Player Matchup

Ullr
Ullr
Silver IV
 
Ullr
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver III
ReeXzaN
Yu Huang
Silver III
Level 89
God Stats
1W - 0L
1,395 SR
Queue Stats
94W - 120L
795 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Tkbrall13
Aphrodite
Bronze III
Level 69
God Stats
14W - 25L
1,458 SR
Queue Stats
81W - 129L
-81 MMR
Solo
Loki
Loki
Silver II
Venom_NO_CURE6
Loki
Silver II
Level 157
God Stats
16W - 11L
1,587 SR
Queue Stats
410W - 417L
875 MMR
Solo
Jormungandr
Jormungandr
Silver III
YAMI6600
Jormungandr
Silver III
Level 126
God Stats
135W - 115L
1,527 SR
Queue Stats
141W - 146L
840 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,493 SR
786 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,478 SR
548 MMR
Ymir
Ymir
Bronze IV
Phony_Yogi
Ymir
Bronze IV
Level 43
God Stats
0W - 3L
1,377 SR
Queue Stats
19W - 52L
138 MMR
Solo
Neith
Neith
Bronze IV
Uelf
Neith
Bronze IV
Level 63
God Stats
6W - 4L
1,477 SR
Queue Stats
156W - 185L
35 MMR
Solo
King Arthur
King Arthur
Silver IV
Y0NK0_BOSS
King Arthur
Silver IV
Level 127
God Stats
13W - 8L
1,680 SR
Queue Stats
204W - 214L
835 MMR
Solo
Merlin
Merlin
Silver III
YahMii-Ozzi
Merlin
Silver III
Level 128
God Stats
2W - 8L
1,357 SR
Queue Stats
63W - 77L
870 MMR
Solo
Pele
Pele
Silver III
lCQl reko
Pele
Silver III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 121L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
1 / 0 / 2
12,468
567
10,712
11,574
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
ReeXzaN
Yu Huang
17
1 / 1 / 5
11,431
520
8,545
13,013
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Tkbrall13
Aphrodite
17
2 / 1 / 5
11,133
506
8,905
11,970
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 3 / 3
12,591
572
5,824
15,596
6,755
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
YAMI6600
Jormungandr
18
6 / 1 / 4
12,164
553
14,009
20,105
24,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaAnubisBastetCabrakan

VS

Bans
Nu WaAtlasShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,388
427
3,590
18,216
12,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Uelf
Neith
15
1 / 3 / 1
9,327
424
5,662
13,555
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Y0NK0_BOSS
King Arthur
17
2 / 3 / 0
9,876
449
8,225
19,729
20,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
2 / 4 / 1
10,124
460
12,999
11,691
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
1 / 3 / 1
8,149
370
5,406
11,370
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
2
2
L
0
0
2
1
W
Yu Huang
ReeXzaN
Yu Huang
1
1
5
3.5
W
Aphrodite
Tkbrall13
Aphrodite
2
1
5
4.5
L
Neith
Uelf
Neith
1
3
1
0.5
W
3
3
3
1.5
L
King Arthur
Y0NK0_BOSS
King Arthur
2
3
0
0.67
W
Jormungandr
YAMI6600
Jormungandr
6
1
4
8
L
Merlin
2
4
1
0.63
L
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,995
Damage
35,882
72,258
Taken
74,561
53,132
Mitigated
48,426
32,974
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,712
5,201
0
2,962
11,574
5,575
3,198
1,455
10,119
0
128,545
L
3,590
638
2,319
5,418
18,216
12,747
0
5,223
12,993
74,593
0
W
Yu Huang
ReeXzaN
Yu Huang
8,545
1,113
130
3,791
13,013
5,351
2,246
6,343
6,670
87,442
0
W
Aphrodite
Tkbrall13
Aphrodite
8,905
827
7,668
8,089
11,970
11,170
965
4,454
7,516
38,787
0
L
Neith
Uelf
Neith
5,662
1,445
0
4,795
13,555
5,994
0
3,138
10,417
0
81,654
W
5,824
1,149
0
5,016
15,596
6,755
2,153
715
14,881
0
121,942
L
King Arthur
Y0NK0_BOSS
King Arthur
8,225
668
0
2,534
19,729
20,253
54
11,936
7,793
0
70,229
W
Jormungandr
YAMI6600
Jormungandr
14,009
3,677
317
5,001
20,105
24,281
1,276
3,953
16,152
85,427
0
L
Merlin
12,999
222
0
962
11,691
5,163
0
8,328
3,363
78,738
0
L
Pele
5,406
974
0
3,639
11,370
4,269
0
2,834
8,536
0
52,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
46,864
687
Minions Killed
564
0
Camps Cleared
0
1,963,229
Distance Traveled
1,775,200
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,468
567
211
10
0
376,304
3
L
Ymir
9,388
427
98
4
0
282,483
3
W
Yu Huang
11,431
520
142
6
0
395,844
7
W
Aphrodite
11,133
506
46
2
0
422,544
3
L
Neith
9,327
424
126
6
0
349,527
6
W
Loki
12,591
572
172
8
0
410,334
0
L
King Arthur
9,876
449
127
6
0
420,681
2
W
Jormungandr
12,164
553
116
5
0
358,203
0
L
Merlin
10,124
460
126
6
0
362,960
7
L
Pele
8,149
370
87
4
0
359,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role