Player Matchup

Bacchus
Bacchus
BestBowlCutNA
Bacchus
Level 101
God Stats
3W - 3L
1,762 SR
Queue Stats
53W - 70L
1,342 Elo+
Party 2
Khepri
Khepri
Enchant Them
Khepri
Level 107
God Stats
5W - 8L
1,409 SR
Queue Stats
24W - 32L
1,450 Elo+
Solo
Osiris
Osiris
InnerCry
Osiris
Level 106
God Stats
0W - 1L
1,317 SR
Queue Stats
90W - 90L
1,579 Elo+
Solo
Yu Huang
Yu Huang
Tobinator
Yu Huang
Level 146
God Stats
14W - 17L
1,362 SR
Queue Stats
182W - 183L
1,584 Elo+
Solo
Bakasura
Bakasura
shadowclawa
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,418 Elo+
Party 2
Team Averages
Level 117
1,470 SR
1,475 Elo+

VS

Team Averages
Level 125
1,629 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Aeon_Cadaver
Cu Chulainn
Level 103
God Stats
6W - 5L
1,688 SR
Queue Stats
111W - 95L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
ClinicallySane7
Baron Samedi
Level 103
God Stats
16W - 6L
1,649 SR
Queue Stats
75W - 70L
1,565 Elo+
Party 1
Loki
Loki
RyanTheGOATYT
Loki
Level 123
God Stats
2W - 2L
1,567 SR
Queue Stats
140W - 118L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
X-_-W1CKED-_-X
Cabrakan
Level 136
God Stats
9W - 3L
1,740 SR
Queue Stats
124W - 111L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 4 / 3
5,940
743
7,180
10,441
7,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
10
0 / 3 / 2
5,591
699
1,171
6,524
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
InnerCry
Osiris
11
0 / 1 / 4
5,756
720
6,989
10,124
10,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Tobinator
Yu Huang
13
1 / 3 / 2
6,256
782
8,914
5,692
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
shadowclawa
Bakasura
11
2 / 5 / 2
6,162
770
5,608
11,537
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 9
6,828
854
7,263
2,881
1,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Aeon_Cadaver
Cu Chulainn
13
3 / 2 / 7
6,546
818
8,883
10,803
7,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ClinicallySane7
Baron Samedi
13
2 / 0 / 12
6,714
839
9,485
9,251
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 0 / 2
7,909
989
8,163
7,405
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
11
1 / 2 / 9
6,305
788
4,082
13,180
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
4
Kills
16
16
Deaths
4
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
9
6.5
W
Cu Chulainn
Aeon_Cadaver
Cu Chulainn
3
2
7
3.25
L
Bacchus
1
4
3
0.63
W
Baron Samedi
ClinicallySane7
Baron Samedi
2
0
12
8
L
Khepri
0
3
2
0.33
L
Osiris
InnerCry
Osiris
0
1
4
2
W
8
0
2
9
L
Yu Huang
Tobinator
Yu Huang
1
3
2
0.67
W
Cabrakan
1
2
9
2.75
L
Bakasura
shadowclawa
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
37,876
44,318
Taken
43,520
30,327
Mitigated
31,056
3,487
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,263
1,888
0
1,266
2,881
1,727
627
1,279
1,522
0
22,957
W
Cu Chulainn
Aeon_Cadaver
Cu Chulainn
8,883
1,715
0
1,965
10,803
7,261
241
3,751
6,821
1,193
20,039
L
Bacchus
7,180
409
0
463
10,441
7,731
0
3,075
7,366
11,653
0
W
Baron Samedi
ClinicallySane7
Baron Samedi
9,485
336
3,948
4,914
9,251
4,969
45
3,787
5,151
18,571
0
L
Khepri
1,171
68
0
127
6,524
4,416
0
2,038
4,486
4,450
0
L
Osiris
InnerCry
Osiris
6,989
2,073
0
978
10,124
10,195
0
2,439
7,685
0
14,839
W
8,163
3,598
0
2,673
7,405
3,298
400
1,977
5,428
0
31,646
L
Yu Huang
Tobinator
Yu Huang
8,914
354
0
0
5,692
2,778
0
2,177
3,515
25,208
0
W
Cabrakan
4,082
446
311
2,325
13,180
13,801
81
6,471
6,412
9,834
0
L
Bakasura
shadowclawa
Bakasura
5,608
3,439
0
1,919
11,537
5,207
30
4,511
7,026
0
9,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
34,302
102
Minions Killed
164
0
Camps Cleared
0
778,992
Distance Traveled
913,887
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,828
854
47
6
0
168,109
0
W
Cu Chulainn
6,546
818
22
3
0
186,947
1
L
Bacchus
5,940
743
13
2
0
161,106
0
W
Baron Samedi
6,714
839
21
3
0
173,296
0
L
Khepri
5,591
699
4
1
0
107,053
0
L
Osiris
5,756
720
17
2
0
178,887
0
W
Loki
7,909
989
65
8
0
203,005
2
L
Yu Huang
6,256
782
52
7
0
159,524
2
W
Cabrakan
6,305
788
9
1
0
182,530
0
L
Bakasura
6,162
770
16
2
0
172,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role