Player Matchup

Ymir
Ymir
BigG734
Ymir
Level 48
God Stats
13W - 6L
1,757 SR
Queue Stats
50W - 35L
1,609 Elo+
Party 1
Vamana
Vamana
EAphenom17
Vamana
Level 32
God Stats
2W - 5L
1,328 SR
Queue Stats
12W - 10L
1,560 Elo+
Party 1
Artemis
Artemis
GoldenSniper104
Artemis
Level 134
God Stats
19W - 13L
1,727 SR
Queue Stats
126W - 108L
1,608 Elo+
Party 1
Thanatos
Thanatos
JackedPeanut
Thanatos
Level 124
God Stats
1W - 2L
1,431 SR
Queue Stats
49W - 30L
1,683 Elo+
Party 1
Eset
Eset
TheWavyOne
Eset
Level 137
God Stats
4W - 1L
2,040 SR
Queue Stats
62W - 42L
1,658 Elo+
Party 1
Team Averages
Level 95
1,657 SR
1,624 Elo+

VS

Team Averages
Level 105
1,713 SR
1,666 Elo+
Bakasura
Bakasura
KaisMan
Bakasura
Level 158
God Stats
8W - 2L
1,987 SR
Queue Stats
221W - 130L
1,649 Elo+
Party 2
Sol
Sol
MileHighDiddly
Sol
Level 156
God Stats
6W - 4L
1,813 SR
Queue Stats
313W - 204L
1,816 Elo+
Party 2
Atlas
Atlas
NicksBottom
Atlas
Level 28
God Stats
8W - 3L
1,838 SR
Queue Stats
49W - 17L
1,797 Elo+
Party 2
Amaterasu
Amaterasu
capitanff
Amaterasu
Level 55
God Stats
11W - 9L
1,528 SR
Queue Stats
296W - 297L
1,469 Elo+
Solo
Rama
Rama
vNthomp
Rama
Level 130
God Stats
15W - 6L
1,397 SR
Queue Stats
167W - 141L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigG734
Ymir
12
0 / 4 / 3
7,479
394
2,550
16,382
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
EAphenom17
Vamana
16
0 / 4 / 1
9,336
491
11,685
21,252
20,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 4 / 0
10,643
560
6,496
15,513
6,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
JackedPeanut
Thanatos
16
5 / 2 / 1
9,489
499
8,865
16,669
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 3
8,004
421
7,990
12,271
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KaisMan
Bakasura
20
8 / 1 / 4
12,206
642
14,439
16,309
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 4 / 1
10,006
527
11,577
15,078
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 4
9,384
494
5,744
12,299
11,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
capitanff
Amaterasu
17
2 / 1 / 2
11,065
582
14,022
19,239
18,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
vNthomp
Rama
18
1 / 0 / 5
11,593
610
6,945
9,941
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
BigG734
Ymir
0
4
3
0.38
L
Vamana
EAphenom17
Vamana
0
4
1
0.13
L
1
4
0
0.25
L
Thanatos
JackedPeanut
Thanatos
5
2
1
2.75
W
Bakasura
KaisMan
Bakasura
8
1
4
10
W
3
4
1
0.88
W
4
2
4
3
L
1
4
3
0.63
W
Amaterasu
capitanff
Amaterasu
2
1
2
3
W
Rama
vNthomp
Rama
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
52,727
82,087
Taken
72,866
55,216
Mitigated
48,823
28,081
Healing
28,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BigG734
Ymir
2,550
739
0
2,458
16,382
16,319
50
6,119
9,396
23,870
0
L
Vamana
EAphenom17
Vamana
11,685
7,052
0
4,629
21,252
20,234
950
0
20,605
0
81,640
L
6,496
3,471
0
5,961
15,513
6,428
0
2,468
12,625
0
88,147
L
Thanatos
JackedPeanut
Thanatos
8,865
2,447
0
12,509
16,669
7,328
0
4,307
11,600
0
67,894
W
Bakasura
KaisMan
Bakasura
14,439
10,364
0
4,804
16,309
7,721
231
3,829
12,480
0
131,606
W
11,577
4,792
0
6,248
15,078
6,392
4,316
3,690
11,388
88,261
10,984
W
5,744
2,474
421
1,699
12,299
11,763
538
3,366
8,933
21,614
0
L
7,990
1,261
697
1,827
12,271
4,907
0
2,936
8,592
76,683
0
W
Amaterasu
capitanff
Amaterasu
14,022
7,424
0
8,571
19,239
18,772
891
0
19,239
0
78,792
W
Rama
vNthomp
Rama
6,945
5,033
0
6,867
9,941
4,175
3,527
294
9,647
0
102,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,951
Gold Earned
54,254
545
Minions Killed
674
0
Camps Cleared
0
1,697,836
Distance Traveled
1,918,213
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,479
394
36
2
0
310,295
3
L
Vamana
9,336
491
135
7
0
308,519
2
L
Artemis
10,643
560
157
8
0
324,997
4
L
Thanatos
9,489
499
94
5
0
428,390
4
W
Bakasura
12,206
642
215
11
0
470,372
4
W
Sol
10,006
527
126
7
0
353,657
9
W
Atlas
9,384
494
20
1
0
402,766
2
L
Eset
8,004
421
123
6
0
325,635
5
W
Amaterasu
11,065
582
128
7
0
343,213
6
W
Rama
11,593
610
185
10
0
348,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role