Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Floridian4
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
Harry_Angus
Zhong Kui
Level 125
God Stats
1W - 3L
1,136 SR
Queue Stats
184W - 162L
1,556 Elo+
Party 2
Tiamat
Tiamat
Popestuous
Tiamat
Level 20
God Stats
1W - 5L
1,269 SR
Queue Stats
17W - 37L
1,381 Elo+
Party 2
Vulcan
Vulcan
samslayer111
Vulcan
Level 64
God Stats
0W - 2L
1,295 SR
Queue Stats
108W - 75L
1,592 Elo+
Party 2
Team Averages
Level 72
1,340 SR
1,521 Elo+

VS

Team Averages
Level 71
1,613 SR
1,663 Elo+
Cthulhu
Cthulhu
Dhajbogg
Cthulhu
Level 68
God Stats
8W - 1L
1,860 SR
Queue Stats
161W - 128L
1,658 Elo+
Party 1
Bastet
Bastet
Facemeltakon
Bastet
Level 104
God Stats
3W - 3L
1,479 SR
Queue Stats
146W - 115L
1,659 Elo+
Party 1
Izanami
Izanami
Kingrel
Izanami
Level 103
God Stats
1W - 1L
1,308 SR
Queue Stats
89W - 57L
1,628 Elo+
Party 1
Khepri
Khepri
Phatlardo
Khepri
Level 29
God Stats
4W - 0L
1,851 SR
Queue Stats
58W - 32L
1,683 Elo+
Party 1
Freya
Freya
Y0NK0
Freya
Level 49
God Stats
3W - 2L
1,566 SR
Queue Stats
134W - 104L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 8 / 6
8,426
602
7,140
22,006
27,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 8 / 3
7,976
570
2,972
14,682
16,699
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Harry_Angus
Zhong Kui
17
2 / 8 / 6
10,081
720
14,979
19,307
14,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Popestuous
Tiamat
18
3 / 6 / 7
10,245
732
15,792
16,512
14,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
19
7 / 5 / 4
11,004
786
22,025
13,196
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dhajbogg
Cthulhu
18
3 / 3 / 24
10,866
776
13,893
16,676
12,095
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
18
10 / 1 / 15
10,922
780
14,799
14,438
7,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Kingrel
Izanami
20
15 / 5 / 14
13,839
989
27,561
16,351
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Phatlardo
Khepri
16
1 / 3 / 20
9,988
713
4,017
20,460
13,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Y0NK0
Freya
17
6 / 3 / 18
10,671
762
14,821
12,433
6,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
12
Kills
35
35
Deaths
15
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
6
0.38
W
Cthulhu
Dhajbogg
Cthulhu
3
3
24
5
W
Bastet
10
1
15
17.5
L
0
8
3
0.19
L
Zhong Kui
Harry_Angus
Zhong Kui
2
8
6
0.63
W
Izanami
Kingrel
Izanami
15
5
14
4.4
W
Khepri
Phatlardo
Khepri
1
3
20
3.67
L
Tiamat
Popestuous
Tiamat
3
6
7
1.08
W
Freya
Y0NK0
Freya
6
3
18
5
L
Vulcan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,908
Damage
75,091
85,703
Taken
80,358
80,473
Mitigated
47,934
16,758
Healing
37,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,140
533
921
1,814
22,006
27,458
364
7,514
14,492
11,782
0
W
Cthulhu
Dhajbogg
Cthulhu
13,893
989
3,188
2,749
16,676
12,095
210
10,012
6,104
30,134
0
W
Bastet
14,799
3,163
5,605
5,952
14,438
7,381
466
9,791
4,647
0
22,210
L
2,972
337
422
962
14,682
16,699
670
6,955
7,727
0
7,313
L
Zhong Kui
Harry_Angus
Zhong Kui
14,979
1,295
928
4,117
19,307
14,419
0
8,281
11,026
31,136
0
W
Izanami
Kingrel
Izanami
27,561
13,518
2,541
4,647
16,351
8,626
3,196
13,216
3,135
0
68,988
W
Khepri
Phatlardo
Khepri
4,017
310
956
5,637
20,460
13,495
738
16,535
3,925
10,363
0
L
Tiamat
Popestuous
Tiamat
15,792
634
1,364
4,310
16,512
14,483
292
6,053
10,459
30,384
0
W
Freya
Y0NK0
Freya
14,821
5,719
2,241
3,960
12,433
6,337
2,198
10,382
2,051
22,277
0
L
Vulcan
22,025
3,531
568
1,352
13,196
7,414
1,088
3,928
9,268
38,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
56,286
142
Minions Killed
165
0
Camps Cleared
0
1,101,358
Distance Traveled
1,414,966
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,426
602
9
1
0
219,778
3
W
Cthulhu
10,866
776
44
3
0
281,408
4
W
Bastet
10,922
780
13
1
0
336,561
0
L
Tyr
7,976
570
5
0
0
180,522
4
L
Zhong Kui
10,081
720
55
4
0
185,306
2
W
Izanami
13,839
989
89
6
0
243,486
0
W
Khepri
9,988
713
9
1
0
286,613
1
L
Tiamat
10,245
732
27
2
0
246,120
0
W
Freya
10,671
762
10
1
0
266,898
0
L
Vulcan
11,004
786
46
3
0
269,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role