Player Matchup

Poseidon
Poseidon
EightyColt
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,269 Elo+
Party 3
Bellona
Bellona
FALLADE
Bellona
Level 26
God Stats
15W - 17L
1,461 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Kushkrusher
Kukulkan
Level 42
God Stats
36W - 36L
1,470 SR
Queue Stats
46W - 48L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WallaBart
Ah Muzen Cab
Level 133
God Stats
5W - 4L
1,260 SR
Queue Stats
6W - 9L
1,210 Elo+
Party 3
Ares
Ares
clockwerk_7
Ares
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
9W - 17L
1,351 Elo+
Party 2
Team Averages
Level 67
1,490 SR
1,344 Elo+

VS

Team Averages
Level 54
1,450 SR
1,463 Elo+
Hercules
Hercules
I is Drew
Hercules
Level 35
God Stats
6W - 0L
1,500 SR
Queue Stats
204W - 149L
1,502 Elo+
Party 1
Hera
Hera
Jim Bebus
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
UNDERcvrKILLER
Nu Wa
Level 33
God Stats
8W - 7L
1,312 SR
Queue Stats
39W - 43L
1,413 Elo+
Party 1
Janus
Janus
Wild Doinks
Janus
Level 35
God Stats
23W - 19L
1,439 SR
Queue Stats
218W - 187L
1,430 Elo+
Party 1
Scylla
Scylla
ZECKARIUS
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EightyColt
Poseidon
14
1 / 6 / 2
8,930
992
4,604
13,564
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
FALLADE
Bellona
13
0 / 0 / 0
7,704
856
0
398
198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Kushkrusher
Kukulkan
14
1 / 1 / 2
9,028
1,003
9,579
7,706
3,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
WallaBart
Ah Muzen Cab
14
1 / 2 / 2
9,097
1,011
5,920
7,593
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 1 / 3
9,356
1,040
5,166
14,454
18,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I is Drew
Hercules
15
4 / 0 / 5
9,769
1,085
6,020
11,001
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
15
1 / 0 / 9
9,186
1,021
11,224
5,671
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 7
9,138
1,015
7,934
6,751
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 0 / 5
9,096
1,011
4,189
1,354
611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ZECKARIUS
Scylla
15
2 / 0 / 7
9,488
1,054
10,663
3,673
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
3
Kills
10
10
Deaths
3
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EightyColt
Poseidon
1
6
2
0.33
L
Bellona
FALLADE
Bellona
0
0
0
0
W
Hercules
I is Drew
Hercules
4
0
5
6.5
W
Hera
1
0
9
5.5
L
Kukulkan
Kushkrusher
Kukulkan
1
1
2
2
W
2
3
7
1.83
L
Ah Muzen Cab
WallaBart
Ah Muzen Cab
1
2
2
1
W
1
0
5
3.5
W
Scylla
ZECKARIUS
Scylla
2
0
7
5.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
40,030
43,715
Taken
28,450
32,439
Mitigated
22,321
1,723
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EightyColt
Poseidon
4,604
655
0
0
13,564
6,555
0
10,820
2,512
19,275
0
L
Bellona
FALLADE
Bellona
0
0
0
0
398
198
0
398
0
0
0
W
Hercules
I is Drew
Hercules
6,020
1,352
0
4,192
11,001
14,352
0
7,495
3,506
0
12,429
W
Hera
11,224
2,645
0
144
5,671
2,568
0
3,924
1,747
28,467
0
L
Kukulkan
Kushkrusher
Kukulkan
9,579
645
0
0
7,706
3,770
0
6,360
1,179
33,606
0
W
7,934
1,864
0
409
6,751
3,165
0
4,848
1,903
24,224
0
L
Ah Muzen Cab
WallaBart
Ah Muzen Cab
5,920
2,209
0
902
7,593
3,518
0
5,905
1,474
0
28,244
W
4,189
156
0
0
1,354
611
0
898
456
22,369
0
W
Scylla
ZECKARIUS
Scylla
10,663
739
0
90
3,673
1,625
0
2,184
1,489
22,299
0
L
5,166
307
0
821
14,454
18,398
0
9,996
3,972
10,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
46,677
145
Minions Killed
198
5
Camps Cleared
7
685,234
Distance Traveled
907,349
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,930
992
32
4
1
159,723
0
L
Bellona
7,704
856
0
0
0
0
0
W
Hercules
9,769
1,085
23
3
1
204,538
2
W
Hera
9,186
1,021
38
4
0
188,582
0
L
Kukulkan
9,028
1,003
50
6
2
181,350
0
W
Nu Wa
9,138
1,015
41
5
3
160,044
0
L
Ah Muzen Cab
9,097
1,011
57
6
2
145,710
0
W
Janus
9,096
1,011
55
6
2
173,319
0
W
Scylla
9,488
1,054
41
5
1
180,866
0
L
Ares
9,356
1,040
6
1
0
198,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role