Player Matchup

Horus
Horus
Hell0Kinky
Horus
Level 146
God Stats
17W - 8L
1,587 SR
Queue Stats
241W - 252L
1,532 Elo+
Party 2
Anubis
Anubis
Manda
Anubis
Level 107
God Stats
2W - 0L
1,673 SR
Queue Stats
53W - 56L
1,524 Elo+
Solo
Artio
Artio
MosquitoControl
Artio
Level 105
God Stats
14W - 6L
1,746 SR
Queue Stats
183W - 211L
1,540 Elo+
Party 2
Ra
Ra
pejotin
Ra
Level 148
God Stats
20W - 21L
1,484 SR
Queue Stats
99W - 114L
1,456 Elo+
Solo
Shiva
Shiva
vinz123
Shiva
Level 79
God Stats
1W - 1L
1,204 SR
Queue Stats
16W - 9L
1,633 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,537 Elo+

VS

Team Averages
Level 34
1,780 SR
1,619 Elo+
Kukulkan
Kukulkan
Blitsy
Kukulkan
Level 29
God Stats
4W - 2L
2,021 SR
Queue Stats
38W - 33L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
Kalleklovnen
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 51L
1,582 Elo+
Party 1
Agni
Agni
Souldeleter
Agni
Level 29
God Stats
5W - 2L
1,934 SR
Queue Stats
41W - 33L
1,605 Elo+
Party 1
Geb
Geb
erlend9393
Geb
Level 41
God Stats
1W - 1L
1,728 SR
Queue Stats
52W - 33L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
xPublicEnemy
Danzaburou
Level 43
God Stats
7W - 5L
1,720 SR
Queue Stats
73W - 58L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
2 / 0 / 21
11,795
1,072
10,262
23,784
35,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Manda
Anubis
18
13 / 1 / 8
12,703
1,155
32,934
18,942
14,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 0 / 15
11,482
1,044
5,637
20,470
24,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 0 / 16
11,859
1,078
21,261
5,039
3,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
vinz123
Shiva
17
4 / 0 / 18
11,235
1,021
25,099
25,363
29,517
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blitsy
Kukulkan
15
0 / 3 / 0
9,756
887
21,568
13,331
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kalleklovnen
Gilgamesh
15
0 / 6 / 1
10,317
938
11,145
29,382
22,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 1
9,778
889
18,251
20,443
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 6 / 1
10,633
967
13,781
27,686
30,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
xPublicEnemy
Danzaburou
16
1 / 1 / 0
11,039
1,004
21,696
10,254
4,320
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
4
24
Kills
1
1
Deaths
24
78
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blitsy
Kukulkan
0
3
0
0
W
Horus
2
0
21
12.5
L
Gilgamesh
Kalleklovnen
Gilgamesh
0
6
1
0.08
W
Anubis
Manda
Anubis
13
1
8
17
W
2
0
15
9.5
L
0
8
1
0.06
L
0
6
1
0.08
W
3
0
16
11
W
Shiva
vinz123
Shiva
4
0
18
13
L
Danzaburou
xPublicEnemy
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,193
Damage
86,441
93,598
Taken
101,096
107,913
Mitigated
70,226
52,050
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blitsy
Kukulkan
21,568
2,198
0
17
13,331
4,909
0
9,046
4,285
46,737
0
W
Horus
10,262
3,006
7,644
9,308
23,784
35,747
0
12,404
11,380
2,732
12,903
L
Gilgamesh
Kalleklovnen
Gilgamesh
11,145
2,329
1,633
1,592
29,382
22,931
0
16,704
12,678
0
20,239
W
Anubis
Manda
Anubis
32,934
4,078
0
9,426
18,942
14,778
0
11,421
7,521
55,606
0
W
5,637
603
7,535
6,615
20,470
24,688
0
11,515
8,955
21,132
0
L
18,251
1,260
0
538
20,443
7,938
0
13,042
7,401
43,924
0
L
13,781
1,806
0
1,398
27,686
30,128
0
15,580
12,106
21,441
0
W
21,261
1,043
7,999
1,470
5,039
3,183
0
3,411
1,628
55,106
0
W
Shiva
vinz123
Shiva
25,099
6,099
759
1,294
25,363
29,517
0
14,849
10,514
0
35,443
L
Danzaburou
xPublicEnemy
Danzaburou
21,696
9,871
0
2,341
10,254
4,320
0
6,829
3,425
0
51,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,074
Gold Earned
51,523
213
Minions Killed
198
9
Camps Cleared
7
1,165,267
Distance Traveled
1,043,227
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,756
887
73
7
2
220,065
0
W
Horus
11,795
1,072
14
1
0
242,108
0
L
Gilgamesh
10,317
938
12
1
1
218,912
1
W
Anubis
12,703
1,155
56
5
5
203,582
1
W
Artio
11,482
1,044
18
2
0
238,528
1
L
Agni
9,778
889
35
3
0
207,436
2
L
Geb
10,633
967
17
2
1
198,660
1
W
Ra
11,859
1,078
100
9
2
236,997
2
W
Shiva
11,235
1,021
25
2
2
244,052
0
L
Danzaburou
11,039
1,004
61
6
3
198,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role