Player Matchup

Da Ji
Da Ji
Fu gitiveCas
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Menchaca271778
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,119 Elo+
Party 1
Freya
Freya
MrSuave MkX
Freya
Level 126
God Stats
2W - 3L
1,506 SR
Queue Stats
112W - 123L
1,502 Elo+
Party 1
Ares
Ares
OsitoPedro
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,326 Elo+
Party 1
Kuzenbo
Kuzenbo
Pana MG
Kuzenbo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,361 Elo+

VS

Team Averages
Level 109
1,465 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Deceptik0n
Tsukuyomi
Level 124
God Stats
7W - 9L
1,413 SR
Queue Stats
262W - 292L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kalam1te
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,403 Elo+
Solo
Jormungandr
Jormungandr
RideXtheXPony33
Jormungandr
Level 121
God Stats
3W - 0L
1,411 SR
Queue Stats
70W - 79L
1,493 Elo+
Solo
Artemis
Artemis
modj19
Artemis
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 216L
1,392 Elo+
Solo
Sobek
Sobek
nesky
Sobek
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 109L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 5
13,141
730
25,306
20,402
10,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Menchaca271778
Sun Wukong
19
1 / 5 / 12
10,978
610
13,043
22,541
16,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
11 / 7 / 6
13,774
765
23,664
24,701
12,843
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 5 / 8
10,868
604
11,869
21,755
23,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
Pana MG
Kuzenbo
20
3 / 6 / 7
11,800
656
12,908
23,221
31,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deceptik0n
Tsukuyomi
20
12 / 6 / 15
14,158
787
26,959
24,931
14,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Kalam1te
Ah Muzen Cab
20
8 / 2 / 14
13,916
773
21,159
15,887
8,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
RideXtheXPony33
Jormungandr
20
4 / 6 / 17
13,242
736
20,136
25,755
26,022
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
modj19
Artemis
20
7 / 6 / 13
12,730
707
19,797
20,234
9,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
nesky
Sobek
19
3 / 6 / 21
12,069
671
11,504
32,013
34,641
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
26
Kills
34
34
Deaths
26
38
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Deceptik0n
Tsukuyomi
12
6
15
3.25
L
9
11
5
1.05
W
Ah Muzen Cab
Kalam1te
Ah Muzen Cab
8
2
14
7.5
L
Sun Wukong
Menchaca271778
Sun Wukong
1
5
12
1.4
L
11
7
6
2
L
2
5
8
1.2
L
Kuzenbo
Pana MG
Kuzenbo
3
6
7
1.08
W
Jormungandr
RideXtheXPony33
Jormungandr
4
6
17
2.08
W
Artemis
modj19
Artemis
7
6
13
2.25
W
Sobek
nesky
Sobek
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,790
Damage
99,555
112,620
Taken
118,820
95,059
Mitigated
92,677
34,448
Healing
43,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Deceptik0n
Tsukuyomi
26,959
6,064
2,699
9,628
24,931
14,029
877
10,785
14,146
0
53,684
L
25,306
7,405
282
1,313
20,402
10,927
847
2,898
17,504
0
33,157
W
Ah Muzen Cab
Kalam1te
Ah Muzen Cab
21,159
7,404
779
4,792
15,887
8,566
4,340
7,010
8,877
0
51,295
L
Sun Wukong
Menchaca271778
Sun Wukong
13,043
1,641
1,658
5,983
22,541
16,266
135
8,092
14,449
0
32,883
L
23,664
9,916
1,810
8,317
24,701
12,843
577
8,696
16,005
45,354
0
L
11,869
107
2,677
4,708
21,755
23,376
0
6,700
15,055
21,667
0
L
Kuzenbo
Pana MG
Kuzenbo
12,908
1,793
3,621
4,079
23,221
31,647
199
5,254
17,967
31,436
0
W
Jormungandr
RideXtheXPony33
Jormungandr
20,136
3,741
2,450
4,565
25,755
26,022
874
10,749
15,006
49,588
0
W
Artemis
modj19
Artemis
19,797
8,893
2,367
6,654
20,234
9,419
2,960
7,998
12,236
0
37,717
W
Sobek
nesky
Sobek
11,504
667
917
8,895
32,013
34,641
260
11,899
20,114
19,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,561
Gold Earned
66,115
183
Minions Killed
224
0
Camps Cleared
0
1,452,421
Distance Traveled
1,583,720
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,158
787
38
2
0
340,583
0
L
Da Ji
13,141
730
17
1
0
263,925
0
W
Ah Muzen Cab
13,916
773
62
3
0
348,007
2
L
Sun Wukong
10,978
610
37
2
0
360,229
0
L
Freya
13,774
765
61
3
0
262,390
1
L
Ares
10,868
604
31
2
0
259,811
1
L
Kuzenbo
11,800
656
37
2
0
306,066
3
W
Jormungandr
13,242
736
72
4
0
317,274
1
W
Artemis
12,730
707
38
2
0
302,858
1
W
Sobek
12,069
671
14
1
0
274,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role