Player Matchup

Chaac
Chaac
BrownutoUzupoopy
Chaac
Level 115
God Stats
1W - 0L
1,308 SR
Queue Stats
42W - 27L
1,601 Elo+
Party 2
Yu Huang
Yu Huang
Saturday_Ferda
Yu Huang
Level 108
God Stats
5W - 3L
1,516 SR
Queue Stats
53W - 30L
1,638 Elo+
Party 2
Bastet
Bastet
littleuselessman
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 75
1,441 SR
1,580 Elo+

VS

Team Averages
Level 76
1,669 SR
1,420 Elo+
Nox
Nox
CatNipSmoka
Nox
Level 86
God Stats
1W - 3L
1,627 SR
Queue Stats
47W - 71L
1,390 Elo+
Party 1
Heimdallr
Heimdallr
Mixbybash
Heimdallr
Level 101
God Stats
13W - 16L
1,529 SR
Queue Stats
502W - 382L
1,571 Elo+
Party 1
Ares
Ares
arkazero
Ares
Level 41
God Stats
3W - 1L
1,852 SR
Queue Stats
105W - 164L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
11,107
694
21,603
15,035
16,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
16
3 / 0 / 6
10,505
657
18,445
8,166
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 7
9,564
598
8,748
12,708
5,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,219
576
8,489
13,251
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Mixbybash
Heimdallr
15
2 / 2 / 1
9,557
597
12,341
19,049
9,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
0 / 4 / 2
9,278
580
4,299
21,693
23,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
3
2
0.67
L
Heimdallr
Mixbybash
Heimdallr
2
2
1
1.25
W
Yu Huang
3
0
6
6
L
Ares
0
4
2
0.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
25,129
35,909
Taken
53,993
24,266
Mitigated
39,979
11,978
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,603
3,765
0
7,464
15,035
16,048
0
5,975
9,060
0
54,995
L
8,489
500
0
111
13,251
6,894
0
5,054
8,001
35,820
0
L
Heimdallr
Mixbybash
Heimdallr
12,341
5,045
0
2,633
19,049
9,855
0
6,957
11,534
0
44,494
W
Yu Huang
18,445
1,528
216
2,650
8,166
3,153
432
2,681
5,485
58,535
0
L
Ares
4,299
194
446
3,790
21,693
23,230
0
7,080
14,060
7,880
0
W
8,748
3,232
0
1,648
12,708
5,065
492
4,875
7,833
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
28,054
177
Minions Killed
157
10
Camps Cleared
4
1,028,928
Distance Traveled
795,925
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,107
694
77
5
3
360,023
3
L
Nox
9,219
576
65
4
2
257,533
4
L
Heimdallr
9,557
597
79
5
1
281,427
1
W
Yu Huang
10,505
657
73
5
6
323,148
4
L
Ares
9,278
580
13
1
1
256,965
0
W
Bastet
9,564
598
27
2
1
345,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role