Player Matchup

Merlin
Merlin
Its Forsy
Merlin
Level 84
God Stats
12W - 22L
1,375 SR
Queue Stats
216W - 294L
1,387 Elo+
Party 1
Tyr
Tyr
RNS Demon
Tyr
Level 95
God Stats
9W - 8L
1,455 SR
Queue Stats
214W - 261L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sentrose
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,595 Elo+
Solo
Bastet
Bastet
irishking436
Bastet
Level 142
God Stats
21W - 23L
1,500 SR
Queue Stats
67W - 67L
1,458 Elo+
Solo
Neith
Neith
maniacmike2175
Neith
Level 106
God Stats
11W - 18L
1,433 SR
Queue Stats
53W - 62L
1,421 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,455 Elo+

VS

Team Averages
Level 131
1,518 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
N1cotineAddict
Athena
Level 142
God Stats
12W - 9L
1,477 SR
Queue Stats
251W - 257L
1,488 Elo+
Solo
Ne Zha
Ne Zha
ReapingCats666
Ne Zha
Level 154
God Stats
8W - 6L
1,565 SR
Queue Stats
64W - 75L
1,462 Elo+
Party 2
Poseidon
Poseidon
etifoune123
Poseidon
Level 69
God Stats
10W - 7L
1,550 SR
Queue Stats
120W - 102L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Its Forsy
Merlin
12
0 / 3 / 1
7,184
653
7,550
6,262
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
7,571
688
6,407
13,309
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sentrose
Morgan Le Fay
14
0 / 7 / 2
7,618
693
9,631
11,993
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
16
2 / 3 / 2
8,639
785
8,844
11,587
5,415
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 0
8,637
785
8,004
7,967
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 1 / 8
8,921
811
11,177
9,394
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
15
4 / 1 / 6
8,760
796
7,852
15,834
17,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 0 / 10
9,420
856
6,629
15,084
14,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 5
9,069
824
8,010
13,257
6,320
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
etifoune123
Poseidon
16
5 / 2 / 6
9,353
850
8,893
8,112
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
19
19
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
8
7
W
Achilles
 
Achilles
4
1
6
7
L
Merlin
Its Forsy
Merlin
0
3
1
0.17
W
2
0
10
7
L
0
4
3
0.38
W
5
1
5
7.5
L
Morgan Le Fay
Sentrose
Morgan Le Fay
0
7
2
0.14
W
Poseidon
etifoune123
Poseidon
5
2
6
4
L
Bastet
2
3
2
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,436
Damage
42,561
51,118
Taken
61,681
26,643
Mitigated
46,128
6,685
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,177
6,336
0
2,018
9,394
4,447
800
2,429
6,864
0
35,067
W
Achilles
 
Achilles
7,852
1,630
0
2,023
15,834
17,495
208
2,424
13,157
0
16,801
L
Merlin
Its Forsy
Merlin
7,550
210
0
130
6,262
2,438
89
829
5,260
13,674
0
W
6,629
1,887
2,625
7,489
15,084
14,022
943
5,937
9,012
18,297
0
L
6,407
266
0
1,980
13,309
9,710
247
2,973
10,012
0
14,184
W
8,010
1,325
0
3,645
13,257
6,320
1,973
3,807
9,414
0
33,751
L
Morgan Le Fay
Sentrose
Morgan Le Fay
9,631
624
0
1,171
11,993
5,609
0
4,871
6,987
27,314
0
W
Poseidon
etifoune123
Poseidon
8,893
1,634
0
250
8,112
3,844
84
2,584
5,528
37,668
0
L
Bastet
8,844
2,027
0
2,173
11,587
5,415
0
4,760
6,672
0
29,841
L
8,004
2,703
0
1,231
7,967
3,471
1,245
2,089
5,760
0
38,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
45,523
203
Minions Killed
240
0
Camps Cleared
0
1,149,288
Distance Traveled
1,263,541
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,921
811
56
5
0
228,391
1
W
Achilles
8,760
796
23
2
0
258,647
2
L
Merlin
7,184
653
19
2
0
207,859
0
W
Athena
9,420
856
37
3
0
260,776
4
L
Tyr
7,571
688
23
2
0
263,777
0
W
Ne Zha
9,069
824
53
5
0
256,711
0
L
Morgan Le Fay
7,618
693
44
4
0
208,328
1
W
Poseidon
9,353
850
71
6
0
259,016
3
L
Bastet
8,639
785
50
5
0
263,475
2
L
Neith
8,637
785
67
6
0
205,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role