Player Matchup

Kuzenbo
Kuzenbo
Hiddengun
Kuzenbo
Level 160
God Stats
9W - 3L
1,640 SR
Queue Stats
455W - 330L
1,675 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZHimschoot
Tsukuyomi
Level 153
God Stats
2W - 1L
1,286 SR
Queue Stats
225W - 171L
1,699 Elo+
Party 1
Thoth
Thoth
off3ndedLiberal
Thoth
Level 148
God Stats
4W - 1L
1,596 SR
Queue Stats
44W - 25L
1,761 Elo+
Solo
Team Averages
Level 154
1,507 SR
1,712 Elo+

VS

Team Averages
Level 154
1,688 SR
1,697 Elo+
Janus
Janus
Intooned
Janus
Level 144
God Stats
23W - 15L
1,652 SR
Queue Stats
176W - 172L
1,601 Elo+
Solo
Hou Yi
Hou Yi
lTh3l Punish3r
Hou Yi
Level 159
God Stats
2W - 2L
1,732 SR
Queue Stats
53W - 50L
1,659 Elo+
Solo
Kuzenbo
Kuzenbo
muffin man3301
Kuzenbo
Level 159
God Stats
1W - 2L
1,681 SR
Queue Stats
353W - 198L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hiddengun
Kuzenbo
16
1 / 1 / 6
12,363
651
12,821
22,195
35,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ZHimschoot
Tsukuyomi
17
5 / 1 / 2
12,457
656
24,914
20,057
9,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 5
11,853
624
16,223
13,746
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Intooned
Janus
15
1 / 5 / 4
10,812
569
16,037
15,402
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 3
10,723
564
14,902
20,433
8,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 3
11,874
625
11,960
28,467
46,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
4
5
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Hiddengun
Kuzenbo
1
1
6
4
L
Janus
Intooned
Janus
1
5
4
0.6
W
Tsukuyomi
ZHimschoot
Tsukuyomi
5
1
2
6
L
1
2
3
1.25
L
2
1
3
3.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,958
Damage
42,899
55,998
Taken
64,302
50,669
Mitigated
60,462
13,893
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Hiddengun
Kuzenbo
12,821
5,298
784
4,316
22,195
35,091
596
8,734
13,461
29,121
0
L
Janus
Intooned
Janus
16,037
264
316
2,188
15,402
5,972
117
7,864
7,538
56,427
0
W
Tsukuyomi
ZHimschoot
Tsukuyomi
24,914
7,692
0
7,325
20,057
9,451
1,299
10,817
9,240
0
70,334
L
14,902
6,784
0
701
20,433
8,193
808
10,947
9,486
0
41,186
L
11,960
3,756
1,277
6,185
28,467
46,297
245
10,520
17,947
48,093
0
W
16,223
111
0
1,468
13,746
6,127
1,243
8,996
4,750
69,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
33,409
225
Minions Killed
211
9
Camps Cleared
5
1,056,858
Distance Traveled
980,035
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,363
651
25
1
0
338,004
6
L
Janus
10,812
569
97
5
2
280,721
4
W
Tsukuyomi
12,457
656
91
5
5
373,502
1
L
Hou Yi
10,723
564
63
3
2
338,953
6
L
Kuzenbo
11,874
625
51
3
1
360,361
3
W
Thoth
11,853
624
109
6
4
345,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role