62W - 78L
1,489 Elo+
Solo
Cabrakan
Cabrakan
oxi clean23
Cabrakan
Level 155
God Stats
9W - 6L
1,246 SR
Queue Stats
460W - 415L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AmManny
Ymir
12
0 / 6 / 6
7,516
683
4,963
15,883
10,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
14
2 / 0 / 4
7,876
716
10,631
6,315
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
16
5 / 1 / 3
9,071
825
14,994
7,556
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 4
7,914
719
4,105
9,755
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 6
7,226
657
11,692
14,318
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
8,491
772
12,921
18,339
17,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
ElectroV3nom
Morgan Le Fay
15
1 / 1 / 5
7,897
718
12,285
8,404
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
16
3 / 1 / 10
8,856
805
8,795
9,060
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Umbrafox96
Jing Wei
14
1 / 3 / 9
8,346
759
4,486
10,025
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
oxi clean23
Cabrakan
14
3 / 2 / 8
8,656
787
10,045
13,115
19,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
8
Kills
13
13
Deaths
8
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
AmManny
Ymir
0
6
6
0.5
L
Neith
2
0
4
4
W
5
1
5
7.5
W
Morgan Le Fay
ElectroV3nom
Morgan Le Fay
1
1
5
3.5
W
Olorun
3
1
10
8
L
Nox
5
1
3
6.5
L
1
3
4
1
L
0
3
6
1
W
Jing Wei
Umbrafox96
Jing Wei
1
3
9
1.83
W
Cabrakan
oxi clean23
Cabrakan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
48,532
53,827
Taken
58,943
33,747
Mitigated
51,631
8,468
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AmManny
Ymir
4,963
928
1,356
2,175
15,883
10,706
0
9,969
5,914
12,806
0
L
Neith
10,631
3,750
0
2,845
6,315
2,772
0
4,308
2,007
0
24,882
W
12,921
3,047
0
9,752
18,339
17,164
0
5,550
12,380
0
33,865
W
Morgan Le Fay
ElectroV3nom
Morgan Le Fay
12,285
1,258
0
713
8,404
4,883
739
2,278
6,021
33,795
0
W
Olorun
8,795
5,077
341
4,910
9,060
5,227
0
4,431
4,596
36,435
0
L
Nox
14,994
317
0
460
7,556
3,921
0
4,693
2,863
37,598
0
L
4,105
717
0
408
9,755
4,721
0
5,262
4,493
0
20,361
L
11,692
2,381
0
1,224
14,318
11,627
0
6,893
7,425
147
14,979
W
Jing Wei
Umbrafox96
Jing Wei
4,486
3,813
0
862
10,025
4,703
0
4,272
5,638
0
23,419
W
Cabrakan
oxi clean23
Cabrakan
10,045
1,289
1,452
1,577
13,115
19,654
0
3,573
9,352
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
42,246
171
Minions Killed
230
0
Camps Cleared
0
1,111,124
Distance Traveled
1,111,217
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,516
683
9
1
0
205,434
0
L
Neith
7,876
716
37
3
0
199,749
0
W
Chaac
8,491
772
57
5
0
230,141
2
W
Morgan Le Fay
7,897
718
49
4
0
236,044
3
W
Olorun
8,856
805
72
7
0
216,477
2
L
Nox
9,071
825
69
6
0
254,808
3
L
Da Ji
7,914
719
43
4
0
241,647
1
L
Nike
7,226
657
13
1
0
209,486
0
W
Jing Wei
8,346
759
41
4
0
223,862
0
W
Cabrakan
8,656
787
11
1
0
204,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role