Player Matchup

Bacchus
Bacchus
DCHero
Bacchus
Level 103
God Stats
5W - 2L
1,774 SR
Queue Stats
115W - 106L
1,527 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dxjitan
Tsukuyomi
Level 136
God Stats
2W - 1L
1,719 SR
Queue Stats
262W - 221L
1,537 Elo+
Party 3
King Arthur
King Arthur
Fallenekho3
King Arthur
Level 149
God Stats
7W - 6L
1,599 SR
Queue Stats
228W - 204L
1,555 Elo+
Party 3
Zeus
Zeus
FamousDeymos
Zeus
Level 25
God Stats
0W - 1L
1,875 SR
Queue Stats
29W - 30L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
Rumoclock
Hou Yi
Level 69
God Stats
21W - 17L
1,521 SR
Queue Stats
146W - 153L
1,540 Elo+
Party 1
Team Averages
Level 96
1,698 SR
1,536 Elo+

VS

Team Averages
Level 34
1,590 SR
1,520 Elo+
Achilles
Achilles
BabyGrimmy
Achilles
Level 5
God Stats
15W - 2L
1,776 SR
Queue Stats
41W - 28L
1,642 Elo+
Party 2
Bacchus
Bacchus
Johnny2litty
Bacchus
Level 18
God Stats
2W - 2L
1,252 SR
Queue Stats
38W - 56L
1,437 Elo+
Solo
Ullr
Ullr
SacredTemplar
Ullr
Level 5
God Stats
5W - 1L
1,923 SR
Queue Stats
27W - 10L
1,642 Elo+
Party 2
Bakasura
Bakasura
Shaduko
Bakasura
Level 129
God Stats
3W - 3L
1,498 SR
Queue Stats
252W - 270L
1,489 Elo+
Solo
Vulcan
Vulcan
SolicitedBoot37
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DCHero
Bacchus
16
1 / 2 / 9
9,402
672
9,418
20,145
24,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Dxjitan
Tsukuyomi
18
7 / 8 / 5
10,742
767
16,376
18,353
9,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Fallenekho3
King Arthur
16
4 / 6 / 6
9,623
687
11,020
21,096
17,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 8 / 4
8,315
594
6,861
11,237
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Rumoclock
Hou Yi
17
3 / 5 / 7
10,148
725
13,178
18,346
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyGrimmy
Achilles
19
10 / 1 / 9
11,939
853
18,816
18,843
26,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Johnny2litty
Bacchus
16
2 / 4 / 10
9,832
702
7,583
17,243
19,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
14 / 1 / 7
13,269
948
23,821
16,131
8,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Shaduko
Bakasura
17
3 / 6 / 10
10,765
769
18,802
17,288
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 5
9,954
711
8,807
9,250
4,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
15
Kills
29
29
Deaths
15
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
BabyGrimmy
Achilles
10
1
9
14.5
L
Bacchus
DCHero
Bacchus
1
2
9
2.75
L
Tsukuyomi
Dxjitan
Tsukuyomi
7
8
5
1.19
L
King Arthur
Fallenekho3
King Arthur
4
6
6
1.17
L
0
8
4
0.25
W
Bacchus
Johnny2litty
Bacchus
2
4
10
1.75
L
Hou Yi
Rumoclock
Hou Yi
3
5
7
1.3
W
14
1
7
17.5
W
Bakasura
Shaduko
Bakasura
3
6
10
1.33
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,853
Damage
77,829
89,177
Taken
78,755
63,962
Mitigated
68,829
6,769
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BabyGrimmy
Achilles
18,816
4,210
0
4,397
18,843
26,331
292
3,359
15,484
0
36,102
L
Bacchus
DCHero
Bacchus
9,418
1,422
0
2,277
20,145
24,226
66
6,093
12,040
18,102
0
L
Tsukuyomi
Dxjitan
Tsukuyomi
16,376
3,518
0
496
18,353
9,292
0
2,255
15,389
0
42,282
L
King Arthur
Fallenekho3
King Arthur
11,020
1,713
0
470
21,096
17,471
0
4,779
14,560
0
34,341
L
6,861
1,163
0
350
11,237
4,123
0
889
10,037
25,865
0
W
Bacchus
Johnny2litty
Bacchus
7,583
383
0
4,949
17,243
19,158
910
2,655
14,588
13,948
0
L
Hou Yi
Rumoclock
Hou Yi
13,178
6,459
0
3,176
18,346
8,850
0
2,066
15,695
0
45,742
W
23,821
10,808
0
2,994
16,131
8,665
5,611
3,084
13,047
0
65,183
W
Bakasura
Shaduko
Bakasura
18,802
10,224
0
4,872
17,288
10,418
2,782
4,752
12,536
0
38,108
W
8,807
3,104
0
1,359
9,250
4,257
2,516
2,429
6,821
42,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
55,759
218
Minions Killed
288
0
Camps Cleared
0
1,328,716
Distance Traveled
1,461,122
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,939
853
43
3
0
336,895
1
L
Bacchus
9,402
672
23
2
0
271,745
0
L
Tsukuyomi
10,742
767
64
5
0
292,574
1
L
King Arthur
9,623
687
36
3
0
259,629
0
L
Zeus
8,315
594
40
3
0
253,863
2
W
Bacchus
9,832
702
9
1
0
265,174
0
L
Hou Yi
10,148
725
55
4
0
250,905
0
W
Ullr
13,269
948
102
7
0
304,627
0
W
Bakasura
10,765
769
72
5
0
294,465
1
W
Vulcan
9,954
711
62
4
0
259,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role