Player Matchup

Geb
Geb
Silver II
CryptoCrayzie505
Geb
Silver II
Level 143
God Stats
70W - 93L
1,415 SR
Queue Stats
185W - 256L
1,277 MMR
Solo
Neith
Neith
Silver II
ERRRRRRRRRRRR
Neith
Silver II
Level 148
God Stats
8W - 12L
1,337 SR
Queue Stats
71W - 83L
1,263 MMR
Solo
Kukulkan
Kukulkan
Silver II
Legate_Daedalus
Kukulkan
Silver II
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,417 SR
1,347 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,551 SR
1,331 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
Majorchiphazurd
Morgan Le Fay
Silver II
Level 87
God Stats
26W - 25L
1,512 SR
Queue Stats
74W - 96L
1,151 MMR
Solo
Ymir
Ymir
Bronze III
SAD CHAINSAW
Ymir
Bronze III
Level 79
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,443 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
lilbigolmike
Sun Wukong
Bronze V
Level 124
God Stats
8W - 8L
1,830 SR
Queue Stats
72W - 88L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 17
11,079
692
11,300
22,658
23,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 0 / 5
12,545
784
24,543
13,178
6,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
5 / 2 / 9
11,378
711
22,096
8,532
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SkadiAnubisAthenaPersephoneCthulhu

VS

Bans
CabrakanMedusaLokiAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Majorchiphazurd
Morgan Le Fay
15
3 / 7 / 1
9,983
624
12,641
15,164
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 3
9,504
594
4,812
24,007
27,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
lilbigolmike
Sun Wukong
14
2 / 4 / 2
9,295
581
12,462
24,524
21,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
5
5
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
W
13
0
5
15.5
W
Kukulkan
5
2
9
4.75
L
Morgan Le Fay
Majorchiphazurd
Morgan Le Fay
3
7
1
0.5
L
0
7
3
0.21
L
Sun Wukong
lilbigolmike
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,939
Damage
29,915
44,368
Taken
63,695
34,444
Mitigated
56,172
13,061
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,300
1,309
677
6,396
22,658
23,448
207
7,372
14,407
29,028
0
W
24,543
12,652
0
5,738
13,178
6,546
1,665
5,471
7,014
0
60,806
W
Kukulkan
22,096
2,462
0
250
8,532
4,450
780
4,230
3,899
60,495
0
L
Morgan Le Fay
Majorchiphazurd
Morgan Le Fay
12,641
1,284
0
2,683
15,164
7,372
0
8,304
6,860
52,674
0
L
4,812
993
0
1,135
24,007
27,143
0
13,300
10,707
16,422
0
L
Sun Wukong
lilbigolmike
Sun Wukong
12,462
3,140
0
2,934
24,524
21,657
0
12,299
12,225
0
21,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
28,782
185
Minions Killed
128
7
Camps Cleared
5
852,387
Distance Traveled
805,157
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,079
692
22
1
2
287,412
3
W
Neith
12,545
784
88
6
1
292,449
1
W
Kukulkan
11,378
711
75
5
4
272,526
0
L
Morgan Le Fay
9,983
624
82
5
5
262,134
0
L
Ymir
9,504
594
26
2
0
259,219
2
L
Sun Wukong
9,295
581
20
1
0
283,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role