Player Matchup

Hera
Hera
Epic Wife
Hera
Level 101
God Stats
11W - 4L
1,841 SR
Queue Stats
361W - 354L
1,442 Elo+
Solo
Ravana
Ravana
Maurus Arcanum
Ravana
Level 160
God Stats
4W - 5L
1,384 SR
Queue Stats
946W - 974L
1,454 Elo+
Solo
Anhur
Anhur
bizzdaddy
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,384 Elo+
Party 1
Artio
Artio
nOsEqpOnEr_x
Artio
Level 49
God Stats
2W - 3L
1,306 SR
Queue Stats
235W - 289L
1,363 Elo+
Solo
King Arthur
King Arthur
zombiePwnr
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,396 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,408 Elo+

VS

Team Averages
Level 76
1,461 SR
1,422 Elo+
Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GIRLPARTS
Kumbhakarna
Level 88
God Stats
3W - 7L
1,431 SR
Queue Stats
107W - 150L
1,308 Elo+
Solo
Zeus
Zeus
POISONGUMMIEZ
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 155L
1,436 Elo+
Solo
Hachiman
Hachiman
Zevoria
Hachiman
Level 44
God Stats
4W - 5L
1,361 SR
Queue Stats
253W - 292L
1,409 Elo+
Solo
Arachne
Arachne
xOGDRIPPINx
Arachne
Level 61
God Stats
8W - 9L
1,513 SR
Queue Stats
634W - 674L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 3 / 8
9,695
606
20,633
9,127
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
1 / 9 / 10
9,542
596
9,835
18,591
24,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
bizzdaddy
Anhur
19
6 / 8 / 4
11,345
709
9,386
19,482
9,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 9 / 8
10,778
674
7,174
38,033
32,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
zombiePwnr
King Arthur
15
2 / 10 / 2
9,566
598
6,935
28,429
18,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 1 / 26
11,808
738
24,992
13,258
6,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
GIRLPARTS
Kumbhakarna
18
3 / 2 / 28
11,848
741
7,319
16,672
20,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 7 / 17
12,048
753
23,515
14,392
6,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Zevoria
Hachiman
20
9 / 2 / 22
12,276
767
25,789
11,089
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
xOGDRIPPINx
Arachne
19
14 / 5 / 10
12,496
781
14,571
20,128
9,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
142
14
Kills
39
39
Deaths
17
32
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
26
17
L
Hera
2
3
8
2
W
Kumbhakarna
GIRLPARTS
Kumbhakarna
3
2
28
8.5
L
1
9
10
0.67
W
9
7
17
2.5
W
Hachiman
Zevoria
Hachiman
9
2
22
10
L
Anhur
bizzdaddy
Anhur
6
8
4
1
L
3
9
8
0.78
W
Arachne
xOGDRIPPINx
Arachne
14
5
10
3.8
L
King Arthur
zombiePwnr
King Arthur
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,963
Damage
96,186
113,662
Taken
75,539
87,553
Mitigated
49,341
28,357
Healing
35,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,992
10,443
1,398
7,167
13,258
6,545
2,903
5,165
8,010
53,831
0
L
Hera
20,633
3,570
918
1,105
9,127
3,590
290
4,204
4,923
43,239
0
W
Kumbhakarna
GIRLPARTS
Kumbhakarna
7,319
776
450
1,845
16,672
20,628
575
6,065
10,022
19,020
0
L
9,835
1,939
873
2,174
18,591
24,169
0
8,100
10,491
892
20,212
W
23,515
6,202
1,320
3,024
14,392
6,831
842
5,810
8,346
42,547
0
W
Hachiman
Zevoria
Hachiman
25,789
14,178
3,345
2,255
11,089
6,015
3,528
3,433
7,486
0
50,466
L
Anhur
bizzdaddy
Anhur
9,386
2,235
1,819
3,444
19,482
9,067
354
11,741
7,741
0
27,677
L
7,174
1,066
2,046
9,614
38,033
32,130
234
18,090
19,943
13,173
0
W
Arachne
xOGDRIPPINx
Arachne
14,571
8,706
5,366
9,245
20,128
9,322
783
7,592
12,317
0
21,612
L
King Arthur
zombiePwnr
King Arthur
6,935
1,209
948
5,416
28,429
18,597
0
13,691
14,738
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
60,476
156
Minions Killed
154
0
Camps Cleared
0
1,173,511
Distance Traveled
1,330,253
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,808
738
63
4
0
288,208
0
L
Hera
9,695
606
62
4
0
283,215
0
W
Kumbhakarna
11,848
741
17
1
0
280,668
0
L
Ravana
9,542
596
21
1
0
201,861
0
W
Zeus
12,048
753
29
2
0
236,100
0
W
Hachiman
12,276
767
37
2
0
258,507
0
L
Anhur
11,345
709
38
2
0
218,400
1
L
Artio
10,778
674
11
1
0
233,827
0
W
Arachne
12,496
781
8
1
0
266,770
0
L
King Arthur
9,566
598
24
2
0
236,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role