Player Matchup

Fenrir
Fenrir
Kxbrah
Fenrir
Level 80
God Stats
6W - 5L
1,728 SR
Queue Stats
444W - 475L
1,369 Elo+
Solo
Hachiman
Hachiman
Sttrider
Hachiman
Level 66
God Stats
4W - 5L
1,610 SR
Queue Stats
142W - 151L
1,411 Elo+
Solo
Sol
Sol
devilleon
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
fizzeldizzel187
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,136 Elo+
Party 1
Osiris
Osiris
nonsense187
Osiris
Level 89
God Stats
3W - 3L
1,710 SR
Queue Stats
70W - 84L
1,331 Elo+
Party 1
Team Averages
Level 67
1,609 SR
1,350 Elo+

VS

Team Averages
Level 85
1,496 SR
1,487 Elo+
Artemis
Artemis
AustinHUN
Artemis
Level 68
God Stats
11W - 6L
1,518 SR
Queue Stats
112W - 140L
1,422 Elo+
Party 2
Hera
Hera
DodoSlayer55
Hera
Level 66
God Stats
2W - 1L
1,482 SR
Queue Stats
13W - 7L
1,560 Elo+
Party 3
Nemesis
Nemesis
Dodomore22
Nemesis
Level 125
God Stats
2W - 1L
1,634 SR
Queue Stats
168W - 124L
1,576 Elo+
Party 3
Chernobog
Chernobog
Rachi443
Chernobog
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,459 Elo+
Party 3
Vamana
Vamana
Rideg
Vamana
Level 67
God Stats
2W - 2L
1,344 SR
Queue Stats
113W - 143L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kxbrah
Fenrir
17
6 / 9 / 13
10,765
718
11,956
21,465
20,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Sttrider
Hachiman
18
6 / 8 / 15
11,571
771
15,182
21,772
9,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 12
9,633
642
7,856
13,997
4,878
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 6 / 15
12,280
819
23,334
14,467
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
19
9 / 6 / 10
12,409
827
13,976
24,521
33,344
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AustinHUN
Artemis
20
15 / 5 / 14
14,493
966
27,284
17,627
9,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 21
12,617
841
20,392
12,288
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Dodomore22
Nemesis
19
1 / 4 / 21
11,342
756
12,672
17,074
11,483
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Rachi443
Chernobog
19
8 / 9 / 15
12,419
828
15,269
18,668
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Vamana
Rideg
Vamana
18
4 / 5 / 12
11,342
756
10,452
21,477
12,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
118
28
Kills
35
35
Deaths
28
65
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Artemis
AustinHUN
Artemis
15
5
14
4.4
W
7
5
21
3.5
W
Nemesis
Dodomore22
Nemesis
1
4
21
2.88
L
Fenrir
Kxbrah
Fenrir
6
9
13
1.39
W
Chernobog
Rachi443
Chernobog
8
9
15
1.72
W
Vamana
Rideg
Vamana
4
5
12
2
L
Hachiman
Sttrider
Hachiman
6
8
15
1.69
L
0
6
12
1
L
7
6
15
2.42
L
Osiris
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,304
Damage
86,069
96,222
Taken
87,134
74,958
Mitigated
46,865
14,603
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AustinHUN
Artemis
27,284
14,811
1,259
6,944
17,627
9,252
4,658
4,830
12,510
0
54,876
W
20,392
6,391
1,638
1,640
12,288
5,466
290
4,087
7,870
43,152
0
W
Nemesis
Dodomore22
Nemesis
12,672
5,304
356
3,825
17,074
11,483
2,052
4,592
11,927
0
28,698
L
Fenrir
Kxbrah
Fenrir
11,956
481
458
2,472
21,465
20,592
0
2,949
18,516
171
14,083
W
Chernobog
Rachi443
Chernobog
15,269
8,482
826
2,245
18,668
8,132
1,266
6,536
11,637
0
29,512
W
Vamana
Rideg
Vamana
10,452
6,161
2,277
5,362
21,477
12,532
236
9,881
11,003
0
23,343
L
Hachiman
Sttrider
Hachiman
15,182
8,985
783
2,944
21,772
9,735
1,300
5,481
16,291
223
40,847
L
7,856
2,333
0
978
13,997
4,878
1,040
3,062
10,935
22,323
0
L
23,334
6,251
836
1,542
14,467
6,409
1,390
2,881
11,586
39,828
0
L
Osiris
13,976
3,295
1,227
3,363
24,521
33,344
656
6,019
18,502
0
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
62,213
139
Minions Killed
150
0
Camps Cleared
0
1,176,735
Distance Traveled
1,326,957
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,493
966
44
3
0
231,245
0
W
Hera
12,617
841
37
2
0
285,122
0
W
Nemesis
11,342
756
28
2
0
271,190
0
L
Fenrir
10,765
718
7
0
0
254,182
0
W
Chernobog
12,419
828
26
2
0
247,041
0
W
Vamana
11,342
756
15
1
0
292,359
0
L
Hachiman
11,571
771
53
4
0
204,812
0
L
Sol
9,633
642
30
2
0
228,537
0
L
Nu Wa
12,280
819
28
2
0
237,894
1
L
Osiris
12,409
827
21
1
0
251,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role