Player Matchup

Ah Muzen Cab
Ah Muzen Cab
F4LL3N4NG3L1421
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
FatBandz445
Bacchus
Level 101
God Stats
0W - 1L
1,936 SR
Queue Stats
29W - 24L
1,535 Elo+
Party 1
Thoth
Thoth
Lil Baros
Thoth
Level 101
God Stats
0W - 3L
1,155 SR
Queue Stats
36W - 47L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
WoollyCello5052
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
a3piececombo
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,518 SR
1,496 Elo+

VS

Team Averages
Level 95
1,539 SR
1,470 Elo+
Apollo
Apollo
Busbwa
Apollo
Level 69
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 27L
1,380 Elo+
Solo
Nemesis
Nemesis
Nuuzxx
Nemesis
Level 82
God Stats
3W - 1L
1,546 SR
Queue Stats
73W - 88L
1,412 Elo+
Party 3
King Arthur
King Arthur
PaladinKenku
King Arthur
Level 99
God Stats
7W - 9L
1,337 SR
Queue Stats
43W - 50L
1,445 Elo+
Party 3
Chang'e
Chang'e
Vasariah98
Chang'e
Level 87
God Stats
5W - 3L
1,516 SR
Queue Stats
7W - 5L
1,458 Elo+
Solo
Zeus
Zeus
giantnine
Zeus
Level 140
God Stats
25W - 14L
1,560 SR
Queue Stats
49W - 32L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
F4LL3N4NG3L1421
Ah Muzen Cab
14
0 / 5 / 2
8,548
611
7,548
12,215
5,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
FatBandz445
Bacchus
16
2 / 4 / 3
9,728
695
10,087
20,958
26,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Lil Baros
Thoth
18
3 / 6 / 2
10,461
747
11,525
12,405
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WoollyCello5052
Heimdallr
14
0 / 8 / 1
8,233
588
5,404
15,238
6,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
a3piececombo
Gilgamesh
14
0 / 6 / 1
8,727
623
7,661
16,269
13,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Busbwa
Apollo
18
6 / 1 / 12
10,878
777
9,080
13,254
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Nuuzxx
Nemesis
17
8 / 0 / 14
10,949
782
14,631
13,519
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PaladinKenku
King Arthur
19
3 / 3 / 19
10,963
783
17,174
18,239
14,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Vasariah98
Chang'e
17
2 / 1 / 8
10,474
748
3,799
13,662
12,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
18
9 / 0 / 13
10,920
780
23,953
5,027
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
5
Kills
28
29
Deaths
5
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Apollo
Busbwa
Apollo
6
1
12
12
L
Ah Muzen Cab
F4LL3N4NG3L1421
Ah Muzen Cab
0
5
2
0.2
L
Bacchus
FatBandz445
Bacchus
2
4
3
0.88
L
Thoth
Lil Baros
Thoth
3
6
2
0.67
W
Nemesis
Nuuzxx
Nemesis
8
0
14
15
W
King Arthur
PaladinKenku
King Arthur
3
3
19
4.17
W
Chang'e
Vasariah98
Chang'e
2
1
8
6
L
Heimdallr
WoollyCello5052
Heimdallr
0
8
1
0.06
L
Gilgamesh
a3piececombo
Gilgamesh
0
6
1
0.08
W
Zeus
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,225
Damage
68,637
77,085
Taken
63,701
56,403
Mitigated
43,348
8,552
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Busbwa
Apollo
9,080
4,796
0
2,829
13,254
6,693
510
4,562
8,692
0
38,949
L
Ah Muzen Cab
F4LL3N4NG3L1421
Ah Muzen Cab
7,548
2,562
0
1,304
12,215
5,392
618
3,155
9,060
0
24,970
L
Bacchus
FatBandz445
Bacchus
10,087
949
303
2,954
20,958
26,095
0
8,031
12,927
23,621
0
L
Thoth
Lil Baros
Thoth
11,525
887
94
900
12,405
5,235
0
4,983
7,422
47,287
0
W
Nemesis
Nuuzxx
Nemesis
14,631
8,162
0
4,381
13,519
7,865
28
4,911
8,608
0
39,789
W
King Arthur
PaladinKenku
King Arthur
17,174
3,029
128
1,174
18,239
14,289
220
7,614
10,625
0
53,199
W
Chang'e
Vasariah98
Chang'e
3,799
184
4,159
5,078
13,662
12,224
1,631
2,938
10,724
33,209
0
L
Heimdallr
WoollyCello5052
Heimdallr
5,404
3,591
0
859
15,238
6,547
0
5,228
10,010
0
17,034
L
Gilgamesh
a3piececombo
Gilgamesh
7,661
1,969
1,204
934
16,269
13,134
0
6,355
9,914
0
15,258
W
Zeus
23,953
1,895
1,614
1,363
5,027
2,277
126
1,587
3,440
47,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
54,184
187
Minions Killed
309
0
Camps Cleared
0
1,282,283
Distance Traveled
1,496,495
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,878
777
65
5
0
276,006
3
L
Ah Muzen Cab
8,548
611
42
3
0
222,595
1
L
Bacchus
9,728
695
32
2
0
277,583
0
L
Thoth
10,461
747
80
6
0
236,913
2
W
Nemesis
10,949
782
46
3
0
333,770
1
W
King Arthur
10,963
783
84
6
0
297,324
2
W
Chang'e
10,474
748
72
5
0
276,157
1
L
Heimdallr
8,233
588
22
2
0
256,681
0
L
Gilgamesh
8,727
623
11
1
0
288,511
0
W
Zeus
10,920
780
42
3
0
313,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role