Player Matchup

Freya
Freya
Gold I
 
Freya
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
ShreksNut
Izanami
Platinum III
Level 69
God Stats
33W - 16L
1,748 SR
Queue Stats
86W - 64L
1,961 MMR
Solo
Cliodhna
Cliodhna
Gold I
Slayer x LG
Cliodhna
Gold I
Level 109
God Stats
28W - 22L
1,573 SR
Queue Stats
526W - 543L
1,710 MMR
Solo
Horus
Horus
Platinum V
Zepharonn
Horus
Platinum V
Level 117
God Stats
19W - 19L
1,531 SR
Queue Stats
431W - 433L
1,727 MMR
Solo
Bellona
Bellona
Gold I
korean__princess
Bellona
Gold I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,998 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,570 SR
1,779 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,528 SR
1,560 MMR
Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
 
Athena
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
PutHercules7925
Poseidon
Gold I
Level 122
God Stats
78W - 66L
1,613 SR
Queue Stats
351W - 356L
1,625 MMR
Solo
Xbalanque
Xbalanque
Gold II
Sparky7293
Xbalanque
Gold II
Level 156
God Stats
1W - 0L
1,527 SR
Queue Stats
13W - 9L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 1 / 2
8,419
526
3,707
6,496
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ShreksNut
Izanami
15
1 / 0 / 0
8,299
519
7,634
8,832
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Slayer x LG
Cliodhna
14
3 / 2 / 2
8,241
515
5,772
14,087
5,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Zepharonn
Horus
12
1 / 2 / 1
7,509
469
3,358
11,863
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 0
5,051
316
120
3,108
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ah Muzen CabCamazotzJing WeiUllr

VS

Bans
AtlasBastetGebHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 3
9,267
579
7,640
3,620
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
 
Bakasura
14
3 / 4 / 1
8,967
560
4,601
15,859
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
 
Athena
12
0 / 0 / 2
8,147
509
3,095
10,960
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
14
1 / 4 / 0
8,671
542
5,090
6,298
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Sparky7293
Xbalanque
14
1 / 0 / 0
8,713
545
6,557
9,455
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
1
2
3
W
Nu Wa
 
Nu Wa
2
0
3
3.5
W
Bakasura
 
Bakasura
3
4
1
0.88
W
Athena
 
Athena
0
0
2
1
W
Poseidon
1
4
0
0.25
L
Izanami
ShreksNut
Izanami
1
0
0
1
L
Cliodhna
Slayer x LG
Cliodhna
3
2
2
2
W
Xbalanque
Sparky7293
Xbalanque
1
0
0
1
L
Horus
Zepharonn
Horus
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,591
Damage
26,983
44,386
Taken
46,192
24,194
Mitigated
23,095
16,151
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,707
1,510
0
3,715
6,496
2,491
0
1,882
4,252
68,196
0
W
Nu Wa
 
Nu Wa
7,640
2,704
0
1,880
3,620
1,494
517
0
3,620
65,702
0
W
Bakasura
 
Bakasura
4,601
3,440
0
2,673
15,859
6,761
544
1,750
14,109
0
61,425
W
Athena
 
Athena
3,095
705
3,183
3,806
10,960
9,301
52
374
10,586
29,526
0
W
Poseidon
5,090
647
0
50
6,298
2,205
662
1,583
4,715
65,938
0
L
Izanami
ShreksNut
Izanami
7,634
5,867
0
2,805
8,832
3,389
0
1,970
6,767
0
88,386
L
Cliodhna
Slayer x LG
Cliodhna
5,772
872
0
3,818
14,087
5,496
0
4,666
9,017
0
75,134
W
Xbalanque
Sparky7293
Xbalanque
6,557
1,773
0
4,387
9,455
3,334
1,374
0
9,455
0
82,503
L
Horus
Zepharonn
Horus
3,358
1,781
890
4,816
11,863
11,310
0
4,820
6,824
0
22,213
L
120
0
0
107
3,108
1,508
0
2,052
1,056
0
6,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
43,765
474
Minions Killed
534
0
Camps Cleared
0
1,243,034
Distance Traveled
1,529,326
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,419
526
133
8
0
289,904
3
W
Nu Wa
9,267
579
109
7
0
257,413
4
W
Bakasura
8,967
560
107
7
0
360,179
6
W
Athena
8,147
509
49
3
0
311,303
9
W
Poseidon
8,671
542
127
8
0
317,250
10
L
Izanami
8,299
519
165
10
0
284,596
7
L
Cliodhna
8,241
515
129
8
0
320,026
1
W
Xbalanque
8,713
545
142
9
0
283,181
6
L
Horus
7,509
469
40
3
0
311,545
4
L
Bellona
5,051
316
7
0
0
36,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role