Player Matchup

Tsukuyomi
Tsukuyomi
LaryPhillips
Tsukuyomi
Level 95
God Stats
4W - 1L
1,703 SR
Queue Stats
20W - 13L
1,503 Elo+
Party 2
Izanami
Izanami
NoobMaste
Izanami
Level 46
God Stats
17W - 3L
1,500 SR
Queue Stats
32W - 20L
1,452 Elo+
Solo
Hades
Hades
ThatDudeBroGuy
Hades
Level 43
God Stats
2W - 0L
1,755 SR
Queue Stats
68W - 71L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
Trinxx
Aphrodite
Level 46
God Stats
39W - 41L
1,514 SR
Queue Stats
107W - 149L
1,394 Elo+
Solo
Khepri
Khepri
airacoda
Khepri
Level 69
God Stats
3W - 2L
1,547 SR
Queue Stats
27W - 25L
1,574 Elo+
Party 2
Team Averages
Level 60
1,604 SR
1,483 Elo+

VS

Team Averages
Level 42
1,454 SR
1,451 Elo+
Shiva
Shiva
DrJakeadelic
Shiva
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 86L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
FootmanDCXLV
Ao Kuang
Level 18
God Stats
7W - 18L
1,356 SR
Queue Stats
9W - 27L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
Jesna
Nu Wa
Level 57
God Stats
3W - 10L
1,356 SR
Queue Stats
8W - 23L
1,188 Elo+
Party 1
Danzaburou
Danzaburou
ROGSRange
Danzaburou
Level 42
God Stats
1W - 3L
1,321 SR
Queue Stats
90W - 71L
1,607 Elo+
Party 3
Merlin
Merlin
namechanged9976
Merlin
Level 31
God Stats
1W - 2L
1,736 SR
Queue Stats
17W - 17L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LaryPhillips
Tsukuyomi
20
17 / 3 / 16
16,552
1,273
64,259
29,804
20,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
NoobMaste
Izanami
20
9 / 2 / 20
14,881
1,145
26,585
14,779
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 22
15,474
1,190
24,683
24,351
20,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Trinxx
Aphrodite
20
1 / 1 / 21
12,750
981
7,942
10,551
11,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
airacoda
Khepri
20
1 / 0 / 26
14,732
1,133
10,191
26,995
45,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 4
12,453
958
26,070
38,749
39,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
FootmanDCXLV
Ao Kuang
18
2 / 6 / 3
12,497
961
6,389
29,245
11,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Jesna
Nu Wa
18
1 / 8 / 6
12,747
981
15,780
24,263
7,513
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ROGSRange
Danzaburou
18
1 / 5 / 5
13,292
1,022
31,738
22,094
9,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 11 / 3
13,055
1,004
19,483
25,977
9,759
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
29
37
Kills
8
8
Deaths
37
105
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Ao Kuang
FootmanDCXLV
Ao Kuang
2
6
3
0.58
L
Nu Wa
Jesna
Nu Wa
1
8
6
0.5
W
Tsukuyomi
LaryPhillips
Tsukuyomi
17
3
16
8.33
W
Izanami
NoobMaste
Izanami
9
2
20
9.5
L
Danzaburou
ROGSRange
Danzaburou
1
5
5
0.7
W
9
2
22
10
W
Aphrodite
Trinxx
Aphrodite
1
1
21
11.5
W
Khepri
airacoda
Khepri
1
0
26
14
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,660
Damage
99,460
106,480
Taken
140,328
107,040
Mitigated
77,260
45,024
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,070
3,153
0
959
38,749
39,565
0
11,467
27,282
11,680
39,549
L
Ao Kuang
FootmanDCXLV
Ao Kuang
6,389
795
0
3,001
29,245
11,347
0
7,649
21,596
20,610
0
L
Nu Wa
Jesna
Nu Wa
15,780
4,304
77
395
24,263
7,513
0
7,618
16,645
38,129
0
W
Tsukuyomi
LaryPhillips
Tsukuyomi
64,259
17,387
0
11,660
29,804
20,083
0
14,194
15,610
0
103,121
W
Izanami
NoobMaste
Izanami
26,585
19,725
0
4,511
14,779
9,985
0
5,556
9,223
0
56,637
L
Danzaburou
ROGSRange
Danzaburou
31,738
17,914
0
3,874
22,094
9,076
0
9,548
12,546
0
66,602
W
24,683
1,415
749
9,479
24,351
20,692
0
10,916
13,435
62,544
0
W
Aphrodite
Trinxx
Aphrodite
7,942
471
7,034
5,667
10,551
11,027
0
5,484
5,067
29,197
0
W
Khepri
airacoda
Khepri
10,191
921
0
5,924
26,995
45,253
0
10,668
15,511
14,312
0
L
19,483
696
0
2,993
25,977
9,759
0
6,534
19,443
35,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,389
Gold Earned
64,044
310
Minions Killed
256
9
Camps Cleared
7
1,333,302
Distance Traveled
1,214,583
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,453
958
57
4
1
276,353
0
L
Ao Kuang
12,497
961
29
2
0
244,315
1
L
Nu Wa
12,747
981
49
4
0
216,958
0
W
Tsukuyomi
16,552
1,273
72
6
0
298,542
0
W
Izanami
14,881
1,145
79
6
5
229,455
0
L
Danzaburou
13,292
1,022
82
6
6
258,971
0
W
Hades
15,474
1,190
87
7
2
249,387
0
W
Aphrodite
12,750
981
50
4
1
294,635
0
W
Khepri
14,732
1,133
22
2
1
261,283
1
L
Merlin
13,055
1,004
39
3
0
217,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role