Player Matchup

Horus
Horus
Ignisolaris
Horus
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 94L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsAMcKenaThing
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,386 Elo+
Solo
Thor
Thor
NotChrist
Thor
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 101L
1,428 Elo+
Solo
Da Ji
Da Ji
oneilb4me
Da Ji
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,520 Elo+
Party 1
King Arthur
King Arthur
spitfire41
King Arthur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,560 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,467 Elo+

VS

Team Averages
Level 56
1,599 SR
1,391 Elo+
Ares
Ares
Bigralph85
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo
Neith
Neith
SirLemonLord
Neith
Level 99
God Stats
1W - 0L
1,710 SR
Queue Stats
13W - 10L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
Truebravedemi
Sylvanus
Level 18
God Stats
2W - 0L
1,680 SR
Queue Stats
10W - 8L
1,494 Elo+
Party 2
Mulan
Mulan
Woel99
Mulan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 76L
1,206 Elo+
Solo
Kukulkan
Kukulkan
bpdiabloflorida
Kukulkan
Level 128
God Stats
7W - 4L
1,605 SR
Queue Stats
591W - 613L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 21
11,521
576
6,840
27,559
25,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ItsAMcKenaThing
Morgan Le Fay
20
3 / 7 / 22
12,739
637
30,196
26,701
15,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
1 / 8 / 17
11,467
573
11,159
24,836
13,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
oneilb4me
Da Ji
20
23 / 4 / 6
15,796
790
26,220
20,061
14,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
spitfire41
King Arthur
19
1 / 6 / 21
11,669
583
12,523
27,144
33,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 17
13,255
663
19,891
32,877
41,800
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 4 / 16
13,971
699
14,970
11,033
4,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Truebravedemi
Sylvanus
20
3 / 7 / 19
12,760
638
8,923
25,431
35,632
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Woel99
Mulan
20
9 / 6 / 11
13,542
677
17,157
20,475
22,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
20
4 / 6 / 18
13,802
690
29,808
17,045
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
108
29
Kills
27
30
Deaths
30
87
Assists
81
Player
Kills
Deaths
Assists
KDA
W
6
7
17
2.07
L
1
5
21
2.3
L
Morgan Le Fay
ItsAMcKenaThing
Morgan Le Fay
3
7
22
2
L
Thor
1
8
17
1.19
W
5
4
16
3.25
W
Sylvanus
Truebravedemi
Sylvanus
3
7
19
1.79
W
Mulan
Woel99
Mulan
9
6
11
2.42
W
Kukulkan
4
6
18
2.17
L
Da Ji
oneilb4me
Da Ji
23
4
6
6.5
L
King Arthur
spitfire41
King Arthur
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,938
Damage
90,749
126,301
Taken
106,861
102,380
Mitigated
112,870
39,202
Healing
31,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,891
1,185
1,871
7,264
32,877
41,800
662
10,417
22,460
36,653
0
L
6,840
2,714
12,754
7,982
27,559
25,303
572
14,222
13,159
0
15,582
L
Morgan Le Fay
ItsAMcKenaThing
Morgan Le Fay
30,196
2,745
927
4,442
26,701
15,815
1,312
13,611
13,047
70,420
0
L
Thor
11,159
2,233
1,818
2,315
24,836
13,256
309
14,715
9,827
0
26,386
W
14,970
3,314
1,037
2,130
11,033
4,231
3,379
3,976
7,057
0
29,954
W
Sylvanus
Truebravedemi
Sylvanus
8,923
3,355
4,215
4,374
25,431
35,632
1,130
6,608
18,823
19,783
0
W
Mulan
Woel99
Mulan
17,157
3,968
1,822
3,726
20,475
22,294
2,602
5,585
14,890
0
30,764
W
Kukulkan
29,808
3,946
2,048
2,556
17,045
8,913
1,698
3,610
13,435
73,592
0
L
Da Ji
oneilb4me
Da Ji
26,220
5,681
1,820
2,119
20,061
14,077
1,774
5,937
13,867
0
40,950
L
King Arthur
spitfire41
King Arthur
12,523
334
2,362
2,663
27,144
33,929
206
10,137
16,779
0
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,192
Gold Earned
67,330
193
Minions Killed
194
0
Camps Cleared
0
1,652,050
Distance Traveled
1,570,710
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,255
663
14
1
0
321,111
0
L
Horus
11,521
576
14
1
0
326,770
0
L
Morgan Le Fay
12,739
637
77
4
0
303,077
3
L
Thor
11,467
573
34
2
0
307,048
2
W
Neith
13,971
699
32
2
0
242,508
0
W
Sylvanus
12,760
638
18
1
0
299,415
0
W
Mulan
13,542
677
28
1
0
377,440
0
W
Kukulkan
13,802
690
102
5
0
330,236
2
L
Da Ji
15,796
790
38
2
0
371,902
1
L
King Arthur
11,669
583
30
2
0
343,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role