Player Matchup

Medusa
Medusa
Aviatify
Medusa
Level 28
God Stats
8W - 2L
1,939 SR
Queue Stats
133W - 88L
1,682 Elo+
Party 1
Ares
Ares
riskythought452
Ares
Level 140
God Stats
7W - 3L
1,531 SR
Queue Stats
114W - 67L
1,722 Elo+
Party 1
Chang'e
Chang'e
thelonelyrhino
Chang'e
Level 132
God Stats
8W - 7L
1,516 SR
Queue Stats
228W - 141L
1,649 Elo+
Party 1
Team Averages
Level 100
1,662 SR
1,684 Elo+

VS

Team Averages
Level 59
1,399 SR
1,403 Elo+
Tyr
Tyr
IcedMadness
Tyr
Level 61
God Stats
11W - 10L
1,240 SR
Queue Stats
122W - 121L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
Mandalorian3109
Cabrakan
Level 57
God Stats
9W - 23L
1,432 SR
Queue Stats
34W - 57L
1,367 Elo+
Solo
Zeus
Zeus
THOTSLAYRDIAVOLO
Zeus
Level 59
God Stats
7W - 13L
1,524 SR
Queue Stats
162W - 180L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aviatify
Medusa
12
2 / 0 / 7
8,177
743
10,518
9,958
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 1 / 3
9,086
826
11,398
11,638
11,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 7
7,738
703
8,520
10,387
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,302
664
6,409
11,772
6,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
10
0 / 3 / 2
6,901
627
4,820
16,148
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,226
657
13,011
8,917
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aviatify
Medusa
2
0
7
5.5
L
2
2
1
1.25
L
Cabrakan
0
3
2
0.33
L
1
4
2
0.5
W
6
1
3
7.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
24,240
31,983
Taken
36,837
25,107
Mitigated
27,491
8,730
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aviatify
Medusa
10,518
5,174
0
0
9,958
5,394
1,256
5,080
4,536
0
29,617
L
6,409
658
0
1,482
11,772
6,211
0
6,571
5,201
0
17,589
L
Cabrakan
4,820
904
0
2,858
16,148
17,111
0
7,813
8,335
13,462
0
L
13,011
1,229
0
430
8,917
4,169
0
5,774
3,143
43,758
0
W
11,398
405
525
1,080
11,638
11,446
538
6,201
5,093
16,506
0
W
8,520
868
4,377
2,748
10,387
8,267
428
5,925
4,052
25,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
21,429
93
Minions Killed
106
4
Camps Cleared
6
586,449
Distance Traveled
596,157
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,177
743
47
4
3
193,125
0
L
Tyr
7,302
664
26
2
1
231,750
2
L
Cabrakan
6,901
627
11
1
2
193,838
3
L
Zeus
7,226
657
69
6
3
170,569
0
W
Ares
9,086
826
18
2
0
201,636
0
W
Chang'e
7,738
703
28
3
1
191,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role